AssemblyBuilder.DefineResource 方法

定義

定義這個組件的獨立受管理資源。

多載

DefineResource(String, String, String)

使用預設公用資源屬性定義這個組件的獨立受管理資源。

DefineResource(String, String, String, ResourceAttributes)

定義這個組件的獨立受管理資源。 Managed 資源可指定屬性。

DefineResource(String, String, String)

使用預設公用資源屬性定義這個組件的獨立受管理資源。

public:
 System::Resources::IResourceWriter ^ DefineResource(System::String ^ name, System::String ^ description, System::String ^ fileName);
public System.Resources.IResourceWriter DefineResource (string name, string description, string fileName);
member this.DefineResource : string * string * string -> System.Resources.IResourceWriter
Public Function DefineResource (name As String, description As String, fileName As String) As IResourceWriter

參數

name
String

資源的邏輯名稱。

description
String

資源的文字描述。

fileName
String

邏輯名稱對應到實體檔案名稱 (.resources 檔案)。 這應該不包含路徑。

傳回

所指定資源的 ResourceWriter 物件。

例外狀況

之前已定義過 name

-或-

組件中另有一個檔案名為 fileName

-或-

name 的長度為零。

-或-

fileName 的長度為零。

-或-

fileName 包含路徑。

namefileNamenull

呼叫端沒有必要的權限。

範例

下列範例會 DefineResource 使用 方法來取得資源寫入器。 此範例會使用資源寫入器來新增三個資源字串。

using namespace System;
using namespace System::Threading;
using namespace System::Reflection;
using namespace System::Reflection::Emit;
using namespace System::Resources;

/*
   The following program demonstrates the 'DefineResource' and 'DefineVersionInfoResource' 
   methods of 'AssemblyBuilder' class. It builds an assembly and a resource file at runtime.
   The unmanaged version information like product, product version, Company, Copyright, 
   trademark are defined with 'DefineVersionInfoResource' method.
*/
static Type^ CreateAssembly( AppDomain^ appDomain );

int main()
{
   AssemblyBuilder^ myAssembly;
   IResourceWriter^ myResourceWriter;
   myAssembly = safe_cast<AssemblyBuilder^>(CreateAssembly( Thread::GetDomain() )->Assembly);
   myResourceWriter = myAssembly->DefineResource( "myResourceFile", "A sample Resource File", "MyEmitAssembly.MyResource.resources" );
   myResourceWriter->AddResource( "AddResource 1", "First added resource" );
   myResourceWriter->AddResource( "AddResource 2", "Second added resource" );
   myResourceWriter->AddResource( "AddResource 3", "Third added resource" );
   myAssembly->DefineVersionInfoResource( "AssemblySample",  "2:0:0:1", "Microsoft Corporation", "@Copyright Microsoft Corp. 1990-2001", ".NET is a trademark of Microsoft Corporation" );
   myAssembly->Save( "MyEmitAssembly.dll" );
}

// Create the callee transient dynamic assembly.
static Type^ CreateAssembly( AppDomain^ appDomain )
{
   AssemblyName^ myAssemblyName = gcnew AssemblyName;
   myAssemblyName->Name = "MyEmitAssembly";
   AssemblyBuilder^ myAssembly = appDomain->DefineDynamicAssembly( myAssemblyName, AssemblyBuilderAccess::Save );
   ModuleBuilder^ myModule = myAssembly->DefineDynamicModule( "EmittedModule", "EmittedModule.mod" );

   // Define a public class named "HelloWorld" in the assembly.
   TypeBuilder^ helloWorldClass = myModule->DefineType( "HelloWorld", TypeAttributes::Public );

   // Define the Display method.
   MethodBuilder^ myMethod = helloWorldClass->DefineMethod( "Display", MethodAttributes::Public, String::typeid, nullptr );

   // Generate IL for GetGreeting.
   ILGenerator^ methodIL = myMethod->GetILGenerator();
   methodIL->Emit( OpCodes::Ldstr, "Display method get called." );
   methodIL->Emit( OpCodes::Ret );

   // Returns the type HelloWorld.
   return (helloWorldClass->CreateType());
}
public static void Main()
{
   AssemblyBuilder myAssembly;
   IResourceWriter myResourceWriter;
   myAssembly = (AssemblyBuilder)CreateAssembly(Thread.GetDomain()).Assembly;

   myResourceWriter = myAssembly.DefineResource("myResourceFile",
      "A sample Resource File", "MyEmitAssembly.MyResource.resources");
   myResourceWriter.AddResource("AddResource 1", "First added resource");
   myResourceWriter.AddResource("AddResource 2", "Second added resource");
   myResourceWriter.AddResource("AddResource 3", "Third added resource");

   myAssembly.DefineVersionInfoResource("AssemblySample", "2:0:0:1",
      "Microsoft Corporation", "@Copyright Microsoft Corp. 1990-2001",
      ".NET is a trademark of Microsoft Corporation");
   myAssembly.Save("MyEmitAssembly.dll");
}

// Create the callee transient dynamic assembly.
private static Type CreateAssembly(AppDomain appDomain)
{
   AssemblyName myAssemblyName = new AssemblyName();
   myAssemblyName.Name = "MyEmitAssembly";
   AssemblyBuilder myAssembly = appDomain.DefineDynamicAssembly(myAssemblyName,
      AssemblyBuilderAccess.Save);
   ModuleBuilder myModule = myAssembly.DefineDynamicModule("EmittedModule",
      "EmittedModule.mod");

   // Define a public class named "HelloWorld" in the assembly.
   TypeBuilder helloWorldClass =
      myModule.DefineType("HelloWorld", TypeAttributes.Public);
   // Define the Display method.
   MethodBuilder myMethod = helloWorldClass.DefineMethod("Display",
      MethodAttributes.Public, typeof(String), null);

   // Generate IL for GetGreeting.
   ILGenerator methodIL = myMethod.GetILGenerator();
   methodIL.Emit(OpCodes.Ldstr, "Display method get called.");
   methodIL.Emit(OpCodes.Ret);

   // Returns the type HelloWorld.
   return(helloWorldClass.CreateType());
}
Public Shared Sub Main()
   Dim myAssembly As AssemblyBuilder
   Dim myResourceWriter As IResourceWriter
   myAssembly = CType(CreateAssembly(Thread.GetDomain()).Assembly, AssemblyBuilder)
   
   myResourceWriter = myAssembly.DefineResource("myResourceFile", "A sample Resource File", _
                                                      "MyEmitAssembly.MyResource.resources")
   myResourceWriter.AddResource("AddResource 1", "First added resource")
   myResourceWriter.AddResource("AddResource 2", "Second added resource")
   myResourceWriter.AddResource("AddResource 3", "Third added resource")
   
   myAssembly.DefineVersionInfoResource("AssemblySample", "2:0:0:1", "Microsoft Corporation", _
         "@Copyright Microsoft Corp. 1990-2001", ".NET is a trademark of Microsoft Corporation")
   myAssembly.Save("MyEmitAssembly.dll")
End Sub

' Create the callee transient dynamic assembly.
Private Shared Function CreateAssembly(myAppDomain As AppDomain) As Type
   Dim myAssemblyName As New AssemblyName()
   myAssemblyName.Name = "MyEmitAssembly"
   Dim myAssembly As AssemblyBuilder = myAppDomain.DefineDynamicAssembly(myAssemblyName, _
                                                            AssemblyBuilderAccess.Save)
   Dim myModule As ModuleBuilder = myAssembly.DefineDynamicModule("EmittedModule", _
                                                            "EmittedModule.mod")
   
   ' Define a public class named "HelloWorld" in the assembly.
   Dim helloWorldClass As TypeBuilder = myModule.DefineType("HelloWorld", TypeAttributes.Public)
   ' Define the Display method.
   Dim myMethod As MethodBuilder = helloWorldClass.DefineMethod("Display", _
                                 MethodAttributes.Public, GetType(String), Nothing)
   
   ' Generate IL for GetGreeting.
   Dim methodIL As ILGenerator = myMethod.GetILGenerator()
   methodIL.Emit(OpCodes.Ldstr, "Display method get called.")
   methodIL.Emit(OpCodes.Ret)
   ' Returns the type HelloWorld.
   Return helloWorldClass.CreateType()
End Function 'CreateAssembly

備註

藉由呼叫 AddResource,即可使用 傳ResourceWriter回的 來新增精細的粒度資源。

fileName 不應該與任何其他可保存模組、獨立受控資源或獨立指令清單檔相同。

運行時間會在儲存動態元件時呼叫 Close 方法。

注意

從 .NET Framework 2.0 Service Pack 1 開始,此成員不再需要 ReflectionPermissionReflectionPermissionFlag.ReflectionEmit標。 (請參閱反映發出中的安全性問題.) 若要使用這項功能,您的應用程式應以 .NET Framework 3.5 或更新版本為目標。

適用於

DefineResource(String, String, String, ResourceAttributes)

定義這個組件的獨立受管理資源。 Managed 資源可指定屬性。

public:
 System::Resources::IResourceWriter ^ DefineResource(System::String ^ name, System::String ^ description, System::String ^ fileName, System::Reflection::ResourceAttributes attribute);
public System.Resources.IResourceWriter DefineResource (string name, string description, string fileName, System.Reflection.ResourceAttributes attribute);
member this.DefineResource : string * string * string * System.Reflection.ResourceAttributes -> System.Resources.IResourceWriter
Public Function DefineResource (name As String, description As String, fileName As String, attribute As ResourceAttributes) As IResourceWriter

參數

name
String

資源的邏輯名稱。

description
String

資源的文字描述。

fileName
String

邏輯名稱對應到實體檔案名稱 (.resources 檔案)。 這應該不包含路徑。

attribute
ResourceAttributes

資源屬性。

傳回

所指定資源的 ResourceWriter 物件。

例外狀況

先前已定義過 name,或組件中是否另有一個檔案名為 fileName

-或-

name 的長度為零。

-或-

fileName 的長度為零。

-或-

fileName 包含路徑。

namefileNamenull

呼叫端沒有必要的權限。

備註

您可以藉由呼叫 AddResource,透過傳回ResourceWriter的 來新增細微的資源。

fileName 不應該與任何其他可保存模組、獨立受控資源或獨立指令清單檔相同。

運行時間會在儲存動態元件時呼叫 Close 方法。

注意

從 .NET Framework 2.0 Service Pack 1 開始,此成員不再需要 ReflectionPermissionReflectionPermissionFlag.ReflectionEmit標。 (請參閱反映發出中的安全性問題.) 若要使用這項功能,您的應用程式應以 .NET Framework 3.5 或更新版本為目標。

適用於