RealProxy.InitializeServerObject(IConstructionCallMessage) 方法
定義
重要
部分資訊涉及發行前產品,在發行之前可能會有大幅修改。 Microsoft 對此處提供的資訊,不做任何明確或隱含的瑕疵擔保。
初始化遠端物件 (Type 的目前執行個體用指定的 RealProxy 來表示) 的物件 IConstructionCallMessage 的新執行個體。
public:
System::Runtime::Remoting::Activation::IConstructionReturnMessage ^ InitializeServerObject(System::Runtime::Remoting::Activation::IConstructionCallMessage ^ ctorMsg);
public System.Runtime.Remoting.Activation.IConstructionReturnMessage InitializeServerObject (System.Runtime.Remoting.Activation.IConstructionCallMessage ctorMsg);
[System.Runtime.InteropServices.ComVisible(true)]
public System.Runtime.Remoting.Activation.IConstructionReturnMessage InitializeServerObject (System.Runtime.Remoting.Activation.IConstructionCallMessage ctorMsg);
[System.Runtime.InteropServices.ComVisible(true)]
[System.Security.SecurityCritical]
public System.Runtime.Remoting.Activation.IConstructionReturnMessage InitializeServerObject (System.Runtime.Remoting.Activation.IConstructionCallMessage ctorMsg);
member this.InitializeServerObject : System.Runtime.Remoting.Activation.IConstructionCallMessage -> System.Runtime.Remoting.Activation.IConstructionReturnMessage
[<System.Runtime.InteropServices.ComVisible(true)>]
member this.InitializeServerObject : System.Runtime.Remoting.Activation.IConstructionCallMessage -> System.Runtime.Remoting.Activation.IConstructionReturnMessage
[<System.Runtime.InteropServices.ComVisible(true)>]
[<System.Security.SecurityCritical>]
member this.InitializeServerObject : System.Runtime.Remoting.Activation.IConstructionCallMessage -> System.Runtime.Remoting.Activation.IConstructionReturnMessage
Public Function InitializeServerObject (ctorMsg As IConstructionCallMessage) As IConstructionReturnMessage
參數
- ctorMsg
- IConstructionCallMessage
建構呼叫訊息,其中包含目前 RealProxy 所表示之遠端物件的新執行個體的建構函式參數。 可以是 null
。
傳回
建構要求的結果。
- 屬性
例外狀況
目前的呼叫端沒有 UnmanagedCode 權限。
範例
virtual IMessage^ Invoke( IMessage^ myMessage ) override
{
Console::WriteLine( "MyProxy 'Invoke method' Called..." );
if ( dynamic_cast<IMethodCallMessage^>(myMessage) )
{
Console::WriteLine( "IMethodCallMessage*" );
}
if ( dynamic_cast<IMethodReturnMessage^>(myMessage) )
{
Console::WriteLine( "IMethodReturnMessage*" );
}
if ( dynamic_cast<IConstructionCallMessage^>(myMessage) )
{
// Initialize a new instance of remote object
IConstructionReturnMessage^ myIConstructionReturnMessage = this->InitializeServerObject( static_cast<IConstructionCallMessage^>(myMessage) );
ConstructionResponse^ constructionResponse = gcnew ConstructionResponse( nullptr,static_cast<IMethodCallMessage^>(myMessage) );
return constructionResponse;
}
IDictionary^ myIDictionary = myMessage->Properties;
IMessage^ returnMessage;
myIDictionary[ "__Uri" ] = myUri;
// Synchronously dispatch messages to server.
returnMessage = ChannelServices::SyncDispatchMessage( myMessage );
// Pushing return value and OUT parameters back onto stack.
IMethodReturnMessage^ myMethodReturnMessage = dynamic_cast<IMethodReturnMessage^>(returnMessage);
return returnMessage;
}
public override IMessage Invoke(IMessage myMessage)
{
Console.WriteLine("MyProxy 'Invoke method' Called...");
if (myMessage is IMethodCallMessage)
{
Console.WriteLine("IMethodCallMessage");
}
if (myMessage is IMethodReturnMessage)
{
Console.WriteLine("IMethodReturnMessage");
}
if (myMessage is IConstructionCallMessage)
{
// Initialize a new instance of remote object
IConstructionReturnMessage myIConstructionReturnMessage =
this.InitializeServerObject((IConstructionCallMessage)myMessage);
ConstructionResponse constructionResponse = new
ConstructionResponse(null,(IMethodCallMessage) myMessage);
return constructionResponse;
}
IDictionary myIDictionary = myMessage.Properties;
IMessage returnMessage;
myIDictionary["__Uri"] = myUri;
// Synchronously dispatch messages to server.
returnMessage = ChannelServices.SyncDispatchMessage(myMessage);
// Pushing return value and OUT parameters back onto stack.
IMethodReturnMessage myMethodReturnMessage = (IMethodReturnMessage)returnMessage;
return returnMessage;
}
Public Overrides Function Invoke(myMessage As IMessage) As IMessage
Console.WriteLine("MyProxy 'Invoke method' Called...")
If TypeOf myMessage Is IMethodCallMessage Then
Console.WriteLine("IMethodCallMessage")
End If
If TypeOf myMessage Is IMethodReturnMessage Then
Console.WriteLine("IMethodReturnMessage")
End If
If TypeOf myMessage Is IConstructionCallMessage Then
' Initialize a new instance of remote object
Dim myIConstructionReturnMessage As IConstructionReturnMessage = _
Me.InitializeServerObject(CType(myMessage, IConstructionCallMessage))
Dim constructionResponse As _
New ConstructionResponse(Nothing, CType(myMessage, IMethodCallMessage))
Return constructionResponse
End If
Dim myIDictionary As IDictionary = myMessage.Properties
Dim returnMessage As IMessage
myIDictionary("__Uri") = myUri
' Synchronously dispatch messages to server.
returnMessage = ChannelServices.SyncDispatchMessage(myMessage)
' Pushing return value and OUT parameters back onto stack.
Dim myMethodReturnMessage As IMethodReturnMessage = _
CType(returnMessage, IMethodReturnMessage)
Return returnMessage
End Function 'Invoke
備註
ctorMsg
如果參數為 null
,則 InitializeServerObject 方法會針對目前 RealProxy 所表示之遠端物件的新實例呼叫無參數建構函式。