TensorPrimitives.Round 方法
定義
重要
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多載
Round<T>(ReadOnlySpan<T>, Span<T>) |
計算指定張量中數字的元素四捨五入 |
Round<T>(ReadOnlySpan<T>, Int32, Span<T>) |
計算指定張量中數字的元素四捨五入 |
Round<T>(ReadOnlySpan<T>, MidpointRounding, Span<T>) |
計算指定張量中數字的元素四捨五入 |
Round<T>(ReadOnlySpan<T>, Int32, MidpointRounding, Span<T>) |
計算指定張量中數字的元素四捨五入 |
Round<T>(ReadOnlySpan<T>, Span<T>)
計算指定張量中數字的元素四捨五入
public:
generic <typename T>
where T : System::Numerics::IFloatingPoint<T> static void Round(ReadOnlySpan<T> x, Span<T> destination);
public static void Round<T> (ReadOnlySpan<T> x, Span<T> destination) where T : System.Numerics.IFloatingPoint<T>;
static member Round : ReadOnlySpan<'T (requires 'T :> System.Numerics.IFloatingPoint<'T>)> * Span<'T (requires 'T :> System.Numerics.IFloatingPoint<'T>)> -> unit (requires 'T :> System.Numerics.IFloatingPoint<'T>)
Public Shared Sub Round(Of T As IFloatingPoint(Of T)) (x As ReadOnlySpan(Of T), destination As Span(Of T))
類型參數
- T
參數
以範圍表示的張量。
- destination
- Span<T>
目的地張量,以範圍表示。
例外狀況
x
和 destination
參考重疊的記憶體位置,而且不會從相同的位置開始。
備註
這個方法會有效地計算
。destination
[i] = T.Round(x
[i])
適用於
Round<T>(ReadOnlySpan<T>, Int32, Span<T>)
計算指定張量中數字的元素四捨五入
public:
generic <typename T>
where T : System::Numerics::IFloatingPoint<T> static void Round(ReadOnlySpan<T> x, int digits, Span<T> destination);
public static void Round<T> (ReadOnlySpan<T> x, int digits, Span<T> destination) where T : System.Numerics.IFloatingPoint<T>;
static member Round : ReadOnlySpan<'T (requires 'T :> System.Numerics.IFloatingPoint<'T>)> * int * Span<'T (requires 'T :> System.Numerics.IFloatingPoint<'T>)> -> unit (requires 'T :> System.Numerics.IFloatingPoint<'T>)
Public Shared Sub Round(Of T As IFloatingPoint(Of T)) (x As ReadOnlySpan(Of T), digits As Integer, destination As Span(Of T))
類型參數
- T
參數
以範圍表示的張量。
- digits
- Int32
x
中數位應四捨五入的小數位數。
- destination
- Span<T>
目的地張量,以範圍表示。
例外狀況
x
和 destination
參考重疊的記憶體位置,而且不會從相同的位置開始。
備註
這個方法會有效地計算
。destination
[i] = T.Round(x
[i], digits
)
適用於
Round<T>(ReadOnlySpan<T>, MidpointRounding, Span<T>)
計算指定張量中數字的元素四捨五入
public:
generic <typename T>
where T : System::Numerics::IFloatingPoint<T> static void Round(ReadOnlySpan<T> x, MidpointRounding mode, Span<T> destination);
public static void Round<T> (ReadOnlySpan<T> x, MidpointRounding mode, Span<T> destination) where T : System.Numerics.IFloatingPoint<T>;
static member Round : ReadOnlySpan<'T (requires 'T :> System.Numerics.IFloatingPoint<'T>)> * MidpointRounding * Span<'T (requires 'T :> System.Numerics.IFloatingPoint<'T>)> -> unit (requires 'T :> System.Numerics.IFloatingPoint<'T>)
Public Shared Sub Round(Of T As IFloatingPoint(Of T)) (x As ReadOnlySpan(Of T), mode As MidpointRounding, destination As Span(Of T))
類型參數
- T
參數
以範圍表示的張量。
- mode
- MidpointRounding
應捨入 x
的模式。
- destination
- Span<T>
目的地張量,以範圍表示。
例外狀況
x
和 destination
參考重疊的記憶體位置,而且不會從相同的位置開始。
備註
這個方法會有效地計算
。destination
[i] = T.Round(x
[i], mode
)
適用於
Round<T>(ReadOnlySpan<T>, Int32, MidpointRounding, Span<T>)
計算指定張量中數字的元素四捨五入
public:
generic <typename T>
where T : System::Numerics::IFloatingPoint<T> static void Round(ReadOnlySpan<T> x, int digits, MidpointRounding mode, Span<T> destination);
public static void Round<T> (ReadOnlySpan<T> x, int digits, MidpointRounding mode, Span<T> destination) where T : System.Numerics.IFloatingPoint<T>;
static member Round : ReadOnlySpan<'T (requires 'T :> System.Numerics.IFloatingPoint<'T>)> * int * MidpointRounding * Span<'T (requires 'T :> System.Numerics.IFloatingPoint<'T>)> -> unit (requires 'T :> System.Numerics.IFloatingPoint<'T>)
Public Shared Sub Round(Of T As IFloatingPoint(Of T)) (x As ReadOnlySpan(Of T), digits As Integer, mode As MidpointRounding, destination As Span(Of T))
類型參數
- T
參數
以範圍表示的張量。
- digits
- Int32
x
中數位應四捨五入的小數位數。
- mode
- MidpointRounding
應捨入 x
的模式。
- destination
- Span<T>
目的地張量,以範圍表示。
例外狀況
mode
無效。
digits
無效。
備註
這個方法會有效地計算
。destination
[i] = T.Round(x
[i], digits
, mode
)