AdvSimd.ShiftRightLogicalRounded 方法
定義
重要
部分資訊涉及發行前產品,在發行之前可能會有大幅修改。 Microsoft 對此處提供的資訊,不做任何明確或隱含的瑕疵擔保。
多載
ShiftRightLogicalRounded(Vector64<UInt32>, Byte) |
uint32x2_t vrshr_n_u32 (uint32x2_t a, const int n) A32: VRSHR.U32 Dd、Dm、#n A64: URSHR Vd.2S, Vn.2S, #n |
ShiftRightLogicalRounded(Vector64<UInt16>, Byte) |
uint16x4_t vrshr_n_u16 (uint16x4_t a, const int n) A32: VRSHR.U16 Dd、Dm、#n A64: URSHR Vd.4H, Vn.4H, #n |
ShiftRightLogicalRounded(Vector64<SByte>, Byte) |
uint8x8_t vrshr_n_u8 (uint8x8_t a, const int n) A32: VRSHR.U8 Dd、Dm、#n A64: URSHR Vd.8B, Vn.8B, #n |
ShiftRightLogicalRounded(Vector64<Int32>, Byte) |
uint32x2_t vrshr_n_u32 (uint32x2_t a, const int n) A32: VRSHR.U32 Dd、Dm、#n A64: URSHR Vd.2S, Vn.2S, #n |
ShiftRightLogicalRounded(Vector64<Int16>, Byte) |
uint16x4_t vrshr_n_u16 (uint16x4_t a, const int n) A32: VRSHR.U16 Dd、Dm、#n A64: URSHR Vd.4H, Vn.4H, #n |
ShiftRightLogicalRounded(Vector64<Byte>, Byte) |
uint8x8_t vrshr_n_u8 (uint8x8_t a, const int n) A32: VRSHR.U8 Dd、Dm、#n A64: URSHR Vd.8B, Vn.8B, #n |
ShiftRightLogicalRounded(Vector128<UInt64>, Byte) |
uint64x2_t vrshrq_n_u64 (uint64x2_t a, const int n) A32: VRSHR.U64 Qd, Qm, #n A64: URSHR Vd.2D, Vn.2D, #n |
ShiftRightLogicalRounded(Vector128<UInt32>, Byte) |
uint32x4_t vrshrq_n_u32 (uint32x4_t a, const int n) A32: VRSHR.U32 Qd, Qm, #n A64: URSHR Vd.4S, Vn.4S, #n |
ShiftRightLogicalRounded(Vector128<SByte>, Byte) |
uint8x16_t vrshrq_n_u8 (uint8x16_t a, const int n) A32: VRSHR.U8 Qd, Qm, #n A64: URSHR Vd.16B, Vn.16B, #n |
ShiftRightLogicalRounded(Vector128<Int64>, Byte) |
uint64x2_t vrshrq_n_u64 (uint64x2_t a, const int n) A32: VRSHR.U64 Qd, Qm, #n A64: URSHR Vd.2D, Vn.2D, #n |
ShiftRightLogicalRounded(Vector128<Int32>, Byte) |
uint32x4_t vrshrq_n_u32 (uint32x4_t a, const int n) A32: VRSHR.U32 Qd, Qm, #n A64: URSHR Vd.4S, Vn.4S, #n |
ShiftRightLogicalRounded(Vector128<Int16>, Byte) |
uint16x8_t vrshrq_n_u16 (uint16x8_t a, const int n) A32: VRSHR.U16 Qd, Qm, #n A64: URSHR Vd.8H, Vn.8H, #n |
ShiftRightLogicalRounded(Vector128<Byte>, Byte) |
uint8x16_t vrshrq_n_u8 (uint8x16_t a, const int n) A32: VRSHR.U8 Qd, Qm, #n A64: URSHR Vd.16B, Vn.16B, #n |
ShiftRightLogicalRounded(Vector128<UInt16>, Byte) |
uint16x8_t vrshrq_n_u16 (uint16x8_t a, const int n) A32: VRSHR.U16 Qd, Qm, #n A64: URSHR Vd.8H, Vn.8H, #n |
ShiftRightLogicalRounded(Vector64<UInt32>, Byte)
uint32x2_t vrshr_n_u32 (uint32x2_t a, const int n)
A32: VRSHR.U32 Dd、Dm、#n
A64: URSHR Vd.2S, Vn.2S, #n
public:
static System::Runtime::Intrinsics::Vector64<System::UInt32> ShiftRightLogicalRounded(System::Runtime::Intrinsics::Vector64<System::UInt32> value, System::Byte count);
public static System.Runtime.Intrinsics.Vector64<uint> ShiftRightLogicalRounded (System.Runtime.Intrinsics.Vector64<uint> value, byte count);
static member ShiftRightLogicalRounded : System.Runtime.Intrinsics.Vector64<uint32> * byte -> System.Runtime.Intrinsics.Vector64<uint32>
Public Shared Function ShiftRightLogicalRounded (value As Vector64(Of UInteger), count As Byte) As Vector64(Of UInteger)
參數
- count
- Byte
傳回
適用於
ShiftRightLogicalRounded(Vector64<UInt16>, Byte)
uint16x4_t vrshr_n_u16 (uint16x4_t a, const int n)
A32: VRSHR.U16 Dd、Dm、#n
A64: URSHR Vd.4H, Vn.4H, #n
public:
static System::Runtime::Intrinsics::Vector64<System::UInt16> ShiftRightLogicalRounded(System::Runtime::Intrinsics::Vector64<System::UInt16> value, System::Byte count);
public static System.Runtime.Intrinsics.Vector64<ushort> ShiftRightLogicalRounded (System.Runtime.Intrinsics.Vector64<ushort> value, byte count);
static member ShiftRightLogicalRounded : System.Runtime.Intrinsics.Vector64<uint16> * byte -> System.Runtime.Intrinsics.Vector64<uint16>
Public Shared Function ShiftRightLogicalRounded (value As Vector64(Of UShort), count As Byte) As Vector64(Of UShort)
參數
- count
- Byte
傳回
適用於
ShiftRightLogicalRounded(Vector64<SByte>, Byte)
uint8x8_t vrshr_n_u8 (uint8x8_t a, const int n)
A32: VRSHR.U8 Dd、Dm、#n
A64: URSHR Vd.8B, Vn.8B, #n
public:
static System::Runtime::Intrinsics::Vector64<System::SByte> ShiftRightLogicalRounded(System::Runtime::Intrinsics::Vector64<System::SByte> value, System::Byte count);
public static System.Runtime.Intrinsics.Vector64<sbyte> ShiftRightLogicalRounded (System.Runtime.Intrinsics.Vector64<sbyte> value, byte count);
static member ShiftRightLogicalRounded : System.Runtime.Intrinsics.Vector64<sbyte> * byte -> System.Runtime.Intrinsics.Vector64<sbyte>
Public Shared Function ShiftRightLogicalRounded (value As Vector64(Of SByte), count As Byte) As Vector64(Of SByte)
參數
- count
- Byte
傳回
適用於
ShiftRightLogicalRounded(Vector64<Int32>, Byte)
uint32x2_t vrshr_n_u32 (uint32x2_t a, const int n)
A32: VRSHR.U32 Dd、Dm、#n
A64: URSHR Vd.2S, Vn.2S, #n
public:
static System::Runtime::Intrinsics::Vector64<int> ShiftRightLogicalRounded(System::Runtime::Intrinsics::Vector64<int> value, System::Byte count);
public static System.Runtime.Intrinsics.Vector64<int> ShiftRightLogicalRounded (System.Runtime.Intrinsics.Vector64<int> value, byte count);
static member ShiftRightLogicalRounded : System.Runtime.Intrinsics.Vector64<int> * byte -> System.Runtime.Intrinsics.Vector64<int>
Public Shared Function ShiftRightLogicalRounded (value As Vector64(Of Integer), count As Byte) As Vector64(Of Integer)
參數
- count
- Byte
傳回
適用於
ShiftRightLogicalRounded(Vector64<Int16>, Byte)
uint16x4_t vrshr_n_u16 (uint16x4_t a, const int n)
A32: VRSHR.U16 Dd、Dm、#n
A64: URSHR Vd.4H, Vn.4H, #n
public:
static System::Runtime::Intrinsics::Vector64<short> ShiftRightLogicalRounded(System::Runtime::Intrinsics::Vector64<short> value, System::Byte count);
public static System.Runtime.Intrinsics.Vector64<short> ShiftRightLogicalRounded (System.Runtime.Intrinsics.Vector64<short> value, byte count);
static member ShiftRightLogicalRounded : System.Runtime.Intrinsics.Vector64<int16> * byte -> System.Runtime.Intrinsics.Vector64<int16>
Public Shared Function ShiftRightLogicalRounded (value As Vector64(Of Short), count As Byte) As Vector64(Of Short)
參數
- count
- Byte
傳回
適用於
ShiftRightLogicalRounded(Vector64<Byte>, Byte)
uint8x8_t vrshr_n_u8 (uint8x8_t a, const int n)
A32: VRSHR.U8 Dd、Dm、#n
A64: URSHR Vd.8B, Vn.8B, #n
public:
static System::Runtime::Intrinsics::Vector64<System::Byte> ShiftRightLogicalRounded(System::Runtime::Intrinsics::Vector64<System::Byte> value, System::Byte count);
public static System.Runtime.Intrinsics.Vector64<byte> ShiftRightLogicalRounded (System.Runtime.Intrinsics.Vector64<byte> value, byte count);
static member ShiftRightLogicalRounded : System.Runtime.Intrinsics.Vector64<byte> * byte -> System.Runtime.Intrinsics.Vector64<byte>
Public Shared Function ShiftRightLogicalRounded (value As Vector64(Of Byte), count As Byte) As Vector64(Of Byte)
參數
- count
- Byte
傳回
適用於
ShiftRightLogicalRounded(Vector128<UInt64>, Byte)
uint64x2_t vrshrq_n_u64 (uint64x2_t a, const int n)
A32: VRSHR.U64 Qd, Qm, #n
A64: URSHR Vd.2D, Vn.2D, #n
public:
static System::Runtime::Intrinsics::Vector128<System::UInt64> ShiftRightLogicalRounded(System::Runtime::Intrinsics::Vector128<System::UInt64> value, System::Byte count);
public static System.Runtime.Intrinsics.Vector128<ulong> ShiftRightLogicalRounded (System.Runtime.Intrinsics.Vector128<ulong> value, byte count);
static member ShiftRightLogicalRounded : System.Runtime.Intrinsics.Vector128<uint64> * byte -> System.Runtime.Intrinsics.Vector128<uint64>
Public Shared Function ShiftRightLogicalRounded (value As Vector128(Of ULong), count As Byte) As Vector128(Of ULong)
參數
- count
- Byte
傳回
適用於
ShiftRightLogicalRounded(Vector128<UInt32>, Byte)
uint32x4_t vrshrq_n_u32 (uint32x4_t a, const int n)
A32: VRSHR.U32 Qd, Qm, #n
A64: URSHR Vd.4S, Vn.4S, #n
public:
static System::Runtime::Intrinsics::Vector128<System::UInt32> ShiftRightLogicalRounded(System::Runtime::Intrinsics::Vector128<System::UInt32> value, System::Byte count);
public static System.Runtime.Intrinsics.Vector128<uint> ShiftRightLogicalRounded (System.Runtime.Intrinsics.Vector128<uint> value, byte count);
static member ShiftRightLogicalRounded : System.Runtime.Intrinsics.Vector128<uint32> * byte -> System.Runtime.Intrinsics.Vector128<uint32>
Public Shared Function ShiftRightLogicalRounded (value As Vector128(Of UInteger), count As Byte) As Vector128(Of UInteger)
參數
- count
- Byte
傳回
適用於
ShiftRightLogicalRounded(Vector128<SByte>, Byte)
uint8x16_t vrshrq_n_u8 (uint8x16_t a, const int n)
A32: VRSHR.U8 Qd, Qm, #n
A64: URSHR Vd.16B, Vn.16B, #n
public:
static System::Runtime::Intrinsics::Vector128<System::SByte> ShiftRightLogicalRounded(System::Runtime::Intrinsics::Vector128<System::SByte> value, System::Byte count);
public static System.Runtime.Intrinsics.Vector128<sbyte> ShiftRightLogicalRounded (System.Runtime.Intrinsics.Vector128<sbyte> value, byte count);
static member ShiftRightLogicalRounded : System.Runtime.Intrinsics.Vector128<sbyte> * byte -> System.Runtime.Intrinsics.Vector128<sbyte>
Public Shared Function ShiftRightLogicalRounded (value As Vector128(Of SByte), count As Byte) As Vector128(Of SByte)
參數
- count
- Byte
傳回
適用於
ShiftRightLogicalRounded(Vector128<Int64>, Byte)
uint64x2_t vrshrq_n_u64 (uint64x2_t a, const int n)
A32: VRSHR.U64 Qd, Qm, #n
A64: URSHR Vd.2D, Vn.2D, #n
public:
static System::Runtime::Intrinsics::Vector128<long> ShiftRightLogicalRounded(System::Runtime::Intrinsics::Vector128<long> value, System::Byte count);
public static System.Runtime.Intrinsics.Vector128<long> ShiftRightLogicalRounded (System.Runtime.Intrinsics.Vector128<long> value, byte count);
static member ShiftRightLogicalRounded : System.Runtime.Intrinsics.Vector128<int64> * byte -> System.Runtime.Intrinsics.Vector128<int64>
Public Shared Function ShiftRightLogicalRounded (value As Vector128(Of Long), count As Byte) As Vector128(Of Long)
參數
- count
- Byte
傳回
適用於
ShiftRightLogicalRounded(Vector128<Int32>, Byte)
uint32x4_t vrshrq_n_u32 (uint32x4_t a, const int n)
A32: VRSHR.U32 Qd, Qm, #n
A64: URSHR Vd.4S, Vn.4S, #n
public:
static System::Runtime::Intrinsics::Vector128<int> ShiftRightLogicalRounded(System::Runtime::Intrinsics::Vector128<int> value, System::Byte count);
public static System.Runtime.Intrinsics.Vector128<int> ShiftRightLogicalRounded (System.Runtime.Intrinsics.Vector128<int> value, byte count);
static member ShiftRightLogicalRounded : System.Runtime.Intrinsics.Vector128<int> * byte -> System.Runtime.Intrinsics.Vector128<int>
Public Shared Function ShiftRightLogicalRounded (value As Vector128(Of Integer), count As Byte) As Vector128(Of Integer)
參數
- count
- Byte
傳回
適用於
ShiftRightLogicalRounded(Vector128<Int16>, Byte)
uint16x8_t vrshrq_n_u16 (uint16x8_t a, const int n)
A32: VRSHR.U16 Qd, Qm, #n
A64: URSHR Vd.8H, Vn.8H, #n
public:
static System::Runtime::Intrinsics::Vector128<short> ShiftRightLogicalRounded(System::Runtime::Intrinsics::Vector128<short> value, System::Byte count);
public static System.Runtime.Intrinsics.Vector128<short> ShiftRightLogicalRounded (System.Runtime.Intrinsics.Vector128<short> value, byte count);
static member ShiftRightLogicalRounded : System.Runtime.Intrinsics.Vector128<int16> * byte -> System.Runtime.Intrinsics.Vector128<int16>
Public Shared Function ShiftRightLogicalRounded (value As Vector128(Of Short), count As Byte) As Vector128(Of Short)
參數
- count
- Byte
傳回
適用於
ShiftRightLogicalRounded(Vector128<Byte>, Byte)
uint8x16_t vrshrq_n_u8 (uint8x16_t a, const int n)
A32: VRSHR.U8 Qd, Qm, #n
A64: URSHR Vd.16B, Vn.16B, #n
public:
static System::Runtime::Intrinsics::Vector128<System::Byte> ShiftRightLogicalRounded(System::Runtime::Intrinsics::Vector128<System::Byte> value, System::Byte count);
public static System.Runtime.Intrinsics.Vector128<byte> ShiftRightLogicalRounded (System.Runtime.Intrinsics.Vector128<byte> value, byte count);
static member ShiftRightLogicalRounded : System.Runtime.Intrinsics.Vector128<byte> * byte -> System.Runtime.Intrinsics.Vector128<byte>
Public Shared Function ShiftRightLogicalRounded (value As Vector128(Of Byte), count As Byte) As Vector128(Of Byte)
參數
- count
- Byte
傳回
適用於
ShiftRightLogicalRounded(Vector128<UInt16>, Byte)
uint16x8_t vrshrq_n_u16 (uint16x8_t a, const int n)
A32: VRSHR.U16 Qd, Qm, #n
A64: URSHR Vd.8H, Vn.8H, #n
public:
static System::Runtime::Intrinsics::Vector128<System::UInt16> ShiftRightLogicalRounded(System::Runtime::Intrinsics::Vector128<System::UInt16> value, System::Byte count);
public static System.Runtime.Intrinsics.Vector128<ushort> ShiftRightLogicalRounded (System.Runtime.Intrinsics.Vector128<ushort> value, byte count);
static member ShiftRightLogicalRounded : System.Runtime.Intrinsics.Vector128<uint16> * byte -> System.Runtime.Intrinsics.Vector128<uint16>
Public Shared Function ShiftRightLogicalRounded (value As Vector128(Of UShort), count As Byte) As Vector128(Of UShort)
參數
- count
- Byte