ObjectManager.RegisterObject Method
Definition
Important
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Registers an object as it is deserialized.
Overloads
RegisterObject(Object, Int64) |
Registers an object as it is deserialized, associating it with |
RegisterObject(Object, Int64, SerializationInfo) |
Registers an object as it is deserialized, associating it with |
RegisterObject(Object, Int64, SerializationInfo, Int64, MemberInfo) |
Registers a member of an object as it is deserialized, associating it with |
RegisterObject(Object, Int64, SerializationInfo, Int64, MemberInfo, Int32[]) |
Registers a member of an array contained in an object while it is deserialized, associating it with |
RegisterObject(Object, Int64)
- Source:
- ObjectManager.cs
- Source:
- ObjectManager.cs
- Source:
- ObjectManager.cs
- Source:
- ObjectManager.cs
Registers an object as it is deserialized, associating it with objectID
.
public:
virtual void RegisterObject(System::Object ^ obj, long objectID);
public virtual void RegisterObject (object obj, long objectID);
[System.Security.SecurityCritical]
public virtual void RegisterObject (object obj, long objectID);
abstract member RegisterObject : obj * int64 -> unit
override this.RegisterObject : obj * int64 -> unit
[<System.Security.SecurityCritical>]
abstract member RegisterObject : obj * int64 -> unit
override this.RegisterObject : obj * int64 -> unit
Public Overridable Sub RegisterObject (obj As Object, objectID As Long)
Parameters
- obj
- Object
The object to register.
- objectID
- Int64
The ID of the object to register.
- Attributes
Exceptions
The obj
parameter is null
.
The objectID
parameter is less than or equal to zero.
The objectID
has already been registered for an object other than obj
.
Remarks
ObjectManager retains information about both the object and its ID. Later during deserialization, GetObject can be used to determine whether a particular object ID has already been deserialized, or whether it is a forward reference to an object that has not yet been deserialized.
Applies to
RegisterObject(Object, Int64, SerializationInfo)
- Source:
- ObjectManager.cs
- Source:
- ObjectManager.cs
- Source:
- ObjectManager.cs
- Source:
- ObjectManager.cs
Registers an object as it is deserialized, associating it with objectID
, and recording the SerializationInfo used with it.
public:
void RegisterObject(System::Object ^ obj, long objectID, System::Runtime::Serialization::SerializationInfo ^ info);
public void RegisterObject (object obj, long objectID, System.Runtime.Serialization.SerializationInfo info);
[System.Security.SecurityCritical]
public void RegisterObject (object obj, long objectID, System.Runtime.Serialization.SerializationInfo info);
member this.RegisterObject : obj * int64 * System.Runtime.Serialization.SerializationInfo -> unit
[<System.Security.SecurityCritical>]
member this.RegisterObject : obj * int64 * System.Runtime.Serialization.SerializationInfo -> unit
Public Sub RegisterObject (obj As Object, objectID As Long, info As SerializationInfo)
Parameters
- obj
- Object
The object to register.
- objectID
- Int64
The ID of the object to register.
- info
- SerializationInfo
The SerializationInfo used if obj
implements ISerializable or has a ISerializationSurrogate. info
will be completed with any required fixup information and then passed to the required object when that object is completed.
- Attributes
Exceptions
The obj
parameter is null
.
The objectID
parameter is less than or equal to zero.
The objectID
has already been registered for an object other than obj
.
Remarks
ObjectManager retains the information about both the object and its ID. Later during deserialization, you can use GetObject to discover whether a particular object ID has already been deserialized, or if it is a forward reference to an object that has not yet been deserialized.
Applies to
RegisterObject(Object, Int64, SerializationInfo, Int64, MemberInfo)
- Source:
- ObjectManager.cs
- Source:
- ObjectManager.cs
- Source:
- ObjectManager.cs
- Source:
- ObjectManager.cs
Registers a member of an object as it is deserialized, associating it with objectID
, and recording the SerializationInfo.
public:
void RegisterObject(System::Object ^ obj, long objectID, System::Runtime::Serialization::SerializationInfo ^ info, long idOfContainingObj, System::Reflection::MemberInfo ^ member);
public void RegisterObject (object obj, long objectID, System.Runtime.Serialization.SerializationInfo? info, long idOfContainingObj, System.Reflection.MemberInfo? member);
public void RegisterObject (object obj, long objectID, System.Runtime.Serialization.SerializationInfo info, long idOfContainingObj, System.Reflection.MemberInfo member);
[System.Security.SecurityCritical]
public void RegisterObject (object obj, long objectID, System.Runtime.Serialization.SerializationInfo info, long idOfContainingObj, System.Reflection.MemberInfo member);
member this.RegisterObject : obj * int64 * System.Runtime.Serialization.SerializationInfo * int64 * System.Reflection.MemberInfo -> unit
[<System.Security.SecurityCritical>]
member this.RegisterObject : obj * int64 * System.Runtime.Serialization.SerializationInfo * int64 * System.Reflection.MemberInfo -> unit
Public Sub RegisterObject (obj As Object, objectID As Long, info As SerializationInfo, idOfContainingObj As Long, member As MemberInfo)
Parameters
- obj
- Object
The object to register.
- objectID
- Int64
The ID of the object to register.
- info
- SerializationInfo
The SerializationInfo used if obj
implements ISerializable or has a ISerializationSurrogate. info
will be completed with any required fixup information and then passed to the required object when that object is completed.
- idOfContainingObj
- Int64
The ID of the object that contains obj
. This parameter is required only if obj
is a value type.
- member
- MemberInfo
The field in the containing object where obj
exists. This parameter has meaning only if obj
is a value type.
- Attributes
Exceptions
The obj
parameter is null
.
The objectID
parameter is less than or equal to zero.
The objectID
has already been registered for an object other than obj
, or member
is not a FieldInfo and member
is not null
.
Remarks
You need to provide the member
and idOfContainingObj
parameters if obj
is a ValueType because of the way fixups are performed on ValueType objects. The space to store the information for a ValueType is allocated inline with its containing object. However, when the ValueType is boxed to be registered with the ObjectManager, it loses the connection with its containing object. To guarantee that fixups occur in the instance of the ValueType stored in the containing object and not in the boxed instance, the ObjectManager retains some additional information.
ObjectManager retains information about both the object and its ID. Later during deserialization, GetObject can be used to discover whether a particular object ID has already been deserialized, or whether it is a forward reference to an object not yet deserialized.
Applies to
RegisterObject(Object, Int64, SerializationInfo, Int64, MemberInfo, Int32[])
- Source:
- ObjectManager.cs
- Source:
- ObjectManager.cs
- Source:
- ObjectManager.cs
- Source:
- ObjectManager.cs
Registers a member of an array contained in an object while it is deserialized, associating it with objectID
, and recording the SerializationInfo.
public:
void RegisterObject(System::Object ^ obj, long objectID, System::Runtime::Serialization::SerializationInfo ^ info, long idOfContainingObj, System::Reflection::MemberInfo ^ member, cli::array <int> ^ arrayIndex);
public void RegisterObject (object obj, long objectID, System.Runtime.Serialization.SerializationInfo? info, long idOfContainingObj, System.Reflection.MemberInfo? member, int[]? arrayIndex);
public void RegisterObject (object obj, long objectID, System.Runtime.Serialization.SerializationInfo info, long idOfContainingObj, System.Reflection.MemberInfo member, int[] arrayIndex);
[System.Security.SecurityCritical]
public void RegisterObject (object obj, long objectID, System.Runtime.Serialization.SerializationInfo info, long idOfContainingObj, System.Reflection.MemberInfo member, int[] arrayIndex);
member this.RegisterObject : obj * int64 * System.Runtime.Serialization.SerializationInfo * int64 * System.Reflection.MemberInfo * int[] -> unit
[<System.Security.SecurityCritical>]
member this.RegisterObject : obj * int64 * System.Runtime.Serialization.SerializationInfo * int64 * System.Reflection.MemberInfo * int[] -> unit
Public Sub RegisterObject (obj As Object, objectID As Long, info As SerializationInfo, idOfContainingObj As Long, member As MemberInfo, arrayIndex As Integer())
Parameters
- obj
- Object
The object to register.
- objectID
- Int64
The ID of the object to register.
- info
- SerializationInfo
The SerializationInfo used if obj
implements ISerializable or has a ISerializationSurrogate. info
will be completed with any required fixup information and then passed to the required object when that object is completed.
- idOfContainingObj
- Int64
The ID of the object that contains obj
. This parameter is required only if obj
is a value type.
- member
- MemberInfo
The field in the containing object where obj
exists. This parameter has meaning only if obj
is a value type.
- arrayIndex
- Int32[]
If obj
is a ValueType and a member of an array, arrayIndex
contains the index within that array where obj
exists. arrayIndex
is ignored if obj
is not both a ValueType and a member of an array.
- Attributes
Exceptions
The obj
parameter is null
.
The objectID
parameter is less than or equal to zero.
The objectID
has already been registered for an object other than obj
, or member
is not a FieldInfo and member
isn't null
.
Remarks
You need to provide the member
and idOfContainingObj
parameters if obj
is a ValueType because of the way fixups are performed on ValueType objects. The space to store the information for a ValueType is allocated inline with its containing object. However, when the ValueType is boxed to be registered with the ObjectManager, it loses the connection with its containing object. To guarantee that fixups occur in the instance of the ValueType stored in the containing object and not in the boxed instance, the ObjectManager retains some additional information.
ObjectManager retains information about both the object and its ID. Later during deserialization, GetObject can be used to discover whether a particular object ID has already been deserialized, or whether it is a forward reference to an object not yet deserialized.