UnmanagedMemoryStream.CanWrite 屬性
定義
重要
部分資訊涉及發行前產品,在發行之前可能會有大幅修改。 Microsoft 對此處提供的資訊,不做任何明確或隱含的瑕疵擔保。
取得值,指出物件是否支援寫入。
public:
virtual property bool CanWrite { bool get(); };
public override bool CanWrite { get; }
member this.CanWrite : bool
Public Overrides ReadOnly Property CanWrite As Boolean
屬性值
如果物件由具有 access
參數值之支援寫入的建構函式或由不具有參數的建構函式建立,或者如果資料流已關閉,則為 false
;否則為 true
。
範例
下列程式代碼範例示範如何使用 類別讀取和寫入 Unmanaged 記憶體 UnmanagedMemoryStream 。 Unmanaged 記憶體區塊會使用 Marshal 類別來配置和取消配置。 在此範例中, UnmanagedMemoryStream 物件會傳遞至 方法,以在嘗試將數據寫入數據流之前先檢查 CanWrite 屬性。
// Note: You must compile this sample using the unsafe flag.
// From the command line, type the following: csc sample.cs /unsafe
using System;
using System.IO;
using System.Runtime.InteropServices;
using System.Text;
unsafe class Program
{
static void Main()
{
// Create some data to write.
byte[] text = UnicodeEncoding.Unicode.GetBytes("Data to write.");
// Allocate a block of unmanaged memory.
IntPtr memIntPtr = Marshal.AllocHGlobal(text.Length);
// Get a byte pointer from the unmanaged memory block.
byte* memBytePtr = (byte*)memIntPtr.ToPointer();
UnmanagedMemoryStream writeStream =
new UnmanagedMemoryStream(
memBytePtr, text.Length, text.Length, FileAccess.Write);
// Write the data.
WriteToStream(writeStream, text);
// Close the stream.
writeStream.Close();
// Create another UnmanagedMemoryStream for reading.
UnmanagedMemoryStream readStream =
new UnmanagedMemoryStream(memBytePtr, text.Length);
// Display the contents of the stream to the console.
PrintStream(readStream);
// Close the reading stream.
readStream.Close();
// Free up the unmanaged memory.
Marshal.FreeHGlobal(memIntPtr);
}
public static void WriteToStream(UnmanagedMemoryStream writeStream, byte[] text)
{
// Verify that the stream is writable:
// By default, UnmanagedMemoryStream objects do not have write access,
// write access must be set explicitly.
if (writeStream.CanWrite)
{
// Write the data, byte by byte
for (int i = 0; i < writeStream.Length; i++)
{
writeStream.WriteByte(text[i]);
}
}
}
public static void PrintStream(UnmanagedMemoryStream readStream)
{
byte[] text = new byte[readStream.Length];
// Verify that the stream is writable:
// By default, UnmanagedMemoryStream objects do not have write access,
// write access must be set explicitly.
if (readStream.CanRead)
{
// Write the data, byte by byte
for (int i = 0; i < readStream.Length; i++)
{
text[i] = (byte)readStream.ReadByte();
}
}
Console.WriteLine(UnicodeEncoding.Unicode.GetString(text));
}
}
備註
這個屬性會指出目前的數據流物件是否支援寫入。