MaskGenerationMethod 類別
定義
重要
部分資訊涉及發行前產品,在發行之前可能會有大幅修改。 Microsoft 對此處提供的資訊,不做任何明確或隱含的瑕疵擔保。
代表必須從中衍生所有遮罩產生器演算法的抽象類別。
public ref class MaskGenerationMethod abstract
[System.Runtime.Versioning.UnsupportedOSPlatform("browser")]
public abstract class MaskGenerationMethod
public abstract class MaskGenerationMethod
[System.Runtime.InteropServices.ComVisible(true)]
public abstract class MaskGenerationMethod
[<System.Runtime.Versioning.UnsupportedOSPlatform("browser")>]
type MaskGenerationMethod = class
type MaskGenerationMethod = class
[<System.Runtime.InteropServices.ComVisible(true)>]
type MaskGenerationMethod = class
Public MustInherit Class MaskGenerationMethod
- 繼承
-
MaskGenerationMethod
- 衍生
- 屬性
範例
下列程式代碼範例示範如何衍生自 MaskGenerationMethod 類別。
#using <System.dll>
using namespace System;
using namespace System::Security::Cryptography;
namespace Contoso
{
ref class MaskGenerator: MaskGenerationMethod
{
private:
String^ hashNameValue;
public:
// Initialize a mask to encrypt using the SHA256 algorithm.
MaskGenerator()
{
hashNameValue = "SHA256";
}
// Create a mask with the specified seed.
virtual array<Byte>^ GenerateMask(array<Byte>^ seed, int maskLength) override
{
HashAlgorithm^ hash;
array<Byte>^ rgbCounter = gcnew array<Byte>(4);
array<Byte>^ targetRgb = gcnew array<Byte>(maskLength);
UInt32 counter = 0;
for (int inc = 0; inc < targetRgb->Length; )
{
ConvertIntToByteArray(counter++, rgbCounter);
hash = (HashAlgorithm^)CryptoConfig::CreateFromName(
hashNameValue);
array<Byte>^ temp = gcnew array<Byte>(
4 + seed->Length);
Buffer::BlockCopy(rgbCounter, 0, temp, 0, 4);
Buffer::BlockCopy(seed, 0, temp, 4, seed->Length);
hash->ComputeHash(temp);
if (targetRgb->Length - inc > hash->HashSize / 8)
{
Buffer::BlockCopy(hash->Hash, 0, targetRgb, inc,
hash->Hash->Length);
}
else
{
Buffer::BlockCopy(hash->Hash, 0, targetRgb, inc,
targetRgb->Length - inc);
}
inc += hash->Hash->Length;
}
return targetRgb;
}
private:
// Convert the specified integer to the byte array.
void ConvertIntToByteArray(UInt32 source,
array<Byte>^ targetBytes)
{
UInt32 remainder;
int inc = 0;
// Clear the array prior to filling it.
Array::Clear(targetBytes, 0, targetBytes->Length);
while (source > 0)
{
remainder = source % 256;
targetBytes[ 3 - inc ] = (Byte)remainder;
source = (source - remainder) / 256;
inc++;
}
}
};
// This class demonstrates how to create the MaskGenerator class
// and call its GenerateMask member.
ref class MaskGeneratorImpl
{
public:
void static Work()
{
array<Byte>^ seed = gcnew array<Byte>(4){
0x01,0x02,0x03,0x04};
int length = 16;
MaskGenerator^ maskGenerator = gcnew MaskGenerator;
array<Byte>^ mask = maskGenerator->GenerateMask(seed,
length);
Console::WriteLine("Generated the following mask:");
Console::WriteLine(System::Text::Encoding::
ASCII::get()->GetString(mask));
Console::WriteLine("This sample completed successfully;"
" press Enter to exit.");
Console::ReadLine();
}
};
}
void main()
{
Contoso::MaskGeneratorImpl::Work();
}
//
// This sample produces the following output:
//
// Generated the following mask:
// ?"TFd(?~OtO?
// This sample completed successfully; press Enter to exit.
using System;
using System.Security.Cryptography;
namespace Contoso
{
class MaskGenerator : System.Security.Cryptography.MaskGenerationMethod
{
private String HashNameValue;
// Initialize a mask to encrypt using the SHA256 algorithm.
public MaskGenerator()
{
HashNameValue = "SHA256";
}
// Create a mask with the specified seed.
override public byte[] GenerateMask(byte[] seed, int maskLength)
{
HashAlgorithm hash;
byte[] rgbCounter = new byte[4];
byte[] targetRgb = new byte[maskLength];
uint counter = 0;
for (int inc = 0; inc < targetRgb.Length; )
{
ConvertIntToByteArray(counter++, ref rgbCounter);
hash = (HashAlgorithm)
CryptoConfig.CreateFromName(HashNameValue);
byte[] temp = new byte[4 + seed.Length];
Buffer.BlockCopy(rgbCounter, 0, temp, 0, 4);
Buffer.BlockCopy(seed, 0, temp, 4, seed.Length);
hash.ComputeHash(temp);
if (targetRgb.Length - inc > hash.HashSize/8)
{
Buffer.BlockCopy(
hash.Hash,
0,
targetRgb,
inc,
hash.Hash.Length);
}
else
{
Buffer.BlockCopy(
hash.Hash,
0,
targetRgb,
inc,
targetRgb.Length - inc);
}
inc += hash.Hash.Length;
}
return targetRgb;
}
// Convert the specified integer to the byte array.
private void ConvertIntToByteArray(
uint sourceInt,
ref byte[] targetBytes)
{
uint remainder;
int inc = 0;
// Clear the array prior to filling it.
Array.Clear(targetBytes, 0, targetBytes.Length);
while (sourceInt > 0)
{
remainder = sourceInt % 256;
targetBytes[3 - inc] = (byte) remainder;
sourceInt = (sourceInt - remainder)/256;
inc++;
}
}
}
// This class demonstrates how to create the MaskGenerator class
// and call its GenerateMask member.
class MaskGeneratorImpl
{
public static void Main(string[] args)
{
byte[] seed = new byte[] {0x01, 0x02, 0x03, 0x04};
int length = 16;
MaskGenerator maskGenerator = new MaskGenerator();
byte[] mask = maskGenerator.GenerateMask(seed, length);
Console.WriteLine("Generated the following mask:");
Console.WriteLine(System.Text.Encoding.ASCII.GetString(mask));
Console.WriteLine("This sample completed successfully; " +
"press Enter to exit.");
Console.ReadLine();
}
}
}
//
// This sample produces the following output:
//
// Generated the following mask:
// ?"TFd(?~OtO?
// This sample completed successfully; press Enter to exit.
Imports System.Security.Cryptography
Public Class MaskGenerator
Inherits System.Security.Cryptography.MaskGenerationMethod
Private HashNameValue As String
' Initialize a mask to encrypt using the SHA256 algorithm.
Public Sub New()
HashNameValue = "SHA256"
End Sub
' Create a mask with the specified seed.
Public Overrides Function GenerateMask( _
ByVal seed() As Byte, _
ByVal maskLength As Integer) As Byte()
Dim hash As HashAlgorithm
Dim rgbCounter(4) As Byte
Dim targetRgb(maskLength) As Byte
Dim counter As Integer
For inc As Int16 = 0 To targetRgb.Length
ConvertIntToByteArray(counter + 1, rgbCounter)
hash = CType( _
CryptoConfig.CreateFromName(HashNameValue), _
HashAlgorithm)
Dim temp(4 + seed.Length) As Byte
Buffer.BlockCopy(rgbCounter, 0, temp, 0, 4)
Buffer.BlockCopy(seed, 0, temp, 4, seed.Length)
hash.ComputeHash(temp)
If (targetRgb.Length - inc > hash.HashSize / 8) Then
Buffer.BlockCopy( _
hash.Hash, 0, targetRgb, inc, hash.Hash.Length)
Else
Buffer.BlockCopy( _
hash.Hash, 0, targetRgb, inc, targetRgb.Length - inc)
End If
inc += hash.Hash.Length
Next
Return targetRgb
End Function
' Convert the specified integer to the byte array.
Private Sub ConvertIntToByteArray( _
ByVal sourceInt As Integer, _
ByRef targetBytes() As Byte)
Dim remainder As Integer
Dim inc As Int16 = 0
' Clear the array prior to filling it.
Array.Clear(targetBytes, 0, targetBytes.Length)
While (sourceInt > 0)
remainder = sourceInt Mod 256
targetBytes(3 - inc) = CType(remainder, Byte)
sourceInt = (sourceInt - remainder) / 256
inc = inc + 1
End While
End Sub
End Class
Public Class Form1
Inherits System.Windows.Forms.Form
' Event handler for Run button.
Private Sub Button1_Click( _
ByVal sender As System.Object, _
ByVal e As System.EventArgs) Handles Button1.Click
tbxOutput.Cursor = Cursors.WaitCursor
tbxOutput.Text = ""
Dim seed() As Byte = {&H1, &H2, &H3, &H4}
Dim length As Int16 = 16
Dim maskGenerator As New MaskGenerator
Dim mask() As Byte = maskGenerator.GenerateMask(seed, length)
tbxOutput.AppendText("Generated the following mask:")
tbxOutput.AppendText(System.Text.Encoding.ASCII.GetString(mask))
' Align interface and conclude application.
tbxOutput.AppendText(vbCrLf + "This sample completed" + _
"successfully; press Exit to continue.")
tbxOutput.Cursor = Cursors.Default
End Sub
' Event handler for Exit button.
Private Sub Button2_Click( _
ByVal sender As System.Object, _
ByVal e As System.EventArgs) Handles Button2.Click
Application.Exit()
End Sub
#Region " Windows Form Designer generated code "
Public Sub New()
MyBase.New()
'This call is required by the Windows Form Designer.
InitializeComponent()
'Add any initialization after the InitializeComponent() call
End Sub
'Form overrides dispose to clean up the component list.
Protected Overloads Overrides Sub Dispose(ByVal disposing As Boolean)
If disposing Then
If Not (components Is Nothing) Then
components.Dispose()
End If
End If
MyBase.Dispose(disposing)
End Sub
'Required by the Windows Form Designer
Private components As System.ComponentModel.IContainer
'NOTE: The following procedure is required by the Windows Form Designer
'It can be modified using the Windows Form Designer.
'Do not modify it using the code editor.
Friend WithEvents Panel2 As System.Windows.Forms.Panel
Friend WithEvents Panel1 As System.Windows.Forms.Panel
Friend WithEvents Button1 As System.Windows.Forms.Button
Friend WithEvents Button2 As System.Windows.Forms.Button
Friend WithEvents tbxOutput As System.Windows.Forms.RichTextBox
<System.Diagnostics.DebuggerStepThrough()> _
Private Sub InitializeComponent()
Me.Panel2 = New System.Windows.Forms.Panel
Me.Button1 = New System.Windows.Forms.Button
Me.Button2 = New System.Windows.Forms.Button
Me.Panel1 = New System.Windows.Forms.Panel
Me.tbxOutput = New System.Windows.Forms.RichTextBox
Me.Panel2.SuspendLayout()
Me.Panel1.SuspendLayout()
Me.SuspendLayout()
'
'Panel2
'
Me.Panel2.Controls.Add(Me.Button1)
Me.Panel2.Controls.Add(Me.Button2)
Me.Panel2.Dock = System.Windows.Forms.DockStyle.Bottom
Me.Panel2.DockPadding.All = 20
Me.Panel2.Location = New System.Drawing.Point(0, 320)
Me.Panel2.Name = "Panel2"
Me.Panel2.Size = New System.Drawing.Size(616, 64)
Me.Panel2.TabIndex = 1
'
'Button1
'
Me.Button1.Dock = System.Windows.Forms.DockStyle.Right
Me.Button1.Font = New System.Drawing.Font( _
"Microsoft Sans Serif", _
9.0!, _
System.Drawing.FontStyle.Regular, _
System.Drawing.GraphicsUnit.Point, _
CType(0, Byte))
Me.Button1.Location = New System.Drawing.Point(446, 20)
Me.Button1.Name = "Button1"
Me.Button1.Size = New System.Drawing.Size(75, 24)
Me.Button1.TabIndex = 2
Me.Button1.Text = "&Run"
'
'Button2
'
Me.Button2.Dock = System.Windows.Forms.DockStyle.Right
Me.Button2.Font = New System.Drawing.Font( _
"Microsoft Sans Serif", _
9.0!, _
System.Drawing.FontStyle.Regular, _
System.Drawing.GraphicsUnit.Point, _
CType(0, Byte))
Me.Button2.Location = New System.Drawing.Point(521, 20)
Me.Button2.Name = "Button2"
Me.Button2.Size = New System.Drawing.Size(75, 24)
Me.Button2.TabIndex = 3
Me.Button2.Text = "E&xit"
'
'Panel1
'
Me.Panel1.Controls.Add(Me.tbxOutput)
Me.Panel1.Dock = System.Windows.Forms.DockStyle.Fill
Me.Panel1.DockPadding.All = 20
Me.Panel1.Location = New System.Drawing.Point(0, 0)
Me.Panel1.Name = "Panel1"
Me.Panel1.Size = New System.Drawing.Size(616, 320)
Me.Panel1.TabIndex = 2
'
'tbxOutput
'
Me.tbxOutput.AccessibleDescription = _
"Displays output from application."
Me.tbxOutput.AccessibleName = "Output textbox."
Me.tbxOutput.Dock = System.Windows.Forms.DockStyle.Fill
Me.tbxOutput.Location = New System.Drawing.Point(20, 20)
Me.tbxOutput.Name = "tbxOutput"
Me.tbxOutput.Size = New System.Drawing.Size(576, 280)
Me.tbxOutput.TabIndex = 1
Me.tbxOutput.Text = "Click the Run button to run the application."
'
'Form1
'
Me.AutoScaleBaseSize = New System.Drawing.Size(6, 15)
Me.ClientSize = New System.Drawing.Size(616, 384)
Me.Controls.Add(Me.Panel1)
Me.Controls.Add(Me.Panel2)
Me.Name = "Form1"
Me.Text = "MaskGenerationMethod"
Me.Panel2.ResumeLayout(False)
Me.Panel1.ResumeLayout(False)
Me.ResumeLayout(False)
End Sub
#End Region
End Class
'
' This sample produces the following output:
'
' Generated the following mask:~&*(uj98U(*UD989D
' This sample completedsuccessfully; press Exit to continue.
備註
密鑰交換演算法中使用的計算遮罩衍生類別 MaskGenerationMethod ,例如最佳非對稱加密填補 (OAEP) 。
這個類別只能由金鑰交換演演算法的實作用於遮罩產生。 應用程式程式代碼不會直接使用此類別。
建構函式
MaskGenerationMethod() |
初始化 MaskGenerationMethod 類別的新執行個體。 |
方法
Equals(Object) |
判斷指定的物件是否等於目前的物件。 (繼承來源 Object) |
GenerateMask(Byte[], Int32) |
在衍生類別中覆寫時,使用指定的隨機種子,產生指定長度的遮罩。 |
GetHashCode() |
做為預設雜湊函式。 (繼承來源 Object) |
GetType() |
取得目前執行個體的 Type。 (繼承來源 Object) |
MemberwiseClone() |
建立目前 Object 的淺層複製。 (繼承來源 Object) |
ToString() |
傳回代表目前物件的字串。 (繼承來源 Object) |