共用方式為


AdvSimd.FusedMultiplySubtract 方法

定義

多載

FusedMultiplySubtract(Vector128<Single>, Vector128<Single>, Vector128<Single>)

float32x4_t vfmsq_f32 (float32x4_t a, float32x4_t b, float32x4_t c)

A32:VFMS。F32 Qd, Qn, Qm

A64: FMLS Vd.4S, Vn.4S, Vm.4S

FusedMultiplySubtract(Vector64<Single>, Vector64<Single>, Vector64<Single>)

float32x2_t vfms_f32 (float32x2_t a, float32x2_t b, float32x2_t c)

A32:VFMS。F32 Dd, Dn, Dm

A64: FMLS Vd.2S, Vn.2S, Vm.2S

FusedMultiplySubtract(Vector128<Single>, Vector128<Single>, Vector128<Single>)

來源:
AdvSimd.PlatformNotSupported.cs
來源:
AdvSimd.PlatformNotSupported.cs
來源:
AdvSimd.PlatformNotSupported.cs

float32x4_t vfmsq_f32 (float32x4_t a, float32x4_t b, float32x4_t c)

A32:VFMS。F32 Qd, Qn, Qm

A64: FMLS Vd.4S, Vn.4S, Vm.4S

public:
 static System::Runtime::Intrinsics::Vector128<float> FusedMultiplySubtract(System::Runtime::Intrinsics::Vector128<float> minuend, System::Runtime::Intrinsics::Vector128<float> left, System::Runtime::Intrinsics::Vector128<float> right);
public static System.Runtime.Intrinsics.Vector128<float> FusedMultiplySubtract (System.Runtime.Intrinsics.Vector128<float> minuend, System.Runtime.Intrinsics.Vector128<float> left, System.Runtime.Intrinsics.Vector128<float> right);
static member FusedMultiplySubtract : System.Runtime.Intrinsics.Vector128<single> * System.Runtime.Intrinsics.Vector128<single> * System.Runtime.Intrinsics.Vector128<single> -> System.Runtime.Intrinsics.Vector128<single>
Public Shared Function FusedMultiplySubtract (minuend As Vector128(Of Single), left As Vector128(Of Single), right As Vector128(Of Single)) As Vector128(Of Single)

參數

minuend
Vector128<Single>
right
Vector128<Single>

傳回

適用於

FusedMultiplySubtract(Vector64<Single>, Vector64<Single>, Vector64<Single>)

來源:
AdvSimd.PlatformNotSupported.cs
來源:
AdvSimd.PlatformNotSupported.cs
來源:
AdvSimd.PlatformNotSupported.cs

float32x2_t vfms_f32 (float32x2_t a, float32x2_t b, float32x2_t c)

A32:VFMS。F32 Dd, Dn, Dm

A64: FMLS Vd.2S, Vn.2S, Vm.2S

public:
 static System::Runtime::Intrinsics::Vector64<float> FusedMultiplySubtract(System::Runtime::Intrinsics::Vector64<float> minuend, System::Runtime::Intrinsics::Vector64<float> left, System::Runtime::Intrinsics::Vector64<float> right);
public static System.Runtime.Intrinsics.Vector64<float> FusedMultiplySubtract (System.Runtime.Intrinsics.Vector64<float> minuend, System.Runtime.Intrinsics.Vector64<float> left, System.Runtime.Intrinsics.Vector64<float> right);
static member FusedMultiplySubtract : System.Runtime.Intrinsics.Vector64<single> * System.Runtime.Intrinsics.Vector64<single> * System.Runtime.Intrinsics.Vector64<single> -> System.Runtime.Intrinsics.Vector64<single>
Public Shared Function FusedMultiplySubtract (minuend As Vector64(Of Single), left As Vector64(Of Single), right As Vector64(Of Single)) As Vector64(Of Single)

參數

minuend
Vector64<Single>
right
Vector64<Single>

傳回

適用於