AdvSimd.Arm64.LoadAndInsertScalar 方法
定義
重要
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多載
LoadAndInsertScalar(ValueTuple<Vector128<UInt64>,Vector128<UInt64>>, Byte, UInt64*)
public:
static ValueTuple<System::Runtime::Intrinsics::Vector128<System::UInt64>, System::Runtime::Intrinsics::Vector128<System::UInt64>> LoadAndInsertScalar(ValueTuple<System::Runtime::Intrinsics::Vector128<System::UInt64>, System::Runtime::Intrinsics::Vector128<System::UInt64>> values, System::Byte index, System::UInt64* address);
public static (System.Runtime.Intrinsics.Vector128<ulong> Value1, System.Runtime.Intrinsics.Vector128<ulong> Value2) LoadAndInsertScalar ((System.Runtime.Intrinsics.Vector128<ulong>, System.Runtime.Intrinsics.Vector128<ulong>) values, byte index, ulong* address);
static member LoadAndInsertScalar : ValueTuple<System.Runtime.Intrinsics.Vector128<uint64>, System.Runtime.Intrinsics.Vector128<uint64>> * byte * nativeptr<uint64> -> ValueTuple<System.Runtime.Intrinsics.Vector128<uint64>, System.Runtime.Intrinsics.Vector128<uint64>>
參數
- values
- ValueTuple<Vector128<UInt64>,Vector128<UInt64>>
- index
- Byte
- address
- UInt64*
傳回
適用於
LoadAndInsertScalar(ValueTuple<Vector128<UInt64>,Vector128<UInt64>,Vector128<UInt64>>, Byte, UInt64*)
public:
static ValueTuple<System::Runtime::Intrinsics::Vector128<System::UInt64>, System::Runtime::Intrinsics::Vector128<System::UInt64>, System::Runtime::Intrinsics::Vector128<System::UInt64>> LoadAndInsertScalar(ValueTuple<System::Runtime::Intrinsics::Vector128<System::UInt64>, System::Runtime::Intrinsics::Vector128<System::UInt64>, System::Runtime::Intrinsics::Vector128<System::UInt64>> values, System::Byte index, System::UInt64* address);
public static (System.Runtime.Intrinsics.Vector128<ulong> Value1, System.Runtime.Intrinsics.Vector128<ulong> Value2, System.Runtime.Intrinsics.Vector128<ulong> Value3) LoadAndInsertScalar ((System.Runtime.Intrinsics.Vector128<ulong>, System.Runtime.Intrinsics.Vector128<ulong>, System.Runtime.Intrinsics.Vector128<ulong>) values, byte index, ulong* address);
static member LoadAndInsertScalar : ValueTuple<System.Runtime.Intrinsics.Vector128<uint64>, System.Runtime.Intrinsics.Vector128<uint64>, System.Runtime.Intrinsics.Vector128<uint64>> * byte * nativeptr<uint64> -> ValueTuple<System.Runtime.Intrinsics.Vector128<uint64>, System.Runtime.Intrinsics.Vector128<uint64>, System.Runtime.Intrinsics.Vector128<uint64>>
參數
- index
- Byte
- address
- UInt64*
傳回
適用於
LoadAndInsertScalar(ValueTuple<Vector128<UInt64>,Vector128<UInt64>,Vector128<UInt64>,Vector128<UInt64>>, Byte, UInt64*)
public:
static ValueTuple<System::Runtime::Intrinsics::Vector128<System::UInt64>, System::Runtime::Intrinsics::Vector128<System::UInt64>, System::Runtime::Intrinsics::Vector128<System::UInt64>, System::Runtime::Intrinsics::Vector128<System::UInt64>> LoadAndInsertScalar(ValueTuple<System::Runtime::Intrinsics::Vector128<System::UInt64>, System::Runtime::Intrinsics::Vector128<System::UInt64>, System::Runtime::Intrinsics::Vector128<System::UInt64>, System::Runtime::Intrinsics::Vector128<System::UInt64>> values, System::Byte index, System::UInt64* address);
public static (System.Runtime.Intrinsics.Vector128<ulong> Value1, System.Runtime.Intrinsics.Vector128<ulong> Value2, System.Runtime.Intrinsics.Vector128<ulong> Value3, System.Runtime.Intrinsics.Vector128<ulong> Value4) LoadAndInsertScalar ((System.Runtime.Intrinsics.Vector128<ulong>, System.Runtime.Intrinsics.Vector128<ulong>, System.Runtime.Intrinsics.Vector128<ulong>, System.Runtime.Intrinsics.Vector128<ulong>) values, byte index, ulong* address);
static member LoadAndInsertScalar : ValueTuple<System.Runtime.Intrinsics.Vector128<uint64>, System.Runtime.Intrinsics.Vector128<uint64>, System.Runtime.Intrinsics.Vector128<uint64>, System.Runtime.Intrinsics.Vector128<uint64>> * byte * nativeptr<uint64> -> ValueTuple<System.Runtime.Intrinsics.Vector128<uint64>, System.Runtime.Intrinsics.Vector128<uint64>, System.Runtime.Intrinsics.Vector128<uint64>, System.Runtime.Intrinsics.Vector128<uint64>>
參數
- index
- Byte
- address
- UInt64*
傳回
適用於
LoadAndInsertScalar(ValueTuple<Vector128<UInt32>,Vector128<UInt32>>, Byte, UInt32*)
public:
static ValueTuple<System::Runtime::Intrinsics::Vector128<System::UInt32>, System::Runtime::Intrinsics::Vector128<System::UInt32>> LoadAndInsertScalar(ValueTuple<System::Runtime::Intrinsics::Vector128<System::UInt32>, System::Runtime::Intrinsics::Vector128<System::UInt32>> values, System::Byte index, System::UInt32* address);
public static (System.Runtime.Intrinsics.Vector128<uint> Value1, System.Runtime.Intrinsics.Vector128<uint> Value2) LoadAndInsertScalar ((System.Runtime.Intrinsics.Vector128<uint>, System.Runtime.Intrinsics.Vector128<uint>) values, byte index, uint* address);
static member LoadAndInsertScalar : ValueTuple<System.Runtime.Intrinsics.Vector128<uint32>, System.Runtime.Intrinsics.Vector128<uint32>> * byte * nativeptr<uint32> -> ValueTuple<System.Runtime.Intrinsics.Vector128<uint32>, System.Runtime.Intrinsics.Vector128<uint32>>
參數
- values
- ValueTuple<Vector128<UInt32>,Vector128<UInt32>>
- index
- Byte
- address
- UInt32*
傳回
適用於
LoadAndInsertScalar(ValueTuple<Vector128<UInt32>,Vector128<UInt32>,Vector128<UInt32>>, Byte, UInt32*)
public:
static ValueTuple<System::Runtime::Intrinsics::Vector128<System::UInt32>, System::Runtime::Intrinsics::Vector128<System::UInt32>, System::Runtime::Intrinsics::Vector128<System::UInt32>> LoadAndInsertScalar(ValueTuple<System::Runtime::Intrinsics::Vector128<System::UInt32>, System::Runtime::Intrinsics::Vector128<System::UInt32>, System::Runtime::Intrinsics::Vector128<System::UInt32>> values, System::Byte index, System::UInt32* address);
public static (System.Runtime.Intrinsics.Vector128<uint> Value1, System.Runtime.Intrinsics.Vector128<uint> Value2, System.Runtime.Intrinsics.Vector128<uint> Value3) LoadAndInsertScalar ((System.Runtime.Intrinsics.Vector128<uint>, System.Runtime.Intrinsics.Vector128<uint>, System.Runtime.Intrinsics.Vector128<uint>) values, byte index, uint* address);
static member LoadAndInsertScalar : ValueTuple<System.Runtime.Intrinsics.Vector128<uint32>, System.Runtime.Intrinsics.Vector128<uint32>, System.Runtime.Intrinsics.Vector128<uint32>> * byte * nativeptr<uint32> -> ValueTuple<System.Runtime.Intrinsics.Vector128<uint32>, System.Runtime.Intrinsics.Vector128<uint32>, System.Runtime.Intrinsics.Vector128<uint32>>
參數
- index
- Byte
- address
- UInt32*
傳回
適用於
LoadAndInsertScalar(ValueTuple<Vector128<UInt32>,Vector128<UInt32>,Vector128<UInt32>,Vector128<UInt32>>, Byte, UInt32*)
public:
static ValueTuple<System::Runtime::Intrinsics::Vector128<System::UInt32>, System::Runtime::Intrinsics::Vector128<System::UInt32>, System::Runtime::Intrinsics::Vector128<System::UInt32>, System::Runtime::Intrinsics::Vector128<System::UInt32>> LoadAndInsertScalar(ValueTuple<System::Runtime::Intrinsics::Vector128<System::UInt32>, System::Runtime::Intrinsics::Vector128<System::UInt32>, System::Runtime::Intrinsics::Vector128<System::UInt32>, System::Runtime::Intrinsics::Vector128<System::UInt32>> values, System::Byte index, System::UInt32* address);
public static (System.Runtime.Intrinsics.Vector128<uint> Value1, System.Runtime.Intrinsics.Vector128<uint> Value2, System.Runtime.Intrinsics.Vector128<uint> Value3, System.Runtime.Intrinsics.Vector128<uint> Value4) LoadAndInsertScalar ((System.Runtime.Intrinsics.Vector128<uint>, System.Runtime.Intrinsics.Vector128<uint>, System.Runtime.Intrinsics.Vector128<uint>, System.Runtime.Intrinsics.Vector128<uint>) values, byte index, uint* address);
static member LoadAndInsertScalar : ValueTuple<System.Runtime.Intrinsics.Vector128<uint32>, System.Runtime.Intrinsics.Vector128<uint32>, System.Runtime.Intrinsics.Vector128<uint32>, System.Runtime.Intrinsics.Vector128<uint32>> * byte * nativeptr<uint32> -> ValueTuple<System.Runtime.Intrinsics.Vector128<uint32>, System.Runtime.Intrinsics.Vector128<uint32>, System.Runtime.Intrinsics.Vector128<uint32>, System.Runtime.Intrinsics.Vector128<uint32>>
參數
- index
- Byte
- address
- UInt32*
傳回
適用於
LoadAndInsertScalar(ValueTuple<Vector128<UInt16>,Vector128<UInt16>>, Byte, UInt16*)
public:
static ValueTuple<System::Runtime::Intrinsics::Vector128<System::UInt16>, System::Runtime::Intrinsics::Vector128<System::UInt16>> LoadAndInsertScalar(ValueTuple<System::Runtime::Intrinsics::Vector128<System::UInt16>, System::Runtime::Intrinsics::Vector128<System::UInt16>> values, System::Byte index, System::UInt16* address);
public static (System.Runtime.Intrinsics.Vector128<ushort> Value1, System.Runtime.Intrinsics.Vector128<ushort> Value2) LoadAndInsertScalar ((System.Runtime.Intrinsics.Vector128<ushort>, System.Runtime.Intrinsics.Vector128<ushort>) values, byte index, ushort* address);
static member LoadAndInsertScalar : ValueTuple<System.Runtime.Intrinsics.Vector128<uint16>, System.Runtime.Intrinsics.Vector128<uint16>> * byte * nativeptr<uint16> -> ValueTuple<System.Runtime.Intrinsics.Vector128<uint16>, System.Runtime.Intrinsics.Vector128<uint16>>
參數
- values
- ValueTuple<Vector128<UInt16>,Vector128<UInt16>>
- index
- Byte
- address
- UInt16*
傳回
適用於
LoadAndInsertScalar(ValueTuple<Vector128<UInt16>,Vector128<UInt16>,Vector128<UInt16>>, Byte, UInt16*)
public:
static ValueTuple<System::Runtime::Intrinsics::Vector128<System::UInt16>, System::Runtime::Intrinsics::Vector128<System::UInt16>, System::Runtime::Intrinsics::Vector128<System::UInt16>> LoadAndInsertScalar(ValueTuple<System::Runtime::Intrinsics::Vector128<System::UInt16>, System::Runtime::Intrinsics::Vector128<System::UInt16>, System::Runtime::Intrinsics::Vector128<System::UInt16>> values, System::Byte index, System::UInt16* address);
public static (System.Runtime.Intrinsics.Vector128<ushort> Value1, System.Runtime.Intrinsics.Vector128<ushort> Value2, System.Runtime.Intrinsics.Vector128<ushort> Value3) LoadAndInsertScalar ((System.Runtime.Intrinsics.Vector128<ushort>, System.Runtime.Intrinsics.Vector128<ushort>, System.Runtime.Intrinsics.Vector128<ushort>) values, byte index, ushort* address);
static member LoadAndInsertScalar : ValueTuple<System.Runtime.Intrinsics.Vector128<uint16>, System.Runtime.Intrinsics.Vector128<uint16>, System.Runtime.Intrinsics.Vector128<uint16>> * byte * nativeptr<uint16> -> ValueTuple<System.Runtime.Intrinsics.Vector128<uint16>, System.Runtime.Intrinsics.Vector128<uint16>, System.Runtime.Intrinsics.Vector128<uint16>>
參數
- index
- Byte
- address
- UInt16*
傳回
適用於
LoadAndInsertScalar(ValueTuple<Vector128<UInt16>,Vector128<UInt16>,Vector128<UInt16>,Vector128<UInt16>>, Byte, UInt16*)
public:
static ValueTuple<System::Runtime::Intrinsics::Vector128<System::UInt16>, System::Runtime::Intrinsics::Vector128<System::UInt16>, System::Runtime::Intrinsics::Vector128<System::UInt16>, System::Runtime::Intrinsics::Vector128<System::UInt16>> LoadAndInsertScalar(ValueTuple<System::Runtime::Intrinsics::Vector128<System::UInt16>, System::Runtime::Intrinsics::Vector128<System::UInt16>, System::Runtime::Intrinsics::Vector128<System::UInt16>, System::Runtime::Intrinsics::Vector128<System::UInt16>> values, System::Byte index, System::UInt16* address);
public static (System.Runtime.Intrinsics.Vector128<ushort> Value1, System.Runtime.Intrinsics.Vector128<ushort> Value2, System.Runtime.Intrinsics.Vector128<ushort> Value3, System.Runtime.Intrinsics.Vector128<ushort> Value4) LoadAndInsertScalar ((System.Runtime.Intrinsics.Vector128<ushort>, System.Runtime.Intrinsics.Vector128<ushort>, System.Runtime.Intrinsics.Vector128<ushort>, System.Runtime.Intrinsics.Vector128<ushort>) values, byte index, ushort* address);
static member LoadAndInsertScalar : ValueTuple<System.Runtime.Intrinsics.Vector128<uint16>, System.Runtime.Intrinsics.Vector128<uint16>, System.Runtime.Intrinsics.Vector128<uint16>, System.Runtime.Intrinsics.Vector128<uint16>> * byte * nativeptr<uint16> -> ValueTuple<System.Runtime.Intrinsics.Vector128<uint16>, System.Runtime.Intrinsics.Vector128<uint16>, System.Runtime.Intrinsics.Vector128<uint16>, System.Runtime.Intrinsics.Vector128<uint16>>
參數
- index
- Byte
- address
- UInt16*
傳回
適用於
LoadAndInsertScalar(ValueTuple<Vector128<Single>,Vector128<Single>>, Byte, Single*)
public:
static ValueTuple<System::Runtime::Intrinsics::Vector128<float>, System::Runtime::Intrinsics::Vector128<float>> LoadAndInsertScalar(ValueTuple<System::Runtime::Intrinsics::Vector128<float>, System::Runtime::Intrinsics::Vector128<float>> values, System::Byte index, float* address);
public static (System.Runtime.Intrinsics.Vector128<float> Value1, System.Runtime.Intrinsics.Vector128<float> Value2) LoadAndInsertScalar ((System.Runtime.Intrinsics.Vector128<float>, System.Runtime.Intrinsics.Vector128<float>) values, byte index, float* address);
static member LoadAndInsertScalar : ValueTuple<System.Runtime.Intrinsics.Vector128<single>, System.Runtime.Intrinsics.Vector128<single>> * byte * nativeptr<single> -> ValueTuple<System.Runtime.Intrinsics.Vector128<single>, System.Runtime.Intrinsics.Vector128<single>>
參數
- values
- ValueTuple<Vector128<Single>,Vector128<Single>>
- index
- Byte
- address
- Single*
傳回
適用於
LoadAndInsertScalar(ValueTuple<Vector128<Single>,Vector128<Single>,Vector128<Single>>, Byte, Single*)
public:
static ValueTuple<System::Runtime::Intrinsics::Vector128<float>, System::Runtime::Intrinsics::Vector128<float>, System::Runtime::Intrinsics::Vector128<float>> LoadAndInsertScalar(ValueTuple<System::Runtime::Intrinsics::Vector128<float>, System::Runtime::Intrinsics::Vector128<float>, System::Runtime::Intrinsics::Vector128<float>> values, System::Byte index, float* address);
public static (System.Runtime.Intrinsics.Vector128<float> Value1, System.Runtime.Intrinsics.Vector128<float> Value2, System.Runtime.Intrinsics.Vector128<float> Value3) LoadAndInsertScalar ((System.Runtime.Intrinsics.Vector128<float>, System.Runtime.Intrinsics.Vector128<float>, System.Runtime.Intrinsics.Vector128<float>) values, byte index, float* address);
static member LoadAndInsertScalar : ValueTuple<System.Runtime.Intrinsics.Vector128<single>, System.Runtime.Intrinsics.Vector128<single>, System.Runtime.Intrinsics.Vector128<single>> * byte * nativeptr<single> -> ValueTuple<System.Runtime.Intrinsics.Vector128<single>, System.Runtime.Intrinsics.Vector128<single>, System.Runtime.Intrinsics.Vector128<single>>
參數
- index
- Byte
- address
- Single*
傳回
適用於
LoadAndInsertScalar(ValueTuple<Vector128<Single>,Vector128<Single>,Vector128<Single>,Vector128<Single>>, Byte, Single*)
public:
static ValueTuple<System::Runtime::Intrinsics::Vector128<float>, System::Runtime::Intrinsics::Vector128<float>, System::Runtime::Intrinsics::Vector128<float>, System::Runtime::Intrinsics::Vector128<float>> LoadAndInsertScalar(ValueTuple<System::Runtime::Intrinsics::Vector128<float>, System::Runtime::Intrinsics::Vector128<float>, System::Runtime::Intrinsics::Vector128<float>, System::Runtime::Intrinsics::Vector128<float>> values, System::Byte index, float* address);
public static (System.Runtime.Intrinsics.Vector128<float> Value1, System.Runtime.Intrinsics.Vector128<float> Value2, System.Runtime.Intrinsics.Vector128<float> Value3, System.Runtime.Intrinsics.Vector128<float> Value4) LoadAndInsertScalar ((System.Runtime.Intrinsics.Vector128<float>, System.Runtime.Intrinsics.Vector128<float>, System.Runtime.Intrinsics.Vector128<float>, System.Runtime.Intrinsics.Vector128<float>) values, byte index, float* address);
static member LoadAndInsertScalar : ValueTuple<System.Runtime.Intrinsics.Vector128<single>, System.Runtime.Intrinsics.Vector128<single>, System.Runtime.Intrinsics.Vector128<single>, System.Runtime.Intrinsics.Vector128<single>> * byte * nativeptr<single> -> ValueTuple<System.Runtime.Intrinsics.Vector128<single>, System.Runtime.Intrinsics.Vector128<single>, System.Runtime.Intrinsics.Vector128<single>, System.Runtime.Intrinsics.Vector128<single>>
參數
- index
- Byte
- address
- Single*
傳回
適用於
LoadAndInsertScalar(ValueTuple<Vector128<SByte>,Vector128<SByte>>, Byte, SByte*)
public:
static ValueTuple<System::Runtime::Intrinsics::Vector128<System::SByte>, System::Runtime::Intrinsics::Vector128<System::SByte>> LoadAndInsertScalar(ValueTuple<System::Runtime::Intrinsics::Vector128<System::SByte>, System::Runtime::Intrinsics::Vector128<System::SByte>> values, System::Byte index, System::SByte* address);
public static (System.Runtime.Intrinsics.Vector128<sbyte> Value1, System.Runtime.Intrinsics.Vector128<sbyte> Value2) LoadAndInsertScalar ((System.Runtime.Intrinsics.Vector128<sbyte>, System.Runtime.Intrinsics.Vector128<sbyte>) values, byte index, sbyte* address);
static member LoadAndInsertScalar : ValueTuple<System.Runtime.Intrinsics.Vector128<sbyte>, System.Runtime.Intrinsics.Vector128<sbyte>> * byte * nativeptr<sbyte> -> ValueTuple<System.Runtime.Intrinsics.Vector128<sbyte>, System.Runtime.Intrinsics.Vector128<sbyte>>
參數
- values
- ValueTuple<Vector128<SByte>,Vector128<SByte>>
- index
- Byte
- address
- SByte*
傳回
適用於
LoadAndInsertScalar(ValueTuple<Vector128<SByte>,Vector128<SByte>,Vector128<SByte>>, Byte, SByte*)
public:
static ValueTuple<System::Runtime::Intrinsics::Vector128<System::SByte>, System::Runtime::Intrinsics::Vector128<System::SByte>, System::Runtime::Intrinsics::Vector128<System::SByte>> LoadAndInsertScalar(ValueTuple<System::Runtime::Intrinsics::Vector128<System::SByte>, System::Runtime::Intrinsics::Vector128<System::SByte>, System::Runtime::Intrinsics::Vector128<System::SByte>> values, System::Byte index, System::SByte* address);
public static (System.Runtime.Intrinsics.Vector128<sbyte> Value1, System.Runtime.Intrinsics.Vector128<sbyte> Value2, System.Runtime.Intrinsics.Vector128<sbyte> Value3) LoadAndInsertScalar ((System.Runtime.Intrinsics.Vector128<sbyte>, System.Runtime.Intrinsics.Vector128<sbyte>, System.Runtime.Intrinsics.Vector128<sbyte>) values, byte index, sbyte* address);
static member LoadAndInsertScalar : ValueTuple<System.Runtime.Intrinsics.Vector128<sbyte>, System.Runtime.Intrinsics.Vector128<sbyte>, System.Runtime.Intrinsics.Vector128<sbyte>> * byte * nativeptr<sbyte> -> ValueTuple<System.Runtime.Intrinsics.Vector128<sbyte>, System.Runtime.Intrinsics.Vector128<sbyte>, System.Runtime.Intrinsics.Vector128<sbyte>>
參數
- index
- Byte
- address
- SByte*
傳回
適用於
LoadAndInsertScalar(ValueTuple<Vector128<SByte>,Vector128<SByte>,Vector128<SByte>,Vector128<SByte>>, Byte, SByte*)
public:
static ValueTuple<System::Runtime::Intrinsics::Vector128<System::SByte>, System::Runtime::Intrinsics::Vector128<System::SByte>, System::Runtime::Intrinsics::Vector128<System::SByte>, System::Runtime::Intrinsics::Vector128<System::SByte>> LoadAndInsertScalar(ValueTuple<System::Runtime::Intrinsics::Vector128<System::SByte>, System::Runtime::Intrinsics::Vector128<System::SByte>, System::Runtime::Intrinsics::Vector128<System::SByte>, System::Runtime::Intrinsics::Vector128<System::SByte>> values, System::Byte index, System::SByte* address);
public static (System.Runtime.Intrinsics.Vector128<sbyte> Value1, System.Runtime.Intrinsics.Vector128<sbyte> Value2, System.Runtime.Intrinsics.Vector128<sbyte> Value3, System.Runtime.Intrinsics.Vector128<sbyte> Value4) LoadAndInsertScalar ((System.Runtime.Intrinsics.Vector128<sbyte>, System.Runtime.Intrinsics.Vector128<sbyte>, System.Runtime.Intrinsics.Vector128<sbyte>, System.Runtime.Intrinsics.Vector128<sbyte>) values, byte index, sbyte* address);
static member LoadAndInsertScalar : ValueTuple<System.Runtime.Intrinsics.Vector128<sbyte>, System.Runtime.Intrinsics.Vector128<sbyte>, System.Runtime.Intrinsics.Vector128<sbyte>, System.Runtime.Intrinsics.Vector128<sbyte>> * byte * nativeptr<sbyte> -> ValueTuple<System.Runtime.Intrinsics.Vector128<sbyte>, System.Runtime.Intrinsics.Vector128<sbyte>, System.Runtime.Intrinsics.Vector128<sbyte>, System.Runtime.Intrinsics.Vector128<sbyte>>
參數
- index
- Byte
- address
- SByte*
傳回
適用於
LoadAndInsertScalar(ValueTuple<Vector128<Int32>,Vector128<Int32>,Vector128<Int32>>, Byte, Int32*)
public:
static ValueTuple<System::Runtime::Intrinsics::Vector128<int>, System::Runtime::Intrinsics::Vector128<int>, System::Runtime::Intrinsics::Vector128<int>> LoadAndInsertScalar(ValueTuple<System::Runtime::Intrinsics::Vector128<int>, System::Runtime::Intrinsics::Vector128<int>, System::Runtime::Intrinsics::Vector128<int>> values, System::Byte index, int* address);
public static (System.Runtime.Intrinsics.Vector128<int> Value1, System.Runtime.Intrinsics.Vector128<int> Value2, System.Runtime.Intrinsics.Vector128<int> Value3) LoadAndInsertScalar ((System.Runtime.Intrinsics.Vector128<int>, System.Runtime.Intrinsics.Vector128<int>, System.Runtime.Intrinsics.Vector128<int>) values, byte index, int* address);
static member LoadAndInsertScalar : ValueTuple<System.Runtime.Intrinsics.Vector128<int>, System.Runtime.Intrinsics.Vector128<int>, System.Runtime.Intrinsics.Vector128<int>> * byte * nativeptr<int> -> ValueTuple<System.Runtime.Intrinsics.Vector128<int>, System.Runtime.Intrinsics.Vector128<int>, System.Runtime.Intrinsics.Vector128<int>>
參數
- index
- Byte
- address
- Int32*
傳回
適用於
LoadAndInsertScalar(ValueTuple<Vector128<Int64>,Vector128<Int64>,Vector128<Int64>>, Byte, Int64*)
public:
static ValueTuple<System::Runtime::Intrinsics::Vector128<long>, System::Runtime::Intrinsics::Vector128<long>, System::Runtime::Intrinsics::Vector128<long>> LoadAndInsertScalar(ValueTuple<System::Runtime::Intrinsics::Vector128<long>, System::Runtime::Intrinsics::Vector128<long>, System::Runtime::Intrinsics::Vector128<long>> values, System::Byte index, long* address);
public static (System.Runtime.Intrinsics.Vector128<long> Value1, System.Runtime.Intrinsics.Vector128<long> Value2, System.Runtime.Intrinsics.Vector128<long> Value3) LoadAndInsertScalar ((System.Runtime.Intrinsics.Vector128<long>, System.Runtime.Intrinsics.Vector128<long>, System.Runtime.Intrinsics.Vector128<long>) values, byte index, long* address);
static member LoadAndInsertScalar : ValueTuple<System.Runtime.Intrinsics.Vector128<int64>, System.Runtime.Intrinsics.Vector128<int64>, System.Runtime.Intrinsics.Vector128<int64>> * byte * nativeptr<int64> -> ValueTuple<System.Runtime.Intrinsics.Vector128<int64>, System.Runtime.Intrinsics.Vector128<int64>, System.Runtime.Intrinsics.Vector128<int64>>
參數
- index
- Byte
- address
- Int64*
傳回
適用於
LoadAndInsertScalar(ValueTuple<Vector128<Byte>,Vector128<Byte>,Vector128<Byte>,Vector128<Byte>>, Byte, Byte*)
public:
static ValueTuple<System::Runtime::Intrinsics::Vector128<System::Byte>, System::Runtime::Intrinsics::Vector128<System::Byte>, System::Runtime::Intrinsics::Vector128<System::Byte>, System::Runtime::Intrinsics::Vector128<System::Byte>> LoadAndInsertScalar(ValueTuple<System::Runtime::Intrinsics::Vector128<System::Byte>, System::Runtime::Intrinsics::Vector128<System::Byte>, System::Runtime::Intrinsics::Vector128<System::Byte>, System::Runtime::Intrinsics::Vector128<System::Byte>> values, System::Byte index, System::Byte* address);
public static (System.Runtime.Intrinsics.Vector128<byte> Value1, System.Runtime.Intrinsics.Vector128<byte> Value2, System.Runtime.Intrinsics.Vector128<byte> Value3, System.Runtime.Intrinsics.Vector128<byte> Value4) LoadAndInsertScalar ((System.Runtime.Intrinsics.Vector128<byte>, System.Runtime.Intrinsics.Vector128<byte>, System.Runtime.Intrinsics.Vector128<byte>, System.Runtime.Intrinsics.Vector128<byte>) values, byte index, byte* address);
static member LoadAndInsertScalar : ValueTuple<System.Runtime.Intrinsics.Vector128<byte>, System.Runtime.Intrinsics.Vector128<byte>, System.Runtime.Intrinsics.Vector128<byte>, System.Runtime.Intrinsics.Vector128<byte>> * byte * nativeptr<byte> -> ValueTuple<System.Runtime.Intrinsics.Vector128<byte>, System.Runtime.Intrinsics.Vector128<byte>, System.Runtime.Intrinsics.Vector128<byte>, System.Runtime.Intrinsics.Vector128<byte>>
參數
- index
- Byte
- address
- Byte*
傳回
適用於
LoadAndInsertScalar(ValueTuple<Vector128<Byte>,Vector128<Byte>,Vector128<Byte>>, Byte, Byte*)
public:
static ValueTuple<System::Runtime::Intrinsics::Vector128<System::Byte>, System::Runtime::Intrinsics::Vector128<System::Byte>, System::Runtime::Intrinsics::Vector128<System::Byte>> LoadAndInsertScalar(ValueTuple<System::Runtime::Intrinsics::Vector128<System::Byte>, System::Runtime::Intrinsics::Vector128<System::Byte>, System::Runtime::Intrinsics::Vector128<System::Byte>> values, System::Byte index, System::Byte* address);
public static (System.Runtime.Intrinsics.Vector128<byte> Value1, System.Runtime.Intrinsics.Vector128<byte> Value2, System.Runtime.Intrinsics.Vector128<byte> Value3) LoadAndInsertScalar ((System.Runtime.Intrinsics.Vector128<byte>, System.Runtime.Intrinsics.Vector128<byte>, System.Runtime.Intrinsics.Vector128<byte>) values, byte index, byte* address);
static member LoadAndInsertScalar : ValueTuple<System.Runtime.Intrinsics.Vector128<byte>, System.Runtime.Intrinsics.Vector128<byte>, System.Runtime.Intrinsics.Vector128<byte>> * byte * nativeptr<byte> -> ValueTuple<System.Runtime.Intrinsics.Vector128<byte>, System.Runtime.Intrinsics.Vector128<byte>, System.Runtime.Intrinsics.Vector128<byte>>
參數
- index
- Byte
- address
- Byte*
傳回
適用於
LoadAndInsertScalar(ValueTuple<Vector128<Byte>,Vector128<Byte>>, Byte, Byte*)
public:
static ValueTuple<System::Runtime::Intrinsics::Vector128<System::Byte>, System::Runtime::Intrinsics::Vector128<System::Byte>> LoadAndInsertScalar(ValueTuple<System::Runtime::Intrinsics::Vector128<System::Byte>, System::Runtime::Intrinsics::Vector128<System::Byte>> values, System::Byte index, System::Byte* address);
public static (System.Runtime.Intrinsics.Vector128<byte> Value1, System.Runtime.Intrinsics.Vector128<byte> Value2) LoadAndInsertScalar ((System.Runtime.Intrinsics.Vector128<byte>, System.Runtime.Intrinsics.Vector128<byte>) values, byte index, byte* address);
static member LoadAndInsertScalar : ValueTuple<System.Runtime.Intrinsics.Vector128<byte>, System.Runtime.Intrinsics.Vector128<byte>> * byte * nativeptr<byte> -> ValueTuple<System.Runtime.Intrinsics.Vector128<byte>, System.Runtime.Intrinsics.Vector128<byte>>
參數
- values
- ValueTuple<Vector128<Byte>,Vector128<Byte>>
- index
- Byte
- address
- Byte*
傳回
適用於
LoadAndInsertScalar(ValueTuple<Vector128<Int64>,Vector128<Int64>>, Byte, Int64*)
public:
static ValueTuple<System::Runtime::Intrinsics::Vector128<long>, System::Runtime::Intrinsics::Vector128<long>> LoadAndInsertScalar(ValueTuple<System::Runtime::Intrinsics::Vector128<long>, System::Runtime::Intrinsics::Vector128<long>> values, System::Byte index, long* address);
public static (System.Runtime.Intrinsics.Vector128<long> Value1, System.Runtime.Intrinsics.Vector128<long> Value2) LoadAndInsertScalar ((System.Runtime.Intrinsics.Vector128<long>, System.Runtime.Intrinsics.Vector128<long>) values, byte index, long* address);
static member LoadAndInsertScalar : ValueTuple<System.Runtime.Intrinsics.Vector128<int64>, System.Runtime.Intrinsics.Vector128<int64>> * byte * nativeptr<int64> -> ValueTuple<System.Runtime.Intrinsics.Vector128<int64>, System.Runtime.Intrinsics.Vector128<int64>>
參數
- values
- ValueTuple<Vector128<Int64>,Vector128<Int64>>
- index
- Byte
- address
- Int64*
傳回
適用於
LoadAndInsertScalar(ValueTuple<Vector128<Double>,Vector128<Double>,Vector128<Double>>, Byte, Double*)
public:
static ValueTuple<System::Runtime::Intrinsics::Vector128<double>, System::Runtime::Intrinsics::Vector128<double>, System::Runtime::Intrinsics::Vector128<double>> LoadAndInsertScalar(ValueTuple<System::Runtime::Intrinsics::Vector128<double>, System::Runtime::Intrinsics::Vector128<double>, System::Runtime::Intrinsics::Vector128<double>> values, System::Byte index, double* address);
public static (System.Runtime.Intrinsics.Vector128<double> Value1, System.Runtime.Intrinsics.Vector128<double> Value2, System.Runtime.Intrinsics.Vector128<double> Value3) LoadAndInsertScalar ((System.Runtime.Intrinsics.Vector128<double>, System.Runtime.Intrinsics.Vector128<double>, System.Runtime.Intrinsics.Vector128<double>) values, byte index, double* address);
static member LoadAndInsertScalar : ValueTuple<System.Runtime.Intrinsics.Vector128<double>, System.Runtime.Intrinsics.Vector128<double>, System.Runtime.Intrinsics.Vector128<double>> * byte * nativeptr<double> -> ValueTuple<System.Runtime.Intrinsics.Vector128<double>, System.Runtime.Intrinsics.Vector128<double>, System.Runtime.Intrinsics.Vector128<double>>
參數
- index
- Byte
- address
- Double*
傳回
適用於
LoadAndInsertScalar(ValueTuple<Vector128<Double>,Vector128<Double>>, Byte, Double*)
public:
static ValueTuple<System::Runtime::Intrinsics::Vector128<double>, System::Runtime::Intrinsics::Vector128<double>> LoadAndInsertScalar(ValueTuple<System::Runtime::Intrinsics::Vector128<double>, System::Runtime::Intrinsics::Vector128<double>> values, System::Byte index, double* address);
public static (System.Runtime.Intrinsics.Vector128<double> Value1, System.Runtime.Intrinsics.Vector128<double> Value2) LoadAndInsertScalar ((System.Runtime.Intrinsics.Vector128<double>, System.Runtime.Intrinsics.Vector128<double>) values, byte index, double* address);
static member LoadAndInsertScalar : ValueTuple<System.Runtime.Intrinsics.Vector128<double>, System.Runtime.Intrinsics.Vector128<double>> * byte * nativeptr<double> -> ValueTuple<System.Runtime.Intrinsics.Vector128<double>, System.Runtime.Intrinsics.Vector128<double>>
參數
- values
- ValueTuple<Vector128<Double>,Vector128<Double>>
- index
- Byte
- address
- Double*
傳回
適用於
LoadAndInsertScalar(ValueTuple<Vector128<Double>,Vector128<Double>,Vector128<Double>,Vector128<Double>>, Byte, Double*)
public:
static ValueTuple<System::Runtime::Intrinsics::Vector128<double>, System::Runtime::Intrinsics::Vector128<double>, System::Runtime::Intrinsics::Vector128<double>, System::Runtime::Intrinsics::Vector128<double>> LoadAndInsertScalar(ValueTuple<System::Runtime::Intrinsics::Vector128<double>, System::Runtime::Intrinsics::Vector128<double>, System::Runtime::Intrinsics::Vector128<double>, System::Runtime::Intrinsics::Vector128<double>> values, System::Byte index, double* address);
public static (System.Runtime.Intrinsics.Vector128<double> Value1, System.Runtime.Intrinsics.Vector128<double> Value2, System.Runtime.Intrinsics.Vector128<double> Value3, System.Runtime.Intrinsics.Vector128<double> Value4) LoadAndInsertScalar ((System.Runtime.Intrinsics.Vector128<double>, System.Runtime.Intrinsics.Vector128<double>, System.Runtime.Intrinsics.Vector128<double>, System.Runtime.Intrinsics.Vector128<double>) values, byte index, double* address);
static member LoadAndInsertScalar : ValueTuple<System.Runtime.Intrinsics.Vector128<double>, System.Runtime.Intrinsics.Vector128<double>, System.Runtime.Intrinsics.Vector128<double>, System.Runtime.Intrinsics.Vector128<double>> * byte * nativeptr<double> -> ValueTuple<System.Runtime.Intrinsics.Vector128<double>, System.Runtime.Intrinsics.Vector128<double>, System.Runtime.Intrinsics.Vector128<double>, System.Runtime.Intrinsics.Vector128<double>>
參數
- index
- Byte
- address
- Double*
傳回
適用於
LoadAndInsertScalar(ValueTuple<Vector128<Int16>,Vector128<Int16>,Vector128<Int16>>, Byte, Int16*)
public:
static ValueTuple<System::Runtime::Intrinsics::Vector128<short>, System::Runtime::Intrinsics::Vector128<short>, System::Runtime::Intrinsics::Vector128<short>> LoadAndInsertScalar(ValueTuple<System::Runtime::Intrinsics::Vector128<short>, System::Runtime::Intrinsics::Vector128<short>, System::Runtime::Intrinsics::Vector128<short>> values, System::Byte index, short* address);
public static (System.Runtime.Intrinsics.Vector128<short> Value1, System.Runtime.Intrinsics.Vector128<short> Value2, System.Runtime.Intrinsics.Vector128<short> Value3) LoadAndInsertScalar ((System.Runtime.Intrinsics.Vector128<short>, System.Runtime.Intrinsics.Vector128<short>, System.Runtime.Intrinsics.Vector128<short>) values, byte index, short* address);
static member LoadAndInsertScalar : ValueTuple<System.Runtime.Intrinsics.Vector128<int16>, System.Runtime.Intrinsics.Vector128<int16>, System.Runtime.Intrinsics.Vector128<int16>> * byte * nativeptr<int16> -> ValueTuple<System.Runtime.Intrinsics.Vector128<int16>, System.Runtime.Intrinsics.Vector128<int16>, System.Runtime.Intrinsics.Vector128<int16>>
參數
- index
- Byte
- address
- Int16*
傳回
適用於
LoadAndInsertScalar(ValueTuple<Vector128<Int16>,Vector128<Int16>>, Byte, Int16*)
public:
static ValueTuple<System::Runtime::Intrinsics::Vector128<short>, System::Runtime::Intrinsics::Vector128<short>> LoadAndInsertScalar(ValueTuple<System::Runtime::Intrinsics::Vector128<short>, System::Runtime::Intrinsics::Vector128<short>> values, System::Byte index, short* address);
public static (System.Runtime.Intrinsics.Vector128<short> Value1, System.Runtime.Intrinsics.Vector128<short> Value2) LoadAndInsertScalar ((System.Runtime.Intrinsics.Vector128<short>, System.Runtime.Intrinsics.Vector128<short>) values, byte index, short* address);
static member LoadAndInsertScalar : ValueTuple<System.Runtime.Intrinsics.Vector128<int16>, System.Runtime.Intrinsics.Vector128<int16>> * byte * nativeptr<int16> -> ValueTuple<System.Runtime.Intrinsics.Vector128<int16>, System.Runtime.Intrinsics.Vector128<int16>>
參數
- values
- ValueTuple<Vector128<Int16>,Vector128<Int16>>
- index
- Byte
- address
- Int16*
傳回
適用於
LoadAndInsertScalar(ValueTuple<Vector128<Int32>,Vector128<Int32>,Vector128<Int32>,Vector128<Int32>>, Byte, Int32*)
public:
static ValueTuple<System::Runtime::Intrinsics::Vector128<int>, System::Runtime::Intrinsics::Vector128<int>, System::Runtime::Intrinsics::Vector128<int>, System::Runtime::Intrinsics::Vector128<int>> LoadAndInsertScalar(ValueTuple<System::Runtime::Intrinsics::Vector128<int>, System::Runtime::Intrinsics::Vector128<int>, System::Runtime::Intrinsics::Vector128<int>, System::Runtime::Intrinsics::Vector128<int>> values, System::Byte index, int* address);
public static (System.Runtime.Intrinsics.Vector128<int> Value1, System.Runtime.Intrinsics.Vector128<int> Value2, System.Runtime.Intrinsics.Vector128<int> Value3, System.Runtime.Intrinsics.Vector128<int> Value4) LoadAndInsertScalar ((System.Runtime.Intrinsics.Vector128<int>, System.Runtime.Intrinsics.Vector128<int>, System.Runtime.Intrinsics.Vector128<int>, System.Runtime.Intrinsics.Vector128<int>) values, byte index, int* address);
static member LoadAndInsertScalar : ValueTuple<System.Runtime.Intrinsics.Vector128<int>, System.Runtime.Intrinsics.Vector128<int>, System.Runtime.Intrinsics.Vector128<int>, System.Runtime.Intrinsics.Vector128<int>> * byte * nativeptr<int> -> ValueTuple<System.Runtime.Intrinsics.Vector128<int>, System.Runtime.Intrinsics.Vector128<int>, System.Runtime.Intrinsics.Vector128<int>, System.Runtime.Intrinsics.Vector128<int>>
參數
- index
- Byte
- address
- Int32*
傳回
適用於
LoadAndInsertScalar(ValueTuple<Vector128<Int32>,Vector128<Int32>>, Byte, Int32*)
public:
static ValueTuple<System::Runtime::Intrinsics::Vector128<int>, System::Runtime::Intrinsics::Vector128<int>> LoadAndInsertScalar(ValueTuple<System::Runtime::Intrinsics::Vector128<int>, System::Runtime::Intrinsics::Vector128<int>> values, System::Byte index, int* address);
public static (System.Runtime.Intrinsics.Vector128<int> Value1, System.Runtime.Intrinsics.Vector128<int> Value2) LoadAndInsertScalar ((System.Runtime.Intrinsics.Vector128<int>, System.Runtime.Intrinsics.Vector128<int>) values, byte index, int* address);
static member LoadAndInsertScalar : ValueTuple<System.Runtime.Intrinsics.Vector128<int>, System.Runtime.Intrinsics.Vector128<int>> * byte * nativeptr<int> -> ValueTuple<System.Runtime.Intrinsics.Vector128<int>, System.Runtime.Intrinsics.Vector128<int>>
參數
- values
- ValueTuple<Vector128<Int32>,Vector128<Int32>>
- index
- Byte
- address
- Int32*
傳回
適用於
LoadAndInsertScalar(ValueTuple<Vector128<Int64>,Vector128<Int64>,Vector128<Int64>,Vector128<Int64>>, Byte, Int64*)
public:
static ValueTuple<System::Runtime::Intrinsics::Vector128<long>, System::Runtime::Intrinsics::Vector128<long>, System::Runtime::Intrinsics::Vector128<long>, System::Runtime::Intrinsics::Vector128<long>> LoadAndInsertScalar(ValueTuple<System::Runtime::Intrinsics::Vector128<long>, System::Runtime::Intrinsics::Vector128<long>, System::Runtime::Intrinsics::Vector128<long>, System::Runtime::Intrinsics::Vector128<long>> values, System::Byte index, long* address);
public static (System.Runtime.Intrinsics.Vector128<long> Value1, System.Runtime.Intrinsics.Vector128<long> Value2, System.Runtime.Intrinsics.Vector128<long> Value3, System.Runtime.Intrinsics.Vector128<long> Value4) LoadAndInsertScalar ((System.Runtime.Intrinsics.Vector128<long>, System.Runtime.Intrinsics.Vector128<long>, System.Runtime.Intrinsics.Vector128<long>, System.Runtime.Intrinsics.Vector128<long>) values, byte index, long* address);
static member LoadAndInsertScalar : ValueTuple<System.Runtime.Intrinsics.Vector128<int64>, System.Runtime.Intrinsics.Vector128<int64>, System.Runtime.Intrinsics.Vector128<int64>, System.Runtime.Intrinsics.Vector128<int64>> * byte * nativeptr<int64> -> ValueTuple<System.Runtime.Intrinsics.Vector128<int64>, System.Runtime.Intrinsics.Vector128<int64>, System.Runtime.Intrinsics.Vector128<int64>, System.Runtime.Intrinsics.Vector128<int64>>
參數
- index
- Byte
- address
- Int64*
傳回
適用於
LoadAndInsertScalar(ValueTuple<Vector128<Int16>,Vector128<Int16>,Vector128<Int16>,Vector128<Int16>>, Byte, Int16*)
public:
static ValueTuple<System::Runtime::Intrinsics::Vector128<short>, System::Runtime::Intrinsics::Vector128<short>, System::Runtime::Intrinsics::Vector128<short>, System::Runtime::Intrinsics::Vector128<short>> LoadAndInsertScalar(ValueTuple<System::Runtime::Intrinsics::Vector128<short>, System::Runtime::Intrinsics::Vector128<short>, System::Runtime::Intrinsics::Vector128<short>, System::Runtime::Intrinsics::Vector128<short>> values, System::Byte index, short* address);
public static (System.Runtime.Intrinsics.Vector128<short> Value1, System.Runtime.Intrinsics.Vector128<short> Value2, System.Runtime.Intrinsics.Vector128<short> Value3, System.Runtime.Intrinsics.Vector128<short> Value4) LoadAndInsertScalar ((System.Runtime.Intrinsics.Vector128<short>, System.Runtime.Intrinsics.Vector128<short>, System.Runtime.Intrinsics.Vector128<short>, System.Runtime.Intrinsics.Vector128<short>) values, byte index, short* address);
static member LoadAndInsertScalar : ValueTuple<System.Runtime.Intrinsics.Vector128<int16>, System.Runtime.Intrinsics.Vector128<int16>, System.Runtime.Intrinsics.Vector128<int16>, System.Runtime.Intrinsics.Vector128<int16>> * byte * nativeptr<int16> -> ValueTuple<System.Runtime.Intrinsics.Vector128<int16>, System.Runtime.Intrinsics.Vector128<int16>, System.Runtime.Intrinsics.Vector128<int16>, System.Runtime.Intrinsics.Vector128<int16>>
參數
- index
- Byte
- address
- Int16*