共用方式為


AdvSimd.FusedMultiplyAdd 方法

定義

多載

FusedMultiplyAdd(Vector128<Single>, Vector128<Single>, Vector128<Single>)

float32x4_t vfmaq_f32 (float32x4_t a, float32x4_t b, float32x4_t c)

A32: VFMA.F32 Qd, Qn, Qm

A64: FMLA Vd.4S, Vn.4S, Vm.4S

FusedMultiplyAdd(Vector64<Single>, Vector64<Single>, Vector64<Single>)

float32x2_t vfma_f32 (float32x2_t a, float32x2_t b, float32x2_t c)

A32: VFMA.F32 Dd, Dn, Dm

A64: FMLA Vd.2S, Vn.2S, Vm.2S

FusedMultiplyAdd(Vector128<Single>, Vector128<Single>, Vector128<Single>)

來源:
AdvSimd.PlatformNotSupported.cs
來源:
AdvSimd.PlatformNotSupported.cs
來源:
AdvSimd.PlatformNotSupported.cs

float32x4_t vfmaq_f32 (float32x4_t a, float32x4_t b, float32x4_t c)

A32: VFMA.F32 Qd, Qn, Qm

A64: FMLA Vd.4S, Vn.4S, Vm.4S

public:
 static System::Runtime::Intrinsics::Vector128<float> FusedMultiplyAdd(System::Runtime::Intrinsics::Vector128<float> addend, System::Runtime::Intrinsics::Vector128<float> left, System::Runtime::Intrinsics::Vector128<float> right);
public static System.Runtime.Intrinsics.Vector128<float> FusedMultiplyAdd (System.Runtime.Intrinsics.Vector128<float> addend, System.Runtime.Intrinsics.Vector128<float> left, System.Runtime.Intrinsics.Vector128<float> right);
static member FusedMultiplyAdd : System.Runtime.Intrinsics.Vector128<single> * System.Runtime.Intrinsics.Vector128<single> * System.Runtime.Intrinsics.Vector128<single> -> System.Runtime.Intrinsics.Vector128<single>
Public Shared Function FusedMultiplyAdd (addend As Vector128(Of Single), left As Vector128(Of Single), right As Vector128(Of Single)) As Vector128(Of Single)

參數

addend
Vector128<Single>
right
Vector128<Single>

傳回

適用於

FusedMultiplyAdd(Vector64<Single>, Vector64<Single>, Vector64<Single>)

來源:
AdvSimd.PlatformNotSupported.cs
來源:
AdvSimd.PlatformNotSupported.cs
來源:
AdvSimd.PlatformNotSupported.cs

float32x2_t vfma_f32 (float32x2_t a, float32x2_t b, float32x2_t c)

A32: VFMA.F32 Dd, Dn, Dm

A64: FMLA Vd.2S, Vn.2S, Vm.2S

public:
 static System::Runtime::Intrinsics::Vector64<float> FusedMultiplyAdd(System::Runtime::Intrinsics::Vector64<float> addend, System::Runtime::Intrinsics::Vector64<float> left, System::Runtime::Intrinsics::Vector64<float> right);
public static System.Runtime.Intrinsics.Vector64<float> FusedMultiplyAdd (System.Runtime.Intrinsics.Vector64<float> addend, System.Runtime.Intrinsics.Vector64<float> left, System.Runtime.Intrinsics.Vector64<float> right);
static member FusedMultiplyAdd : System.Runtime.Intrinsics.Vector64<single> * System.Runtime.Intrinsics.Vector64<single> * System.Runtime.Intrinsics.Vector64<single> -> System.Runtime.Intrinsics.Vector64<single>
Public Shared Function FusedMultiplyAdd (addend As Vector64(Of Single), left As Vector64(Of Single), right As Vector64(Of Single)) As Vector64(Of Single)

參數

addend
Vector64<Single>
right
Vector64<Single>

傳回

適用於