Vector.Narrow 方法
定義
重要
部分資訊涉及發行前產品,在發行之前可能會有大幅修改。 Microsoft 對此處提供的資訊,不做任何明確或隱含的瑕疵擔保。
多載
Narrow(Vector<UInt64>, Vector<UInt64>) |
將兩個 |
Narrow(Vector<UInt32>, Vector<UInt32>) |
將兩個 |
Narrow(Vector<Int64>, Vector<Int64>) |
將兩個 |
Narrow(Vector<UInt16>, Vector<UInt16>) |
將兩個 |
Narrow(Vector<Int16>, Vector<Int16>) |
將兩個 |
Narrow(Vector<Double>, Vector<Double>) |
將兩個 |
Narrow(Vector<Int32>, Vector<Int32>) |
將兩個 |
Narrow(Vector<UInt64>, Vector<UInt64>)
- 來源:
- Vector.cs
- 來源:
- Vector.cs
- 來源:
- Vector.cs
重要
此 API 不符合 CLS 規範。
將兩個 Vector<UInt64>
實例縮小為一個 Vector<UInt32>
。
public:
static System::Numerics::Vector<System::UInt32> Narrow(System::Numerics::Vector<System::UInt64> source1, System::Numerics::Vector<System::UInt64> source2);
public:
static System::Numerics::Vector<System::UInt32> Narrow(System::Numerics::Vector<System::UInt64> low, System::Numerics::Vector<System::UInt64> high);
[System.CLSCompliant(false)]
public static System.Numerics.Vector<uint> Narrow (System.Numerics.Vector<ulong> source1, System.Numerics.Vector<ulong> source2);
[System.CLSCompliant(false)]
public static System.Numerics.Vector<uint> Narrow (System.Numerics.Vector<ulong> low, System.Numerics.Vector<ulong> high);
[<System.CLSCompliant(false)>]
static member Narrow : System.Numerics.Vector<uint64> * System.Numerics.Vector<uint64> -> System.Numerics.Vector<uint32>
Public Shared Function Narrow (source1 As Vector(Of ULong), source2 As Vector(Of ULong)) As Vector(Of UInteger)
Public Function Narrow (low As Vector(Of ULong), high As Vector(Of ULong)) As Vector(Of UInteger)
Public Shared Function Narrow (low As Vector(Of ULong), high As Vector(Of ULong)) As Vector(Of UInteger)
參數
傳回
Vector<UInt32>
,其中包含從來源向量縮小的專案。
- 屬性
適用於
Narrow(Vector<UInt32>, Vector<UInt32>)
- 來源:
- Vector.cs
- 來源:
- Vector.cs
- 來源:
- Vector.cs
重要
此 API 不符合 CLS 規範。
將兩個 Vector<UInt32>
實例縮小為一個 Vector<UInt16>
。
public:
static System::Numerics::Vector<System::UInt16> Narrow(System::Numerics::Vector<System::UInt32> source1, System::Numerics::Vector<System::UInt32> source2);
public:
static System::Numerics::Vector<System::UInt16> Narrow(System::Numerics::Vector<System::UInt32> low, System::Numerics::Vector<System::UInt32> high);
[System.CLSCompliant(false)]
public static System.Numerics.Vector<ushort> Narrow (System.Numerics.Vector<uint> source1, System.Numerics.Vector<uint> source2);
[System.CLSCompliant(false)]
public static System.Numerics.Vector<ushort> Narrow (System.Numerics.Vector<uint> low, System.Numerics.Vector<uint> high);
[<System.CLSCompliant(false)>]
static member Narrow : System.Numerics.Vector<uint32> * System.Numerics.Vector<uint32> -> System.Numerics.Vector<uint16>
Public Shared Function Narrow (source1 As Vector(Of UInteger), source2 As Vector(Of UInteger)) As Vector(Of UShort)
Public Function Narrow (low As Vector(Of UInteger), high As Vector(Of UInteger)) As Vector(Of UShort)
Public Shared Function Narrow (low As Vector(Of UInteger), high As Vector(Of UInteger)) As Vector(Of UShort)
參數
傳回
Vector<UInt16>
,其中包含從來源向量縮小的專案。
- 屬性
適用於
Narrow(Vector<Int64>, Vector<Int64>)
- 來源:
- Vector.cs
- 來源:
- Vector.cs
- 來源:
- Vector.cs
將兩個 Vector<Int64>
實例縮小為一個 Vector<Int32>
。
public:
static System::Numerics::Vector<int> Narrow(System::Numerics::Vector<long> source1, System::Numerics::Vector<long> source2);
public:
static System::Numerics::Vector<int> Narrow(System::Numerics::Vector<long> low, System::Numerics::Vector<long> high);
public static System.Numerics.Vector<int> Narrow (System.Numerics.Vector<long> source1, System.Numerics.Vector<long> source2);
public static System.Numerics.Vector<int> Narrow (System.Numerics.Vector<long> low, System.Numerics.Vector<long> high);
static member Narrow : System.Numerics.Vector<int64> * System.Numerics.Vector<int64> -> System.Numerics.Vector<int>
static member Narrow : System.Numerics.Vector<int64> * System.Numerics.Vector<int64> -> System.Numerics.Vector<int>
Public Shared Function Narrow (source1 As Vector(Of Long), source2 As Vector(Of Long)) As Vector(Of Integer)
Public Function Narrow (low As Vector(Of Long), high As Vector(Of Long)) As Vector(Of Integer)
Public Shared Function Narrow (low As Vector(Of Long), high As Vector(Of Long)) As Vector(Of Integer)
參數
傳回
Vector<Int32>
,其中包含從來源向量縮小的專案。
適用於
Narrow(Vector<UInt16>, Vector<UInt16>)
- 來源:
- Vector.cs
- 來源:
- Vector.cs
- 來源:
- Vector.cs
重要
此 API 不符合 CLS 規範。
將兩個 Vector<UInt16>
實例縮小為一個 Vector<Byte>
。
public:
static System::Numerics::Vector<System::Byte> Narrow(System::Numerics::Vector<System::UInt16> source1, System::Numerics::Vector<System::UInt16> source2);
public:
static System::Numerics::Vector<System::Byte> Narrow(System::Numerics::Vector<System::UInt16> low, System::Numerics::Vector<System::UInt16> high);
[System.CLSCompliant(false)]
public static System.Numerics.Vector<byte> Narrow (System.Numerics.Vector<ushort> source1, System.Numerics.Vector<ushort> source2);
[System.CLSCompliant(false)]
public static System.Numerics.Vector<byte> Narrow (System.Numerics.Vector<ushort> low, System.Numerics.Vector<ushort> high);
[<System.CLSCompliant(false)>]
static member Narrow : System.Numerics.Vector<uint16> * System.Numerics.Vector<uint16> -> System.Numerics.Vector<byte>
Public Shared Function Narrow (source1 As Vector(Of UShort), source2 As Vector(Of UShort)) As Vector(Of Byte)
Public Function Narrow (low As Vector(Of UShort), high As Vector(Of UShort)) As Vector(Of Byte)
Public Shared Function Narrow (low As Vector(Of UShort), high As Vector(Of UShort)) As Vector(Of Byte)
參數
傳回
Vector<Byte>
,其中包含從來源向量縮小的專案。
- 屬性
適用於
Narrow(Vector<Int16>, Vector<Int16>)
- 來源:
- Vector.cs
- 來源:
- Vector.cs
- 來源:
- Vector.cs
重要
此 API 不符合 CLS 規範。
將兩個 Vector<Int16>
實例縮小為一個 Vector<SByte>
。
public:
static System::Numerics::Vector<System::SByte> Narrow(System::Numerics::Vector<short> source1, System::Numerics::Vector<short> source2);
public:
static System::Numerics::Vector<System::SByte> Narrow(System::Numerics::Vector<short> low, System::Numerics::Vector<short> high);
[System.CLSCompliant(false)]
public static System.Numerics.Vector<sbyte> Narrow (System.Numerics.Vector<short> source1, System.Numerics.Vector<short> source2);
[System.CLSCompliant(false)]
public static System.Numerics.Vector<sbyte> Narrow (System.Numerics.Vector<short> low, System.Numerics.Vector<short> high);
[<System.CLSCompliant(false)>]
static member Narrow : System.Numerics.Vector<int16> * System.Numerics.Vector<int16> -> System.Numerics.Vector<sbyte>
Public Shared Function Narrow (source1 As Vector(Of Short), source2 As Vector(Of Short)) As Vector(Of SByte)
Public Function Narrow (low As Vector(Of Short), high As Vector(Of Short)) As Vector(Of SByte)
Public Shared Function Narrow (low As Vector(Of Short), high As Vector(Of Short)) As Vector(Of SByte)
參數
傳回
Vector<SByte>
,其中包含從來源向量縮小的專案。
- 屬性
適用於
Narrow(Vector<Double>, Vector<Double>)
- 來源:
- Vector.cs
- 來源:
- Vector.cs
- 來源:
- Vector.cs
將兩個 Vector<Double>
實例縮小為一個 Vector<Single>
。
public:
static System::Numerics::Vector<float> Narrow(System::Numerics::Vector<double> source1, System::Numerics::Vector<double> source2);
public:
static System::Numerics::Vector<float> Narrow(System::Numerics::Vector<double> low, System::Numerics::Vector<double> high);
public static System.Numerics.Vector<float> Narrow (System.Numerics.Vector<double> source1, System.Numerics.Vector<double> source2);
public static System.Numerics.Vector<float> Narrow (System.Numerics.Vector<double> low, System.Numerics.Vector<double> high);
static member Narrow : System.Numerics.Vector<double> * System.Numerics.Vector<double> -> System.Numerics.Vector<single>
static member Narrow : System.Numerics.Vector<double> * System.Numerics.Vector<double> -> System.Numerics.Vector<single>
Public Shared Function Narrow (source1 As Vector(Of Double), source2 As Vector(Of Double)) As Vector(Of Single)
Public Function Narrow (low As Vector(Of Double), high As Vector(Of Double)) As Vector(Of Single)
Public Shared Function Narrow (low As Vector(Of Double), high As Vector(Of Double)) As Vector(Of Single)
參數
傳回
Vector<Single>
,其中包含從來源向量縮小的專案。
適用於
Narrow(Vector<Int32>, Vector<Int32>)
- 來源:
- Vector.cs
- 來源:
- Vector.cs
- 來源:
- Vector.cs
將兩個 Vector<Int32>
實例縮小為一個 Vector<Int16>
。
public:
static System::Numerics::Vector<short> Narrow(System::Numerics::Vector<int> source1, System::Numerics::Vector<int> source2);
public:
static System::Numerics::Vector<short> Narrow(System::Numerics::Vector<int> low, System::Numerics::Vector<int> high);
public static System.Numerics.Vector<short> Narrow (System.Numerics.Vector<int> source1, System.Numerics.Vector<int> source2);
public static System.Numerics.Vector<short> Narrow (System.Numerics.Vector<int> low, System.Numerics.Vector<int> high);
static member Narrow : System.Numerics.Vector<int> * System.Numerics.Vector<int> -> System.Numerics.Vector<int16>
static member Narrow : System.Numerics.Vector<int> * System.Numerics.Vector<int> -> System.Numerics.Vector<int16>
Public Shared Function Narrow (source1 As Vector(Of Integer), source2 As Vector(Of Integer)) As Vector(Of Short)
Public Function Narrow (low As Vector(Of Integer), high As Vector(Of Integer)) As Vector(Of Short)
Public Shared Function Narrow (low As Vector(Of Integer), high As Vector(Of Integer)) As Vector(Of Short)
參數
傳回
Vector<Int16>
,其中包含從來源向量縮小的專案。