共用方式為


Vector128.ConvertToDouble 方法

定義

多載

ConvertToDouble(Vector128<Int64>)

Vector128<T> 轉換成 Vector128<T>

ConvertToDouble(Vector128<UInt64>)

Vector128<T> 轉換成 Vector128<T>

ConvertToDouble(Vector128<Int64>)

來源:
Vector128.cs
來源:
Vector128.cs
來源:
Vector128.cs

Vector128<T> 轉換成 Vector128<T>

public:
 static System::Runtime::Intrinsics::Vector128<double> ConvertToDouble(System::Runtime::Intrinsics::Vector128<long> vector);
public static System.Runtime.Intrinsics.Vector128<double> ConvertToDouble (System.Runtime.Intrinsics.Vector128<long> vector);
static member ConvertToDouble : System.Runtime.Intrinsics.Vector128<int64> -> System.Runtime.Intrinsics.Vector128<double>
Public Function ConvertToDouble (vector As Vector128(Of Long)) As Vector128(Of Double)

參數

vector
Vector128<Int64>

要轉換的向量。

傳回

轉換的向量。

適用於

ConvertToDouble(Vector128<UInt64>)

來源:
Vector128.cs
來源:
Vector128.cs
來源:
Vector128.cs

重要

此 API 不符合 CLS 規範。

Vector128<T> 轉換成 Vector128<T>

public:
 static System::Runtime::Intrinsics::Vector128<double> ConvertToDouble(System::Runtime::Intrinsics::Vector128<System::UInt64> vector);
[System.CLSCompliant(false)]
public static System.Runtime.Intrinsics.Vector128<double> ConvertToDouble (System.Runtime.Intrinsics.Vector128<ulong> vector);
[<System.CLSCompliant(false)>]
static member ConvertToDouble : System.Runtime.Intrinsics.Vector128<uint64> -> System.Runtime.Intrinsics.Vector128<double>
Public Function ConvertToDouble (vector As Vector128(Of ULong)) As Vector128(Of Double)

參數

vector
Vector128<UInt64>

要轉換的向量。

傳回

轉換的向量。

屬性

適用於