ChaosScheduleTimeUtc Constructors
Definition
Important
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Overloads
ChaosScheduleTimeUtc(ChaosScheduleTimeUtc) |
Initializes a new instance of the ChaosScheduleTimeUtc class by copying another time. |
ChaosScheduleTimeUtc(Int32, Int32) |
Initializes a new instance of the ChaosScheduleTimeUtc class. |
ChaosScheduleTimeUtc(ChaosScheduleTimeUtc)
Initializes a new instance of the ChaosScheduleTimeUtc class by copying another time.
public ChaosScheduleTimeUtc (System.Fabric.Chaos.DataStructures.ChaosScheduleTimeUtc other);
new System.Fabric.Chaos.DataStructures.ChaosScheduleTimeUtc : System.Fabric.Chaos.DataStructures.ChaosScheduleTimeUtc -> System.Fabric.Chaos.DataStructures.ChaosScheduleTimeUtc
Public Sub New (other As ChaosScheduleTimeUtc)
Parameters
- other
- ChaosScheduleTimeUtc
Another ChaosScheduleTimeUtc to copy.
Applies to
ChaosScheduleTimeUtc(Int32, Int32)
Initializes a new instance of the ChaosScheduleTimeUtc class.
public ChaosScheduleTimeUtc (int hour, int minute);
new System.Fabric.Chaos.DataStructures.ChaosScheduleTimeUtc : int * int -> System.Fabric.Chaos.DataStructures.ChaosScheduleTimeUtc
Public Sub New (hour As Integer, minute As Integer)
Parameters
- hour
- Int32
Hour of the day in 24 hour time format.
- minute
- Int32
Minute of the hour.