SerializationInfo.GetValue(String, Type) 方法
定義
重要
部分資訊涉及發行前產品,在發行之前可能會有大幅修改。 Microsoft 對此處提供的資訊,不做任何明確或隱含的瑕疵擔保。
從 SerializationInfo 存放區擷取值。
public:
System::Object ^ GetValue(System::String ^ name, Type ^ type);
public object? GetValue (string name, Type type);
public object GetValue (string name, Type type);
member this.GetValue : string * Type -> obj
Public Function GetValue (name As String, type As Type) As Object
參數
- name
- String
與要擷取的值相關聯的名稱。
- type
- Type
要擷取之值的 Type。 如果儲存的值無法轉換為這個型別,則系統將擲回 InvalidCastException。
傳回
指定的 Type 的物件與 name
相關聯。
例外狀況
name
或 type
為 null
。
與 name
相關聯的數值無法轉換為 type
。
在目前的執行個體中找不到具有指定名稱的項目。
範例
下列程式碼範例示範如何使用 GetValue 方法:
// A serializable LinkedList example. For the full LinkedList implementation
// see the Serialization sample.
[Serializable]
ref class LinkedList: public ISerializable
{
private:
Node^ m_head;
Node^ m_tail;
// Serializes the object.
public:
virtual void GetObjectData( SerializationInfo^ info, StreamingContext /*context*/ )
{
// Stores the m_head and m_tail references in the SerializationInfo info.
info->AddValue( "head", m_head, m_head->GetType() );
info->AddValue( "tail", m_tail, m_tail->GetType() );
}
// Constructor that is called automatically during deserialization.
private:
// Reconstructs the object from the information in SerializationInfo info
LinkedList( SerializationInfo^ info, StreamingContext /*context*/ )
{
Node^ temp = gcnew Node( 0 );
// Retrieves the values of Type temp.GetType() from SerializationInfo info
m_head = dynamic_cast<Node^>(info->GetValue( "head", temp->GetType() ));
m_tail = dynamic_cast<Node^>(info->GetValue( "tail", temp->GetType() ));
}
};
// A serializable LinkedList example. For the full LinkedList implementation
// see the Serialization sample.
[Serializable()]
class LinkedList: ISerializable {
public static void Main() {}
Node m_head = null;
Node m_tail = null;
// Serializes the object.
public void GetObjectData(SerializationInfo info, StreamingContext context){
// Stores the m_head and m_tail references in the SerializationInfo info.
info.AddValue("head", m_head, m_head.GetType());
info.AddValue("tail", m_tail, m_tail.GetType());
}
// Constructor that is called automatically during deserialization.
// Reconstructs the object from the information in SerializationInfo info
private LinkedList(SerializationInfo info, StreamingContext context)
{
Node temp = new Node(0);
// Retrieves the values of Type temp.GetType() from SerializationInfo info
m_head = (Node)info.GetValue("head", temp.GetType());
m_tail = (Node)info.GetValue("tail", temp.GetType());
}
}
' A serializable LinkedList example. For the full LinkedList implementation
' see the Serialization sample.
<Serializable()> Class LinkedList
Implements ISerializable
Public Shared Sub Main()
End Sub
Private m_head As Node = Nothing
Private m_tail As Node = Nothing
' Serializes the object.
Public Sub GetObjectData(info As SerializationInfo, _
context As StreamingContext) Implements ISerializable.GetObjectData
' Stores the m_head and m_tail references in the SerializationInfo info.
info.AddValue("head", m_head, m_head.GetType())
info.AddValue("tail", m_tail, m_tail.GetType())
End Sub
' Constructor that is called automatically during deserialization.
' Reconstructs the object from the information in SerializationInfo info.
Private Sub New(info As SerializationInfo, context As StreamingContext)
Dim temp As New Node(0)
' Retrieves the values of Type temp.GetType() from SerializationInfo info.
m_head = CType(info.GetValue("head", temp.GetType()), Node)
m_tail = CType(info.GetValue("tail", temp.GetType()), Node)
End Sub
End Class
備註
如果 儲存在 中的資料 SerializationInfo 屬於所要求的類型 (或其其中一個衍生類別) ,則會直接傳回該值。 否則會 IFormatterConverter.Convert 呼叫 ,將它轉換成適當的類型。
方法傳 GetValue 回的值一律可以安全地轉換成 參數中指定的 type
型別。