PingOptions 類別
定義
重要
部分資訊涉及發行前產品,在發行之前可能會有大幅修改。 Microsoft 對此處提供的資訊,不做任何明確或隱含的瑕疵擔保。
用來控制如何傳送 Ping 資料封包。
public ref class PingOptions
public class PingOptions
type PingOptions = class
Public Class PingOptions
- 繼承
-
PingOptions
範例
下列程式代碼範例會 Ping使用 和 PingOptionsPingReply 類別,將ICMP回應要求傳送至命令行上指定的主機。
#using <System.dll>
using namespace System;
using namespace System::Net;
using namespace System::Net::NetworkInformation;
using namespace System::Text;
// args[1] can be an IPaddress or host name.
int main()
{
array<String^>^args = Environment::GetCommandLineArgs();
Ping ^ pingSender = gcnew Ping;
PingOptions ^ options = gcnew PingOptions;
// Use the default Ttl value which is 128,
// but change the fragmentation behavior.
options->DontFragment = true;
// Create a buffer of 32 bytes of data to be transmitted.
String^ data = "aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa";
array<Byte>^buffer = Encoding::ASCII->GetBytes( data );
int timeout = 120;
PingReply ^ reply = pingSender->Send( args[ 1 ], timeout, buffer, options );
if ( reply->Status == IPStatus::Success )
{
Console::WriteLine( "Address: {0}", reply->Address->ToString() );
Console::WriteLine( "RoundTrip time: {0}", reply->RoundtripTime );
Console::WriteLine( "Time to live: {0}", reply->Options->Ttl );
Console::WriteLine( "Don't fragment: {0}", reply->Options->DontFragment );
Console::WriteLine( "Buffer size: {0}", reply->Buffer->Length );
}
}
using System;
using System.Net;
using System.Net.NetworkInformation;
using System.Text;
namespace Examples.System.Net.NetworkInformation.PingTest
{
public class PingExample
{
// args[0] can be an IPaddress or host name.
public static void Main (string[] args)
{
Ping pingSender = new Ping ();
PingOptions options = new PingOptions ();
// Use the default Ttl value which is 128,
// but change the fragmentation behavior.
options.DontFragment = true;
// Create a buffer of 32 bytes of data to be transmitted.
string data = "aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa";
byte[] buffer = Encoding.ASCII.GetBytes (data);
int timeout = 120;
PingReply reply = pingSender.Send (args[0], timeout, buffer, options);
if (reply.Status == IPStatus.Success)
{
Console.WriteLine ("Address: {0}", reply.Address.ToString ());
Console.WriteLine ("RoundTrip time: {0}", reply.RoundtripTime);
Console.WriteLine ("Time to live: {0}", reply.Options.Ttl);
Console.WriteLine ("Don't fragment: {0}", reply.Options.DontFragment);
Console.WriteLine ("Buffer size: {0}", reply.Buffer.Length);
}
}
}
}
open System.Net.NetworkInformation
open System.Text
// args[0] can be an IPaddress or host name.
[<EntryPoint>]
let main args =
let pingSender = new Ping()
// Use the default Ttl value which is 128,
// but change the fragmentation behavior.
let options = PingOptions()
options.DontFragment <- true
// Create a buffer of 32 bytes of data to be transmitted.
let data = "aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa"
let buffer = Encoding.ASCII.GetBytes data
let timeout = 120
let reply: PingReply = pingSender.Send(args.[0], timeout, buffer, options)
match reply.Status with
| IPStatus.Success ->
printfn "Address: %O" reply.Address
printfn "RoundTrip time: %d" reply.RoundtripTime
printfn "Time to live: %d" reply.Options.Ttl
printfn "Don't fragment: %b" reply.Options.DontFragment
printfn "Buffer size: %d" reply.Buffer.Length
0
| _ ->
eprintfn "Error sending ping: %O" reply
eprintfn "Error was: %O" reply.Status
1
備註
類別 PingOptions 提供 Ttl 和 DontFragment 屬性,以控制如何傳輸 INTERNET Control Message Protocol (ICMP) 回應要求封包。
屬性 Ttl 會指定 類別所傳送封包的 Ping 存留時間。 這個值表示在捨棄封包之前可以轉送 Ping 封包的路由節點數目。 如果您想要測試轉寄數目,也稱為躍點,則必須將封包從來源計算機傳送至目的地計算機,才能設定此選項。
屬性 DontFragment 可控制傳送至遠端主機的數據是否可以分割成多個封包。 如果您想要測試用來傳輸封包之路由器和閘道的最大傳輸單位 (MTU) ,此選項會很有用。
類別的PingOptions實例會傳遞至 Send 和 SendAsync 方法,而 類別會PingReply透過 屬性傳回的PingOptionsOptions實例。
如需 實例 PingOptions的初始屬性值清單,請參閱 建 PingOptions 構函式。
建構函式
PingOptions() |
初始化 PingOptions 類別的新執行個體。 |
PingOptions(Int32, Boolean) |
初始化 PingOptions 類別的新執行個體,並設定「存留時間」和分割值。 |
屬性
DontFragment |
取得或設定 Boolean 值,控制是否要分割傳送到遠端主機的資料。 |
Ttl |
取得或設定路由節點數目,這些節點可在丟棄 Ping 資料前轉送該資料。 |
方法
Equals(Object) |
判斷指定的物件是否等於目前的物件。 (繼承來源 Object) |
GetHashCode() |
做為預設雜湊函式。 (繼承來源 Object) |
GetType() |
取得目前執行個體的 Type。 (繼承來源 Object) |
MemberwiseClone() |
建立目前 Object 的淺層複製。 (繼承來源 Object) |
ToString() |
傳回代表目前物件的字串。 (繼承來源 Object) |