Avx.StoreAligned 方法
定義
重要
部分資訊涉及發行前產品,在發行之前可能會有大幅修改。 Microsoft 對此處提供的資訊,不做任何明確或隱含的瑕疵擔保。
多載
StoreAligned(UInt16*, Vector256<UInt16>) |
void _mm256_store_si256 (__m256i * mem_addr, __m256i a) MOVDQA m256, ymm |
StoreAligned(Single*, Vector256<Single>) |
void _mm256_store_ps (float * mem_addr, __m256 a) VMOVAPS m256, ymm |
StoreAligned(UInt32*, Vector256<UInt32>) |
void _mm256_store_si256 (__m256i * mem_addr, __m256i a) MOVDQA m256, ymm |
StoreAligned(UInt64*, Vector256<UInt64>) |
void _mm256_store_si256 (__m256i * mem_addr, __m256i a) MOVDQA m256, ymm |
StoreAligned(SByte*, Vector256<SByte>) |
void _mm256_store_si256 (__m256i * mem_addr, __m256i a) MOVDQA m256, ymm |
StoreAligned(Double*, Vector256<Double>) |
void _mm256_store_pd (double * mem_addr, __m256d a) VMOVAPD m256, ymm |
StoreAligned(Int32*, Vector256<Int32>) |
void _mm256_store_si256 (__m256i * mem_addr, __m256i a) MOVDQA m256, ymm |
StoreAligned(Int16*, Vector256<Int16>) |
void _mm256_store_si256 (__m256i * mem_addr, __m256i a) MOVDQA m256, ymm |
StoreAligned(Byte*, Vector256<Byte>) |
void _mm256_store_si256 (__m256i * mem_addr, __m256i a) MOVDQA m256, ymm |
StoreAligned(Int64*, Vector256<Int64>) |
void _mm256_store_si256 (__m256i * mem_addr, __m256i a) MOVDQA m256, ymm |
StoreAligned(UInt16*, Vector256<UInt16>)
- 來源:
- Avx.cs
- 來源:
- Avx.cs
- 來源:
- Avx.cs
void _mm256_store_si256 (__m256i * mem_addr, __m256i a)
MOVDQA m256, ymm
public:
static void StoreAligned(System::UInt16* address, System::Runtime::Intrinsics::Vector256<System::UInt16> source);
public static void StoreAligned (ushort* address, System.Runtime.Intrinsics.Vector256<ushort> source);
static member StoreAligned : nativeptr<uint16> * System.Runtime.Intrinsics.Vector256<uint16> -> unit
參數
- address
- UInt16*
適用於
StoreAligned(Single*, Vector256<Single>)
- 來源:
- Avx.cs
- 來源:
- Avx.cs
- 來源:
- Avx.cs
void _mm256_store_ps (float * mem_addr, __m256 a)
VMOVAPS m256, ymm
public:
static void StoreAligned(float* address, System::Runtime::Intrinsics::Vector256<float> source);
public static void StoreAligned (float* address, System.Runtime.Intrinsics.Vector256<float> source);
static member StoreAligned : nativeptr<single> * System.Runtime.Intrinsics.Vector256<single> -> unit
參數
- address
- Single*
適用於
StoreAligned(UInt32*, Vector256<UInt32>)
- 來源:
- Avx.cs
- 來源:
- Avx.cs
- 來源:
- Avx.cs
void _mm256_store_si256 (__m256i * mem_addr, __m256i a)
MOVDQA m256, ymm
public:
static void StoreAligned(System::UInt32* address, System::Runtime::Intrinsics::Vector256<System::UInt32> source);
public static void StoreAligned (uint* address, System.Runtime.Intrinsics.Vector256<uint> source);
static member StoreAligned : nativeptr<uint32> * System.Runtime.Intrinsics.Vector256<uint32> -> unit
參數
- address
- UInt32*
適用於
StoreAligned(UInt64*, Vector256<UInt64>)
- 來源:
- Avx.cs
- 來源:
- Avx.cs
- 來源:
- Avx.cs
void _mm256_store_si256 (__m256i * mem_addr, __m256i a)
MOVDQA m256, ymm
public:
static void StoreAligned(System::UInt64* address, System::Runtime::Intrinsics::Vector256<System::UInt64> source);
public static void StoreAligned (ulong* address, System.Runtime.Intrinsics.Vector256<ulong> source);
static member StoreAligned : nativeptr<uint64> * System.Runtime.Intrinsics.Vector256<uint64> -> unit
參數
- address
- UInt64*
適用於
StoreAligned(SByte*, Vector256<SByte>)
- 來源:
- Avx.cs
- 來源:
- Avx.cs
- 來源:
- Avx.cs
void _mm256_store_si256 (__m256i * mem_addr, __m256i a)
MOVDQA m256, ymm
public:
static void StoreAligned(System::SByte* address, System::Runtime::Intrinsics::Vector256<System::SByte> source);
public static void StoreAligned (sbyte* address, System.Runtime.Intrinsics.Vector256<sbyte> source);
static member StoreAligned : nativeptr<sbyte> * System.Runtime.Intrinsics.Vector256<sbyte> -> unit
參數
- address
- SByte*
適用於
StoreAligned(Double*, Vector256<Double>)
- 來源:
- Avx.cs
- 來源:
- Avx.cs
- 來源:
- Avx.cs
void _mm256_store_pd (double * mem_addr, __m256d a)
VMOVAPD m256, ymm
public:
static void StoreAligned(double* address, System::Runtime::Intrinsics::Vector256<double> source);
public static void StoreAligned (double* address, System.Runtime.Intrinsics.Vector256<double> source);
static member StoreAligned : nativeptr<double> * System.Runtime.Intrinsics.Vector256<double> -> unit
參數
- address
- Double*
適用於
StoreAligned(Int32*, Vector256<Int32>)
- 來源:
- Avx.cs
- 來源:
- Avx.cs
- 來源:
- Avx.cs
void _mm256_store_si256 (__m256i * mem_addr, __m256i a)
MOVDQA m256, ymm
public:
static void StoreAligned(int* address, System::Runtime::Intrinsics::Vector256<int> source);
public static void StoreAligned (int* address, System.Runtime.Intrinsics.Vector256<int> source);
static member StoreAligned : nativeptr<int> * System.Runtime.Intrinsics.Vector256<int> -> unit
參數
- address
- Int32*
適用於
StoreAligned(Int16*, Vector256<Int16>)
- 來源:
- Avx.cs
- 來源:
- Avx.cs
- 來源:
- Avx.cs
void _mm256_store_si256 (__m256i * mem_addr, __m256i a)
MOVDQA m256, ymm
public:
static void StoreAligned(short* address, System::Runtime::Intrinsics::Vector256<short> source);
public static void StoreAligned (short* address, System.Runtime.Intrinsics.Vector256<short> source);
static member StoreAligned : nativeptr<int16> * System.Runtime.Intrinsics.Vector256<int16> -> unit
參數
- address
- Int16*
適用於
StoreAligned(Byte*, Vector256<Byte>)
- 來源:
- Avx.cs
- 來源:
- Avx.cs
- 來源:
- Avx.cs
void _mm256_store_si256 (__m256i * mem_addr, __m256i a)
MOVDQA m256, ymm
public:
static void StoreAligned(System::Byte* address, System::Runtime::Intrinsics::Vector256<System::Byte> source);
public static void StoreAligned (byte* address, System.Runtime.Intrinsics.Vector256<byte> source);
static member StoreAligned : nativeptr<byte> * System.Runtime.Intrinsics.Vector256<byte> -> unit
參數
- address
- Byte*
適用於
StoreAligned(Int64*, Vector256<Int64>)
- 來源:
- Avx.cs
- 來源:
- Avx.cs
- 來源:
- Avx.cs
void _mm256_store_si256 (__m256i * mem_addr, __m256i a)
MOVDQA m256, ymm
public:
static void StoreAligned(long* address, System::Runtime::Intrinsics::Vector256<long> source);
public static void StoreAligned (long* address, System.Runtime.Intrinsics.Vector256<long> source);
static member StoreAligned : nativeptr<int64> * System.Runtime.Intrinsics.Vector256<int64> -> unit
參數
- address
- Int64*