Marshal.ReadInt16 方法
定義
重要
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從 Unmanaged 記憶體讀取 16 位元帶正負號的整數。 支援讀取未配置的記憶體位置。
多載
ReadInt16(IntPtr) |
從 Unmanaged 記憶體讀取 16 位元帶正負號的整數。 |
ReadInt16(IntPtr, Int32) |
從 Unmanaged 記憶體中指定位移處讀取 16 位元帶正負號的整數。 |
ReadInt16(Object, Int32) |
已淘汰.
從 Unmanaged 記憶體中指定位移處讀取 16 位元帶正負號的整數。 |
ReadInt16(IntPtr)
- 來源:
- Marshal.cs
- 來源:
- Marshal.cs
- 來源:
- Marshal.cs
從 Unmanaged 記憶體讀取 16 位元帶正負號的整數。
public:
static short ReadInt16(IntPtr ptr);
[System.Security.SecurityCritical]
public static short ReadInt16 (IntPtr ptr);
public static short ReadInt16 (IntPtr ptr);
[<System.Security.SecurityCritical>]
static member ReadInt16 : nativeint -> int16
static member ReadInt16 : nativeint -> int16
Public Shared Function ReadInt16 (ptr As IntPtr) As Short
參數
- ptr
-
IntPtr
nativeint
從 Unmanaged 記憶體中讀取的位址。
傳回
從 Unmanaged 記憶體讀取的 16 位元帶正負號的整數。
- 屬性
例外狀況
範例
下列範例示範如何使用 和 WriteInt16 方法來讀取和寫入 Unmanaged 陣列ReadInt16。
static void ReadWriteInt16()
{
// Allocate unmanaged memory.
int elementSize = 2;
IntPtr unmanagedArray = Marshal.AllocHGlobal(10 * elementSize);
// Set the 10 elements of the C-style unmanagedArray
for (int i = 0; i < 10; i++)
{
Marshal.WriteInt16(unmanagedArray, i * elementSize, ((Int16)(i + 1)));
}
Console.WriteLine("Unmanaged memory written.");
Console.WriteLine("Reading unmanaged memory:");
// Print the 10 elements of the C-style unmanagedArray
for (int i = 0; i < 10; i++)
{
Console.WriteLine(Marshal.ReadInt16(unmanagedArray, i * elementSize));
}
Marshal.FreeHGlobal(unmanagedArray);
Console.WriteLine("Done. Press Enter to continue.");
Console.ReadLine();
}
Sub ReadWriteInt16()
' Allocate unmanaged memory.
Dim elementSize As Integer = 2
Dim unmanagedArray As IntPtr = Marshal.AllocHGlobal(10 * elementSize)
' Set the 10 elements of the C-style unmanagedArray
For i As Integer = 0 To 9
Marshal.WriteInt16(unmanagedArray, i * elementSize, CType(i + 1, Int16))
Next i
Console.WriteLine("Unmanaged memory written.")
Console.WriteLine("Reading unmanaged memory:")
' Print the 10 elements of the C-style unmanagedArray
For i As Integer = 0 To 9
Console.WriteLine(Marshal.ReadInt16(unmanagedArray, i * elementSize))
Next i
Marshal.FreeHGlobal(unmanagedArray)
Console.WriteLine("Done. Press Enter to continue.")
Console.ReadLine()
End Sub
下列範例示範如何使用 ReadInt16 方法來讀取 Unmanaged short
變數的值。
using namespace System;
using namespace System::Runtime::InteropServices;
void main()
{
// Create an unmanaged short.
short myShort = 42;
// Read the short as a managed Int16.
Int16 ^ myManagedVal = Marshal::ReadInt16((IntPtr) &myShort);
// Display the value to the console.
Console::WriteLine(myManagedVal);
}
備註
ReadInt16 具有 0 的隱含位移。 這個方法可讓您直接與 Unmanaged C 樣式 Int16
數位互動,避免在讀取其元素值之前,先) 將 Marshal.Copy 整個 Unmanaged 陣組 (複製整個非受控數位列 (。
支援讀取未配置的記憶體位置。
另請參閱
適用於
ReadInt16(IntPtr, Int32)
- 來源:
- Marshal.cs
- 來源:
- Marshal.cs
- 來源:
- Marshal.cs
從 Unmanaged 記憶體中指定位移處讀取 16 位元帶正負號的整數。
public:
static short ReadInt16(IntPtr ptr, int ofs);
[System.Security.SecurityCritical]
public static short ReadInt16 (IntPtr ptr, int ofs);
public static short ReadInt16 (IntPtr ptr, int ofs);
[<System.Security.SecurityCritical>]
static member ReadInt16 : nativeint * int -> int16
static member ReadInt16 : nativeint * int -> int16
Public Shared Function ReadInt16 (ptr As IntPtr, ofs As Integer) As Short
參數
- ptr
-
IntPtr
nativeint
從 Unmanaged 記憶體中讀取的基底位址 (Base Address)。
- ofs
- Int32
額外的位元組位移,會先加入至參數 ptr
,然後再進行讀取。
傳回
從 Unmanaged 記憶體中指定位移處讀取的 16 位元帶正負號的整數。
- 屬性
例外狀況
基底位址 (ptr
) 加上位移位元組 (ofs
) 會產生 Null 或無效的位址。
範例
下列範例示範如何使用 和 WriteInt16 方法來讀取和寫入 Unmanaged 陣列ReadInt16。
static void ReadWriteInt16()
{
// Allocate unmanaged memory.
int elementSize = 2;
IntPtr unmanagedArray = Marshal.AllocHGlobal(10 * elementSize);
// Set the 10 elements of the C-style unmanagedArray
for (int i = 0; i < 10; i++)
{
Marshal.WriteInt16(unmanagedArray, i * elementSize, ((Int16)(i + 1)));
}
Console.WriteLine("Unmanaged memory written.");
Console.WriteLine("Reading unmanaged memory:");
// Print the 10 elements of the C-style unmanagedArray
for (int i = 0; i < 10; i++)
{
Console.WriteLine(Marshal.ReadInt16(unmanagedArray, i * elementSize));
}
Marshal.FreeHGlobal(unmanagedArray);
Console.WriteLine("Done. Press Enter to continue.");
Console.ReadLine();
}
Sub ReadWriteInt16()
' Allocate unmanaged memory.
Dim elementSize As Integer = 2
Dim unmanagedArray As IntPtr = Marshal.AllocHGlobal(10 * elementSize)
' Set the 10 elements of the C-style unmanagedArray
For i As Integer = 0 To 9
Marshal.WriteInt16(unmanagedArray, i * elementSize, CType(i + 1, Int16))
Next i
Console.WriteLine("Unmanaged memory written.")
Console.WriteLine("Reading unmanaged memory:")
' Print the 10 elements of the C-style unmanagedArray
For i As Integer = 0 To 9
Console.WriteLine(Marshal.ReadInt16(unmanagedArray, i * elementSize))
Next i
Marshal.FreeHGlobal(unmanagedArray)
Console.WriteLine("Done. Press Enter to continue.")
Console.ReadLine()
End Sub
下列範例示範如何使用 ReadInt16 方法來讀取 Unmanaged short
變數的值。
using namespace System;
using namespace System::Runtime::InteropServices;
void main()
{
// Create an unmanaged short pointer.
short * myShort;
short tmp = 42;
// Initialize it to another value.
myShort = &tmp;
// Read value as a managed Int16.
Int16 ^ myManagedVal = Marshal::ReadInt16((IntPtr) myShort, 0);
// Display the value to the console.
Console::WriteLine(myManagedVal);
}
備註
ReadInt16 可讓您直接與 Unmanaged 16 位帶正負號的陣列互動,而不需要先使用 Marshal.Copy) 將整個 Unmanaged (陣組複製到個別 Managed 陣列,再讀取其元素值。
支援讀取未配置的記憶體位置。
另請參閱
適用於
ReadInt16(Object, Int32)
警告
ReadInt16(Object, Int32) may be unavailable in future releases.
從 Unmanaged 記憶體中指定位移處讀取 16 位元帶正負號的整數。
public:
static short ReadInt16(System::Object ^ ptr, int ofs);
[System.Obsolete("ReadInt16(Object, Int32) may be unavailable in future releases.")]
[System.Security.SecurityCritical]
public static short ReadInt16 (object ptr, int ofs);
[System.Obsolete("ReadInt16(Object, Int32) may be unavailable in future releases.")]
public static short ReadInt16 (object ptr, int ofs);
public static short ReadInt16 (object ptr, int ofs);
[System.Security.SecurityCritical]
public static short ReadInt16 (object ptr, int ofs);
[<System.Obsolete("ReadInt16(Object, Int32) may be unavailable in future releases.")>]
[<System.Security.SecurityCritical>]
static member ReadInt16 : obj * int -> int16
[<System.Obsolete("ReadInt16(Object, Int32) may be unavailable in future releases.")>]
static member ReadInt16 : obj * int -> int16
static member ReadInt16 : obj * int -> int16
[<System.Security.SecurityCritical>]
static member ReadInt16 : obj * int -> int16
Public Shared Function ReadInt16 (ptr As Object, ofs As Integer) As Short
參數
- ptr
- Object
來源物件之 Unmanaged 記憶體中的基底位址。
- ofs
- Int32
額外的位元組位移,會先加入至參數 ptr
,然後再進行讀取。
傳回
從 Unmanaged 記憶體中指定位移處讀取的 16 位元帶正負號的整數。
- 屬性
例外狀況
基底位址 (ptr
) 加上位移位元組 (ofs
) 會產生 Null 或無效的位址。
ptr
是 ArrayWithOffset 物件。 這個方法不會接受 ArrayWithOffset 參數。
備註
ReadInt16 可讓您直接與 Unmanaged 16 位帶正負號的陣列互動,而不需要先使用 Marshal.Copy) 將整個 Unmanaged (陣組複製到個別 Managed 陣列,再讀取其元素值。
支援讀取未配置的記憶體位置。