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ReaderWriterLock 類別

定義

定義鎖定,它支援單一寫入器和多重讀取器。

public ref class ReaderWriterLock sealed : System::Runtime::ConstrainedExecution::CriticalFinalizerObject
public ref class ReaderWriterLock sealed
public sealed class ReaderWriterLock : System.Runtime.ConstrainedExecution.CriticalFinalizerObject
public sealed class ReaderWriterLock
[System.Runtime.InteropServices.ComVisible(true)]
public sealed class ReaderWriterLock : System.Runtime.ConstrainedExecution.CriticalFinalizerObject
type ReaderWriterLock = class
    inherit CriticalFinalizerObject
type ReaderWriterLock = class
[<System.Runtime.InteropServices.ComVisible(true)>]
type ReaderWriterLock = class
    inherit CriticalFinalizerObject
Public NotInheritable Class ReaderWriterLock
Inherits CriticalFinalizerObject
Public NotInheritable Class ReaderWriterLock
繼承
ReaderWriterLock
繼承
ReaderWriterLock
屬性

範例

下列範例示範如何使用 ReaderWriterLock 來保護共用資源、名為 resource 的整數值,由多個執行緒同時讀取和寫入。 請注意,會在類別層級宣告 , ReaderWriterLock 讓所有線程都能看見它。

// This example shows a ReaderWriterLock protecting a shared
// resource that is read concurrently and written exclusively
// by multiple threads.
// The complete code is located in the ReaderWriterLock
// class topic.
using namespace System;
using namespace System::Threading;
public ref class Test
{
public:

   // Declaring the ReaderWriterLock at the class level
   // makes it visible to all threads.
   static ReaderWriterLock^ rwl = gcnew ReaderWriterLock;

   // For this example, the shared resource protected by the
   // ReaderWriterLock is just an integer.
   static int resource = 0;

   literal int numThreads = 26;
   static bool running = true;

   // Statistics.
   static int readerTimeouts = 0;
   static int writerTimeouts = 0;
   static int reads = 0;
   static int writes = 0;
   static void ThreadProc()
   {
      Random^ rnd = gcnew Random;

      // As long as a thread runs, it randomly selects
      // various ways to read and write from the shared
      // resource. Each of the methods demonstrates one
      // or more features of ReaderWriterLock.
      while ( running )
      {
         double action = rnd->NextDouble();
         if ( action < .8 )
                  ReadFromResource( 10 );
         else
         if ( action < .81 )
                  ReleaseRestore( rnd, 50 );
         else
         if ( action < .90 )
                  UpgradeDowngrade( rnd, 100 );
         else
                  WriteToResource( rnd, 100 );
      }
   }


   // Shows how to request and release a reader lock, and
   // how to handle time-outs.
   static void ReadFromResource( int timeOut )
   {
      try
      {
         rwl->AcquireReaderLock( timeOut );
         try
         {

            // It is safe for this thread to read from
            // the shared resource.
            Display( String::Format( "reads resource value {0}", resource ) );
            Interlocked::Increment( reads );
         }
         finally
         {

            // Ensure that the lock is released.
            rwl->ReleaseReaderLock();
         }

      }
      catch ( ApplicationException^ )
      {

         // The reader lock request timed out.
         Interlocked::Increment( readerTimeouts );
      }

   }


   // Shows how to request and release the writer lock, and
   // how to handle time-outs.
   static void WriteToResource( Random^ rnd, int timeOut )
   {
      try
      {
         rwl->AcquireWriterLock( timeOut );
         try
         {

            // It is safe for this thread to read or write
            // from the shared resource.
            resource = rnd->Next( 500 );
            Display( String::Format( "writes resource value {0}", resource ) );
            Interlocked::Increment( writes );
         }
         finally
         {

            // Ensure that the lock is released.
            rwl->ReleaseWriterLock();
         }

      }
      catch ( ApplicationException^ )
      {

         // The writer lock request timed out.
         Interlocked::Increment( writerTimeouts );
      }

   }


   // Shows how to request a reader lock, upgrade the
   // reader lock to the writer lock, and downgrade to a
   // reader lock again.
   static void UpgradeDowngrade( Random^ rnd, int timeOut )
   {
      try
      {
         rwl->AcquireReaderLock( timeOut );
         try
         {

            // It is safe for this thread to read from
            // the shared resource.
            Display( String::Format( "reads resource value {0}", resource ) );
            Interlocked::Increment( reads );

            // If it is necessary to write to the resource,
            // you must either release the reader lock and
            // then request the writer lock, or upgrade the
            // reader lock. Note that upgrading the reader lock
            // puts the thread in the write queue, behind any
            // other threads that might be waiting for the
            // writer lock.
            try
            {
               LockCookie lc = rwl->UpgradeToWriterLock( timeOut );
               try
               {

                  // It is safe for this thread to read or write
                  // from the shared resource.
                  resource = rnd->Next( 500 );
                  Display( String::Format( "writes resource value {0}", resource ) );
                  Interlocked::Increment( writes );
               }
               finally
               {

                  // Ensure that the lock is released.
                  rwl->DowngradeFromWriterLock( lc );
               }

            }
            catch ( ApplicationException^ )
            {

               // The upgrade request timed out.
               Interlocked::Increment( writerTimeouts );
            }


            // When the lock has been downgraded, it is
            // still safe to read from the resource.
            Display( String::Format( "reads resource value {0}", resource ) );
            Interlocked::Increment( reads );
         }
         finally
         {

            // Ensure that the lock is released.
            rwl->ReleaseReaderLock();
         }

      }
      catch ( ApplicationException^ )
      {

         // The reader lock request timed out.
         Interlocked::Increment( readerTimeouts );
      }

   }


   // Shows how to release all locks and later restore
   // the lock state. Shows how to use sequence numbers
   // to determine whether another thread has obtained
   // a writer lock since this thread last accessed the
   // resource.
   static void ReleaseRestore( Random^ rnd, int timeOut )
   {
      int lastWriter;
      try
      {
         rwl->AcquireReaderLock( timeOut );
         try
         {

            // It is safe for this thread to read from
            // the shared resource. Cache the value. (You
            // might do this if reading the resource is
            // an expensive operation.)
            int resourceValue = resource;
            Display( String::Format( "reads resource value {0}", resourceValue ) );
            Interlocked::Increment( reads );

            // Save the current writer sequence number.
            lastWriter = rwl->WriterSeqNum;

            // Release the lock, and save a cookie so the
            // lock can be restored later.
            LockCookie lc = rwl->ReleaseLock();

            // Wait for a random interval (up to a
            // quarter of a second), and then restore
            // the previous state of the lock. Note that
            // there is no timeout on the Restore method.
            Thread::Sleep( rnd->Next( 250 ) );
            rwl->RestoreLock( lc );

            // Check whether other threads obtained the
            // writer lock in the interval. If not, then
            // the cached value of the resource is still
            // valid.
            if ( rwl->AnyWritersSince( lastWriter ) )
            {
               resourceValue = resource;
               Interlocked::Increment( reads );
               Display( String::Format( "resource has changed {0}", resourceValue ) );
            }
            else
            {
               Display( String::Format( "resource has not changed {0}", resourceValue ) );
            }
         }
         finally
         {

            // Ensure that the lock is released.
            rwl->ReleaseReaderLock();
         }

      }
      catch ( ApplicationException^ )
      {

         // The reader lock request timed out.
         Interlocked::Increment( readerTimeouts );
      }

   }


   // Helper method briefly displays the most recent
   // thread action. Comment out calls to Display to
   // get a better idea of throughput.
   static void Display( String^ msg )
   {
      Console::Write( "Thread {0} {1}.       \r", Thread::CurrentThread->Name, msg );
   }

};


int main()
{
   array<String^>^args = Environment::GetCommandLineArgs();

   // Start a series of threads. Each thread randomly
   // performs reads and writes on the shared resource.
   array<Thread^>^t = gcnew array<Thread^>(Test::numThreads);
   for ( int i = 0; i < Test::numThreads; i++ )
   {
      t[ i ] = gcnew Thread( gcnew ThreadStart( Test::ThreadProc ) );
      t[ i ]->Name = gcnew String( Convert::ToChar( i + 65 ),1 );
      t[ i ]->Start();
      if ( i > 10 )
            Thread::Sleep( 300 );

   }

   // Tell the threads to shut down, then wait until they all
   // finish.
   Test::running = false;
   for ( int i = 0; i < Test::numThreads; i++ )
   {
      t[ i ]->Join();

   }

   // Display statistics.
   Console::WriteLine( "\r\n {0} reads, {1} writes, {2} reader time-outs, {3} writer time-outs.", Test::reads, Test::writes, Test::readerTimeouts, Test::writerTimeouts );
   Console::WriteLine( "Press ENTER to exit." );
   Console::ReadLine();
   return 0;
}
// The complete code is located in the ReaderWriterLock class topic.
using System;
using System.Threading;

public class Example
{
   static ReaderWriterLock rwl = new ReaderWriterLock();
   // Define the shared resource protected by the ReaderWriterLock.
   static int resource = 0;

   const int numThreads = 26;
   static bool running = true;

   // Statistics.
   static int readerTimeouts = 0;
   static int writerTimeouts = 0;
   static int reads = 0;
   static int writes = 0;

   public static void Main()
   {
      // Start a series of threads to randomly read from and
      // write to the shared resource.
      Thread[] t = new Thread[numThreads];
      for (int i = 0; i < numThreads; i++){
         t[i] = new Thread(new ThreadStart(ThreadProc));
         t[i].Name = new String((char)(i + 65), 1);
         t[i].Start();
         if (i > 10)
            Thread.Sleep(300);
      }

      // Tell the threads to shut down and wait until they all finish.
      running = false;
      for (int i = 0; i < numThreads; i++)
         t[i].Join();

      // Display statistics.
      Console.WriteLine("\n{0} reads, {1} writes, {2} reader time-outs, {3} writer time-outs.",
            reads, writes, readerTimeouts, writerTimeouts);
      Console.Write("Press ENTER to exit... ");
      Console.ReadLine();
   }

   static void ThreadProc()
   {
      Random rnd = new Random();

      // Randomly select a way for the thread to read and write from the shared
      // resource.
      while (running) {
         double action = rnd.NextDouble();
         if (action < .8)
            ReadFromResource(10);
         else if (action < .81)
            ReleaseRestore(rnd, 50);
         else if (action < .90)
            UpgradeDowngrade(rnd, 100);
         else
            WriteToResource(rnd, 100);
      }
   }

   // Request and release a reader lock, and handle time-outs.
   static void ReadFromResource(int timeOut)
   {
      try {
         rwl.AcquireReaderLock(timeOut);
         try {
            // It is safe for this thread to read from the shared resource.
            Display("reads resource value " + resource);
            Interlocked.Increment(ref reads);
         }
         finally {
            // Ensure that the lock is released.
            rwl.ReleaseReaderLock();
         }
      }
      catch (ApplicationException) {
         // The reader lock request timed out.
         Interlocked.Increment(ref readerTimeouts);
      }
   }

   // Request and release the writer lock, and handle time-outs.
   static void WriteToResource(Random rnd, int timeOut)
   {
      try {
         rwl.AcquireWriterLock(timeOut);
         try {
            // It's safe for this thread to access from the shared resource.
            resource = rnd.Next(500);
            Display("writes resource value " + resource);
            Interlocked.Increment(ref writes);
         }
         finally {
            // Ensure that the lock is released.
            rwl.ReleaseWriterLock();
         }
      }
      catch (ApplicationException) {
         // The writer lock request timed out.
         Interlocked.Increment(ref writerTimeouts);
      }
   }

   // Requests a reader lock, upgrades the reader lock to the writer
   // lock, and downgrades it to a reader lock again.
   static void UpgradeDowngrade(Random rnd, int timeOut)
   {
      try {
         rwl.AcquireReaderLock(timeOut);
         try {
            // It's safe for this thread to read from the shared resource.
            Display("reads resource value " + resource);
            Interlocked.Increment(ref reads);

            // To write to the resource, either release the reader lock and
            // request the writer lock, or upgrade the reader lock. Upgrading
            // the reader lock puts the thread in the write queue, behind any
            // other threads that might be waiting for the writer lock.
            try {
               LockCookie lc = rwl.UpgradeToWriterLock(timeOut);
               try {
                  // It's safe for this thread to read or write from the shared resource.
                  resource = rnd.Next(500);
                  Display("writes resource value " + resource);
                  Interlocked.Increment(ref writes);
               }
               finally {
                  // Ensure that the lock is released.
                  rwl.DowngradeFromWriterLock(ref lc);
               }
            }
            catch (ApplicationException) {
               // The upgrade request timed out.
               Interlocked.Increment(ref writerTimeouts);
            }

            // If the lock was downgraded, it's still safe to read from the resource.
            Display("reads resource value " + resource);
            Interlocked.Increment(ref reads);
         }
         finally {
            // Ensure that the lock is released.
            rwl.ReleaseReaderLock();
         }
      }
      catch (ApplicationException) {
         // The reader lock request timed out.
         Interlocked.Increment(ref readerTimeouts);
      }
   }

   // Release all locks and later restores the lock state.
   // Uses sequence numbers to determine whether another thread has
   // obtained a writer lock since this thread last accessed the resource.
   static void ReleaseRestore(Random rnd, int timeOut)
   {
      int lastWriter;

      try {
         rwl.AcquireReaderLock(timeOut);
         try {
            // It's safe for this thread to read from the shared resource,
            // so read and cache the resource value.
            int resourceValue = resource;     // Cache the resource value.
            Display("reads resource value " + resourceValue);
            Interlocked.Increment(ref reads);

            // Save the current writer sequence number.
            lastWriter = rwl.WriterSeqNum;

            // Release the lock and save a cookie so the lock can be restored later.
            LockCookie lc = rwl.ReleaseLock();

            // Wait for a random interval and then restore the previous state of the lock.
            Thread.Sleep(rnd.Next(250));
            rwl.RestoreLock(ref lc);

            // Check whether other threads obtained the writer lock in the interval.
            // If not, then the cached value of the resource is still valid.
            if (rwl.AnyWritersSince(lastWriter)) {
               resourceValue = resource;
               Interlocked.Increment(ref reads);
               Display("resource has changed " + resourceValue);
            }
            else {
               Display("resource has not changed " + resourceValue);
            }
         }
         finally {
            // Ensure that the lock is released.
            rwl.ReleaseReaderLock();
         }
      }
      catch (ApplicationException) {
         // The reader lock request timed out.
         Interlocked.Increment(ref readerTimeouts);
      }
   }

   // Helper method briefly displays the most recent thread action.
   static void Display(string msg)
   {
      Console.Write("Thread {0} {1}.       \r", Thread.CurrentThread.Name, msg);
   }
}
' The complete code is located in the ReaderWriterLock class topic.
Imports System.Threading

Public Module Example
   Private rwl As New ReaderWriterLock()
   ' Define the shared resource protected by the ReaderWriterLock.
   Private resource As Integer = 0

   Const numThreads As Integer = 26
   Private running As Boolean = True
   
   ' Statistics.
   Private readerTimeouts As Integer = 0
   Private writerTimeouts As Integer = 0
   Private reads As Integer = 0
   Private writes As Integer = 0
  
   Public Sub Main()
      ' Start a series of threads to randomly read from and
      ' write to the shared resource.
      Dim t(numThreads - 1) As Thread
      Dim i As Integer
      For i = 0 To numThreads - 1
         t(i) = New Thread(New ThreadStart(AddressOf ThreadProc))
         t(i).Name = Chr(i + 65)
         t(i).Start()
         If i > 10 Then
            Thread.Sleep(300)
         End If
      Next

      ' Tell the threads to shut down and wait until they all finish.
      running = False
      For i = 0 To numThreads - 1
         t(i).Join()
      Next
      
      ' Display statistics.
      Console.WriteLine(vbCrLf & "{0} reads, {1} writes, {2} reader time-outs, {3} writer time-outs.",
                        reads, writes, readerTimeouts, writerTimeouts)
      Console.Write("Press ENTER to exit... ")
      Console.ReadLine()
   End Sub

   Sub ThreadProc()
      Dim rnd As New Random

      ' Randomly select a way for the thread to read and write from the shared
      ' resource.
      While running
         Dim action As Double = rnd.NextDouble()
         If action < 0.8 Then
            ReadFromResource(10)
         ElseIf action < 0.81 Then
            ReleaseRestore(rnd, 50)
         ElseIf action < 0.9 Then
            UpgradeDowngrade(rnd, 100)
         Else
            WriteToResource(rnd, 100)
         End If
      End While
   End Sub
    
   ' Request and release a reader lock, and handle time-outs.
   Sub ReadFromResource(timeOut As Integer)
      Try
         rwl.AcquireReaderLock(timeOut)
         Try
            ' It's safe for this thread to read from the shared resource.
            Display("reads resource value " & resource)
            Interlocked.Increment(reads)
         Finally
            ' Ensure that the lock is released.
            rwl.ReleaseReaderLock()
         End Try
      Catch ex As ApplicationException
         ' The reader lock request timed out.
         Interlocked.Increment(readerTimeouts)
      End Try
   End Sub

   ' Request and release the writer lock, and handle time-outs.
   Sub WriteToResource(rnd As Random, timeOut As Integer)
      Try
         rwl.AcquireWriterLock(timeOut)
         Try
            ' It's safe for this thread to read or write from the shared resource.
            resource = rnd.Next(500)
            Display("writes resource value " & resource)
            Interlocked.Increment(writes)
         Finally
            ' Ensure that the lock is released.
            rwl.ReleaseWriterLock()
         End Try
      Catch ex As ApplicationException
         ' The writer lock request timed out.
         Interlocked.Increment(writerTimeouts)
      End Try
   End Sub

   ' Requests a reader lock, upgrades the reader lock to the writer
   ' lock, and downgrades it to a reader lock again.
   Sub UpgradeDowngrade(rnd As Random, timeOut As Integer)
      Try
         rwl.AcquireReaderLock(timeOut)
         Try
            ' It's safe for this thread to read from the shared resource.
            Display("reads resource value " & resource)
            Interlocked.Increment(reads)
            
            ' To write to the resource, either release the reader lock and
            ' request the writer lock, or upgrade the reader lock. Upgrading
            ' the reader lock puts the thread in the write queue, behind any
            ' other threads that might be waiting for the writer lock.
            Try
               Dim lc As LockCookie = rwl.UpgradeToWriterLock(timeOut)
               Try
                  ' It's safe for this thread to read or write from the shared resource.
                  resource = rnd.Next(500)
                  Display("writes resource value " & resource)
                  Interlocked.Increment(writes)
               Finally
                  ' Ensure that the lock is released.
                  rwl.DowngradeFromWriterLock(lc)
               End Try
            Catch ex As ApplicationException
               ' The upgrade request timed out.
               Interlocked.Increment(writerTimeouts)
            End Try
            
            ' If the lock was downgraded, it's still safe to read from the resource.
            Display("reads resource value " & resource)
            Interlocked.Increment(reads)
         Finally
            ' Ensure that the lock is released.
            rwl.ReleaseReaderLock()
         End Try
      Catch ex As ApplicationException
         ' The reader lock request timed out.
         Interlocked.Increment(readerTimeouts)
      End Try
   End Sub

   ' Release all locks and later restores the lock state.
   ' Uses sequence numbers to determine whether another thread has
   ' obtained a writer lock since this thread last accessed the resource.
   Sub ReleaseRestore(rnd As Random ,timeOut As Integer)
      Dim lastWriter As Integer
      
      Try
         rwl.AcquireReaderLock(timeOut)
         Try
            ' It's safe for this thread to read from the shared resource,
            ' so read and cache the resource value.
            Dim resourceValue As Integer = resource
            Display("reads resource value " & resourceValue)
            Interlocked.Increment(reads)
            
            ' Save the current writer sequence number.
            lastWriter = rwl.WriterSeqNum
            
            ' Release the lock and save a cookie so the lock can be restored later.
            Dim lc As LockCookie = rwl.ReleaseLock()
            
            ' Wait for a random interval and then restore the previous state of the lock.
            Thread.Sleep(rnd.Next(250))
            rwl.RestoreLock(lc)
           
            ' Check whether other threads obtained the writer lock in the interval.
            ' If not, then the cached value of the resource is still valid.
            If rwl.AnyWritersSince(lastWriter) Then
               resourceValue = resource
               Interlocked.Increment(reads)
               Display("resource has changed " & resourceValue)
            Else
               Display("resource has not changed " & resourceValue)
            End If
         Finally
            ' Ensure that the lock is released.
            rwl.ReleaseReaderLock()
         End Try
      Catch ex As ApplicationException
         ' The reader lock request timed out.
         Interlocked.Increment(readerTimeouts)
      End Try
   End Sub

   ' Helper method briefly displays the most recent thread action.
   Sub Display(msg As String)
      Console.Write("Thread {0} {1}.       " & vbCr, Thread.CurrentThread.Name, msg)
   End Sub
End Module

備註

重要

.NET Framework有兩個讀取器寫入器鎖定和 ReaderWriterLockSlimReaderWriterLock 。 建議針對所有新的開發使用 ReaderWriterLockSlimReaderWriterLockSlim 類似於 ReaderWriterLock,但是它有遞迴以及升級和降級鎖定狀態的簡化規則。 ReaderWriterLockSlim 可避免可能發生死結的許多情況。 此外,ReaderWriterLockSlim 的效能明顯優於 ReaderWriterLock

ReaderWriterLock 用來同步處理資源的存取。 在任何指定時間,它都會允許多個執行緒的並行讀取權限,或允許單一線程的寫入權限。 在資源不常變更的情況下,提供 ReaderWriterLock 比簡單的一次性鎖定更好的輸送量,例如 Monitor

ReaderWriterLock 最適合在讀取大部分的存取位置,而寫入不常且持續時間較短。 多個讀取器會替代單一寫入器,讓讀取器或寫入器不會長時間遭到封鎖。

注意

長時間保留讀取器鎖定或寫入器鎖定將會耗盡其他執行緒。 為了獲得最佳效能,請考慮重建您的應用程式,以將寫入持續時間降到最低。

執行緒可以保存讀取器鎖定或寫入器鎖定,但不能同時保存兩者。 您可以使用 UpgradeToWriterLockDowngradeFromWriterLock ,而不是釋放讀取器鎖定來取得寫入器鎖定。

遞迴鎖定要求會增加鎖定的鎖定計數。

讀取器和寫入器會個別排入佇列。 當執行緒釋放寫入器鎖定時,該瞬間在讀取器佇列中等候的所有線程都會被授與讀取器鎖定;當所有讀取器鎖定都已釋放時,在寫入器佇列中等候的下一個執行緒,如果有的話,就會被授與寫入器鎖定等等。 換句話說, ReaderWriterLock 讀取器集合與一個寫入器之間的替代。

雖然寫入器佇列中的執行緒正在等候釋放作用中的讀取器鎖定,但要求新讀取器鎖定的執行緒會累積在讀取器佇列中。 即使其可以與現有的讀取器鎖定持有者共用平行存取權,也不會授與其要求;這有助於防止讀取器無限期封鎖寫入器。

取得接受逾時值鎖定 ReaderWriterLock 的大部分方法。 使用逾時來避免應用程式中的死結。 例如,執行緒可能會取得一個資源的寫入器鎖定,然後在第二個資源上要求讀取器鎖定;同時,另一個執行緒可能會取得第二個資源的寫入器鎖定,並在第一個資源上要求讀取器鎖定。 除非使用逾時,否則執行緒會死結。

如果逾時間隔過期,而且尚未授與鎖定要求,方法會擲 ApplicationException 回 ,以將控制權傳回給呼叫執行緒。 執行緒可以攔截此例外狀況,並判斷接下來要採取的動作。

逾時以毫碼錶示。 如果您使用 System.TimeSpan 來指定逾時,所使用的值就是 所 TimeSpan 表示的完整毫秒總數。 下表顯示以毫秒為單位的有效逾時值。

描述
-1 執行緒會等到取得鎖定為止,而不論花費多少時間。 對於指定整數逾時的方法,可以使用常數 Infinite
0 執行緒不會等候取得鎖定。 如果無法立即取得鎖定,方法會傳回 。
>0 要等候的毫秒數。

除了 -1 之外,不允許負逾時值。 如果您指定 -1 以外的負整數,則會改用零的逾時值。 (也就是說,如果無法立即取得鎖定,則方法會傳回 ,) 如果您指定 TimeSpan 代表 -1 以外的負數毫秒數的 , ArgumentOutOfRangeException 則會擲回。

建構函式

ReaderWriterLock()

初始化 ReaderWriterLock 類別的新執行個體。

屬性

IsReaderLockHeld

取得值,指出目前的執行緒是否掌握讀取器的鎖定。

IsWriterLockHeld

取得值,指出目前的執行緒是否掌握寫入器的鎖定。

WriterSeqNum

取得目前的序號。

方法

AcquireReaderLock(Int32)

使用逾時值 Int32 取得讀取器的鎖定。

AcquireReaderLock(TimeSpan)

使用逾時值 TimeSpan 取得讀取器的鎖定。

AcquireWriterLock(Int32)

使用逾時值 Int32 取得寫入器的鎖定。

AcquireWriterLock(TimeSpan)

使用逾時值 TimeSpan 取得寫入器的鎖定。

AnyWritersSince(Int32)

指示取得序號之後有無將寫入器鎖定授與至任何執行緒。

DowngradeFromWriterLock(LockCookie)

將執行緒的鎖定狀態還原到呼叫 UpgradeToWriterLock(Int32) 之前的狀態。

Equals(Object)

判斷指定的物件是否等於目前的物件。

(繼承來源 Object)
Finalize()

確認釋出資源,並在記憶體回收行程回收 ReaderWriterLock 物件時執行其他清除作業。

GetHashCode()

做為預設雜湊函式。

(繼承來源 Object)
GetType()

取得目前執行個體的 Type

(繼承來源 Object)
MemberwiseClone()

建立目前 Object 的淺層複製。

(繼承來源 Object)
ReleaseLock()

無論執行緒取得鎖定的次數為多少,都會釋放鎖定。

ReleaseReaderLock()

減量鎖定計數。

ReleaseWriterLock()

減量寫入器鎖定上的鎖定計數。

RestoreLock(LockCookie)

將執行緒的鎖定狀態還原到呼叫 ReleaseLock() 之前的狀態。

ToString()

傳回代表目前物件的字串。

(繼承來源 Object)
UpgradeToWriterLock(Int32)

使用逾時值 Int32,將讀取器鎖定升級至寫入器鎖定。

UpgradeToWriterLock(TimeSpan)

使用逾時值 TimeSpan,將讀取器鎖定升級至寫入器鎖定。

適用於

執行緒安全性

此型別具備執行緒安全。

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