AdvSimd.LoadVector128 方法
定義
重要
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多載
LoadVector128(Single*) |
float32x4_t vld1q_f32 (float32_t const * ptr) A32: VLD1.32 Dd, Dd+1, [Rn] A64: LD1 Vt.4S, [Xn] |
LoadVector128(UInt64*) |
uint64x2_t vld1q_u64 (uint64_t const * ptr) A32: VLD1.64 Dd, Dd+1, [Rn] A64: LD1 Vt.2D, [Xn] |
LoadVector128(UInt32*) |
uint32x4_t vld1q_s32 (uint32_t const * ptr) A32: VLD1.32 Dd, Dd+1, [Rn] A64: LD1 Vt.4S, [Xn] |
LoadVector128(UInt16*) |
uint16x8_t vld1q_s16 (uint16_t const * ptr) A32: VLD1.16 Dd, Dd+1, [Rn] A64: LD1 Vt.8H, [Xn] |
LoadVector128(SByte*) |
int8x16_t vld1q_s8 (int8_t const * ptr) A32: VLD1.8 Dd, Dd+1, [Rn] A64: LD1 Vt.16B, [Xn] |
LoadVector128(Byte*) |
uint8x16_t vld1q_u8 (uint8_t const * ptr) A32: VLD1.8 Dd, Dd+1, [Rn] A64: LD1 Vt.16B, [Xn] |
LoadVector128(Int32*) |
int32x4_t vld1q_s32 (int32_t const * ptr) A32: VLD1.32 Dd, Dd+1, [Rn] A64: LD1 Vt.4S, [Xn] |
LoadVector128(Int16*) |
int16x8_t vld1q_s16 (int16_t const * ptr) A32: VLD1.16 Dd, Dd+1, [Rn] A64: LD1 Vt.8H, [Xn] |
LoadVector128(Double*) |
float64x2_t vld1q_f64 (float64_t const * ptr) A32: VLD1.64 Dd, Dd+1, [Rn] A64: LD1 Vt.2D, [Xn] |
LoadVector128(Int64*) |
int64x2_t vld1q_s64 (int64_t const * ptr) A32: VLD1.64 Dd, Dd+1, [Rn] A64: LD1 Vt.2D, [Xn] |
LoadVector128(Single*)
float32x4_t vld1q_f32 (float32_t const * ptr)
A32: VLD1.32 Dd, Dd+1, [Rn]
A64: LD1 Vt.4S, [Xn]
public:
static System::Runtime::Intrinsics::Vector128<float> LoadVector128(float* address);
public static System.Runtime.Intrinsics.Vector128<float> LoadVector128 (float* address);
static member LoadVector128 : nativeptr<single> -> System.Runtime.Intrinsics.Vector128<single>
參數
- address
- Single*
傳回
適用於
LoadVector128(UInt64*)
uint64x2_t vld1q_u64 (uint64_t const * ptr)
A32: VLD1.64 Dd, Dd+1, [Rn]
A64: LD1 Vt.2D, [Xn]
public:
static System::Runtime::Intrinsics::Vector128<System::UInt64> LoadVector128(System::UInt64* address);
public static System.Runtime.Intrinsics.Vector128<ulong> LoadVector128 (ulong* address);
static member LoadVector128 : nativeptr<uint64> -> System.Runtime.Intrinsics.Vector128<uint64>
參數
- address
- UInt64*
傳回
適用於
LoadVector128(UInt32*)
uint32x4_t vld1q_s32 (uint32_t const * ptr)
A32: VLD1.32 Dd, Dd+1, [Rn]
A64: LD1 Vt.4S, [Xn]
public:
static System::Runtime::Intrinsics::Vector128<System::UInt32> LoadVector128(System::UInt32* address);
public static System.Runtime.Intrinsics.Vector128<uint> LoadVector128 (uint* address);
static member LoadVector128 : nativeptr<uint32> -> System.Runtime.Intrinsics.Vector128<uint32>
參數
- address
- UInt32*
傳回
適用於
LoadVector128(UInt16*)
uint16x8_t vld1q_s16 (uint16_t const * ptr)
A32: VLD1.16 Dd, Dd+1, [Rn]
A64: LD1 Vt.8H, [Xn]
public:
static System::Runtime::Intrinsics::Vector128<System::UInt16> LoadVector128(System::UInt16* address);
public static System.Runtime.Intrinsics.Vector128<ushort> LoadVector128 (ushort* address);
static member LoadVector128 : nativeptr<uint16> -> System.Runtime.Intrinsics.Vector128<uint16>
參數
- address
- UInt16*
傳回
適用於
LoadVector128(SByte*)
int8x16_t vld1q_s8 (int8_t const * ptr)
A32: VLD1.8 Dd, Dd+1, [Rn]
A64: LD1 Vt.16B, [Xn]
public:
static System::Runtime::Intrinsics::Vector128<System::SByte> LoadVector128(System::SByte* address);
public static System.Runtime.Intrinsics.Vector128<sbyte> LoadVector128 (sbyte* address);
static member LoadVector128 : nativeptr<sbyte> -> System.Runtime.Intrinsics.Vector128<sbyte>
參數
- address
- SByte*
傳回
適用於
LoadVector128(Byte*)
uint8x16_t vld1q_u8 (uint8_t const * ptr)
A32: VLD1.8 Dd, Dd+1, [Rn]
A64: LD1 Vt.16B, [Xn]
public:
static System::Runtime::Intrinsics::Vector128<System::Byte> LoadVector128(System::Byte* address);
public static System.Runtime.Intrinsics.Vector128<byte> LoadVector128 (byte* address);
static member LoadVector128 : nativeptr<byte> -> System.Runtime.Intrinsics.Vector128<byte>
參數
- address
- Byte*
傳回
適用於
LoadVector128(Int32*)
int32x4_t vld1q_s32 (int32_t const * ptr)
A32: VLD1.32 Dd, Dd+1, [Rn]
A64: LD1 Vt.4S, [Xn]
public:
static System::Runtime::Intrinsics::Vector128<int> LoadVector128(int* address);
public static System.Runtime.Intrinsics.Vector128<int> LoadVector128 (int* address);
static member LoadVector128 : nativeptr<int> -> System.Runtime.Intrinsics.Vector128<int>
參數
- address
- Int32*
傳回
適用於
LoadVector128(Int16*)
int16x8_t vld1q_s16 (int16_t const * ptr)
A32: VLD1.16 Dd, Dd+1, [Rn]
A64: LD1 Vt.8H, [Xn]
public:
static System::Runtime::Intrinsics::Vector128<short> LoadVector128(short* address);
public static System.Runtime.Intrinsics.Vector128<short> LoadVector128 (short* address);
static member LoadVector128 : nativeptr<int16> -> System.Runtime.Intrinsics.Vector128<int16>
參數
- address
- Int16*
傳回
適用於
LoadVector128(Double*)
float64x2_t vld1q_f64 (float64_t const * ptr)
A32: VLD1.64 Dd, Dd+1, [Rn]
A64: LD1 Vt.2D, [Xn]
public:
static System::Runtime::Intrinsics::Vector128<double> LoadVector128(double* address);
public static System.Runtime.Intrinsics.Vector128<double> LoadVector128 (double* address);
static member LoadVector128 : nativeptr<double> -> System.Runtime.Intrinsics.Vector128<double>
參數
- address
- Double*
傳回
適用於
LoadVector128(Int64*)
int64x2_t vld1q_s64 (int64_t const * ptr)
A32: VLD1.64 Dd, Dd+1, [Rn]
A64: LD1 Vt.2D, [Xn]
public:
static System::Runtime::Intrinsics::Vector128<long> LoadVector128(long* address);
public static System.Runtime.Intrinsics.Vector128<long> LoadVector128 (long* address);
static member LoadVector128 : nativeptr<int64> -> System.Runtime.Intrinsics.Vector128<int64>
參數
- address
- Int64*