共用方式為


Avx.StoreAligned 方法

定義

多載

StoreAligned(UInt16*, Vector256<UInt16>)

void _mm256_store_si256 (__m256i * mem_addr, __m256i a)

MOVDQA m256, ymm

StoreAligned(Single*, Vector256<Single>)

void _mm256_store_ps (float * mem_addr, __m256 a)

VMOVAPS m256, ymm

StoreAligned(UInt32*, Vector256<UInt32>)

void _mm256_store_si256 (__m256i * mem_addr, __m256i a)

MOVDQA m256, ymm

StoreAligned(UInt64*, Vector256<UInt64>)

void _mm256_store_si256 (__m256i * mem_addr, __m256i a)

MOVDQA m256, ymm

StoreAligned(SByte*, Vector256<SByte>)

void _mm256_store_si256 (__m256i * mem_addr, __m256i a)

MOVDQA m256, ymm

StoreAligned(Double*, Vector256<Double>)

void _mm256_store_pd (double * mem_addr, __m256d a)

VMOVAPD m256, ymm

StoreAligned(Int32*, Vector256<Int32>)

void _mm256_store_si256 (__m256i * mem_addr, __m256i a)

MOVDQA m256, ymm

StoreAligned(Int16*, Vector256<Int16>)

void _mm256_store_si256 (__m256i * mem_addr, __m256i a)

MOVDQA m256, ymm

StoreAligned(Byte*, Vector256<Byte>)

void _mm256_store_si256 (__m256i * mem_addr, __m256i a)

MOVDQA m256, ymm

StoreAligned(Int64*, Vector256<Int64>)

void _mm256_store_si256 (__m256i * mem_addr, __m256i a)

MOVDQA m256, ymm

StoreAligned(UInt16*, Vector256<UInt16>)

來源:
Avx.cs
來源:
Avx.cs
來源:
Avx.cs

void _mm256_store_si256 (__m256i * mem_addr, __m256i a)

MOVDQA m256, ymm

public:
 static void StoreAligned(System::UInt16* address, System::Runtime::Intrinsics::Vector256<System::UInt16> source);
public static void StoreAligned (ushort* address, System.Runtime.Intrinsics.Vector256<ushort> source);
static member StoreAligned : nativeptr<uint16> * System.Runtime.Intrinsics.Vector256<uint16> -> unit

參數

address
UInt16*
source
Vector256<UInt16>

適用於

StoreAligned(Single*, Vector256<Single>)

來源:
Avx.cs
來源:
Avx.cs
來源:
Avx.cs

void _mm256_store_ps (float * mem_addr, __m256 a)

VMOVAPS m256, ymm

public:
 static void StoreAligned(float* address, System::Runtime::Intrinsics::Vector256<float> source);
public static void StoreAligned (float* address, System.Runtime.Intrinsics.Vector256<float> source);
static member StoreAligned : nativeptr<single> * System.Runtime.Intrinsics.Vector256<single> -> unit

參數

address
Single*
source
Vector256<Single>

適用於

StoreAligned(UInt32*, Vector256<UInt32>)

來源:
Avx.cs
來源:
Avx.cs
來源:
Avx.cs

void _mm256_store_si256 (__m256i * mem_addr, __m256i a)

MOVDQA m256, ymm

public:
 static void StoreAligned(System::UInt32* address, System::Runtime::Intrinsics::Vector256<System::UInt32> source);
public static void StoreAligned (uint* address, System.Runtime.Intrinsics.Vector256<uint> source);
static member StoreAligned : nativeptr<uint32> * System.Runtime.Intrinsics.Vector256<uint32> -> unit

參數

address
UInt32*
source
Vector256<UInt32>

適用於

StoreAligned(UInt64*, Vector256<UInt64>)

來源:
Avx.cs
來源:
Avx.cs
來源:
Avx.cs

void _mm256_store_si256 (__m256i * mem_addr, __m256i a)

MOVDQA m256, ymm

public:
 static void StoreAligned(System::UInt64* address, System::Runtime::Intrinsics::Vector256<System::UInt64> source);
public static void StoreAligned (ulong* address, System.Runtime.Intrinsics.Vector256<ulong> source);
static member StoreAligned : nativeptr<uint64> * System.Runtime.Intrinsics.Vector256<uint64> -> unit

參數

address
UInt64*
source
Vector256<UInt64>

適用於

StoreAligned(SByte*, Vector256<SByte>)

來源:
Avx.cs
來源:
Avx.cs
來源:
Avx.cs

void _mm256_store_si256 (__m256i * mem_addr, __m256i a)

MOVDQA m256, ymm

public:
 static void StoreAligned(System::SByte* address, System::Runtime::Intrinsics::Vector256<System::SByte> source);
public static void StoreAligned (sbyte* address, System.Runtime.Intrinsics.Vector256<sbyte> source);
static member StoreAligned : nativeptr<sbyte> * System.Runtime.Intrinsics.Vector256<sbyte> -> unit

參數

address
SByte*
source
Vector256<SByte>

適用於

StoreAligned(Double*, Vector256<Double>)

來源:
Avx.cs
來源:
Avx.cs
來源:
Avx.cs

void _mm256_store_pd (double * mem_addr, __m256d a)

VMOVAPD m256, ymm

public:
 static void StoreAligned(double* address, System::Runtime::Intrinsics::Vector256<double> source);
public static void StoreAligned (double* address, System.Runtime.Intrinsics.Vector256<double> source);
static member StoreAligned : nativeptr<double> * System.Runtime.Intrinsics.Vector256<double> -> unit

參數

address
Double*
source
Vector256<Double>

適用於

StoreAligned(Int32*, Vector256<Int32>)

來源:
Avx.cs
來源:
Avx.cs
來源:
Avx.cs

void _mm256_store_si256 (__m256i * mem_addr, __m256i a)

MOVDQA m256, ymm

public:
 static void StoreAligned(int* address, System::Runtime::Intrinsics::Vector256<int> source);
public static void StoreAligned (int* address, System.Runtime.Intrinsics.Vector256<int> source);
static member StoreAligned : nativeptr<int> * System.Runtime.Intrinsics.Vector256<int> -> unit

參數

address
Int32*
source
Vector256<Int32>

適用於

StoreAligned(Int16*, Vector256<Int16>)

來源:
Avx.cs
來源:
Avx.cs
來源:
Avx.cs

void _mm256_store_si256 (__m256i * mem_addr, __m256i a)

MOVDQA m256, ymm

public:
 static void StoreAligned(short* address, System::Runtime::Intrinsics::Vector256<short> source);
public static void StoreAligned (short* address, System.Runtime.Intrinsics.Vector256<short> source);
static member StoreAligned : nativeptr<int16> * System.Runtime.Intrinsics.Vector256<int16> -> unit

參數

address
Int16*
source
Vector256<Int16>

適用於

StoreAligned(Byte*, Vector256<Byte>)

來源:
Avx.cs
來源:
Avx.cs
來源:
Avx.cs

void _mm256_store_si256 (__m256i * mem_addr, __m256i a)

MOVDQA m256, ymm

public:
 static void StoreAligned(System::Byte* address, System::Runtime::Intrinsics::Vector256<System::Byte> source);
public static void StoreAligned (byte* address, System.Runtime.Intrinsics.Vector256<byte> source);
static member StoreAligned : nativeptr<byte> * System.Runtime.Intrinsics.Vector256<byte> -> unit

參數

address
Byte*
source
Vector256<Byte>

適用於

StoreAligned(Int64*, Vector256<Int64>)

來源:
Avx.cs
來源:
Avx.cs
來源:
Avx.cs

void _mm256_store_si256 (__m256i * mem_addr, __m256i a)

MOVDQA m256, ymm

public:
 static void StoreAligned(long* address, System::Runtime::Intrinsics::Vector256<long> source);
public static void StoreAligned (long* address, System.Runtime.Intrinsics.Vector256<long> source);
static member StoreAligned : nativeptr<int64> * System.Runtime.Intrinsics.Vector256<int64> -> unit

參數

address
Int64*
source
Vector256<Int64>

適用於