ControlPaint.DrawReversibleLine(Point, Point, Color) 方法
定義
重要
部分資訊涉及發行前產品,在發行之前可能會有大幅修改。 Microsoft 對此處提供的資訊,不做任何明確或隱含的瑕疵擔保。
在指定起點和結束點範圍的螢幕內,使用指定的背景色彩繪製可反轉的線。
public:
static void DrawReversibleLine(System::Drawing::Point start, System::Drawing::Point end, System::Drawing::Color backColor);
public static void DrawReversibleLine (System.Drawing.Point start, System.Drawing.Point end, System.Drawing.Color backColor);
static member DrawReversibleLine : System.Drawing.Point * System.Drawing.Point * System.Drawing.Color -> unit
Public Shared Sub DrawReversibleLine (start As Point, end As Point, backColor As Color)
參數
範例
下列程式碼範例示範如何使用 ControlPaint.DrawReversibleLine 和 Control.PointToScreen 方法。 若要執行範例,請將下列程式碼貼到表單中。 將名為 Button3
的按鈕新增至表單,並確定所有事件都已連線到其事件處理常式。
// When the mouse hovers over Button3, two reversible lines are
// drawn using the corner coordinates of Button3, which are first
// converted to screen coordinates.
void Button3_MouseHover( Object^ /*sender*/, System::EventArgs^ /*e*/ )
{
ControlPaint::DrawReversibleLine( Button3->PointToScreen( Point(0,0) ), Button3->PointToScreen( Point(Button3->ClientRectangle.Right,Button3->ClientRectangle.Bottom) ), SystemColors::Control );
ControlPaint::DrawReversibleLine( Button3->PointToScreen( Point(Button3->ClientRectangle.Right,Button3->ClientRectangle.Top) ), Button3->PointToScreen( Point(Button1->ClientRectangle.Left,Button3->ClientRectangle.Bottom) ), SystemColors::Control );
}
// When the mouse moves from Button3, the reversible lines are erased by
// using the same coordinates as are used in the Button3_MouseHover method.
void Button3_MouseLeave( Object^ /*sender*/, System::EventArgs^ /*e*/ )
{
ControlPaint::DrawReversibleLine( Button3->PointToScreen( Point(0,0) ), Button3->PointToScreen( Point(Button3->ClientRectangle.Right,Button3->ClientRectangle.Bottom) ), SystemColors::Control );
ControlPaint::DrawReversibleLine( Button3->PointToScreen( Point(Button3->ClientRectangle.Right,Button3->ClientRectangle.Top) ), Button3->PointToScreen( Point(Button3->ClientRectangle.Left,Button3->ClientRectangle.Bottom) ), SystemColors::Control );
}
// When the mouse hovers over Button3, two reversible lines are
// drawn using the corner coordinates of Button3, which are first
// converted to screen coordinates.
private void Button3_MouseHover(object sender, System.EventArgs e)
{
ControlPaint.DrawReversibleLine(Button3.PointToScreen(
new Point(0, 0)), Button3.PointToScreen(
new Point(Button3.ClientRectangle.Right,
Button3.ClientRectangle.Bottom)), SystemColors.Control);
ControlPaint.DrawReversibleLine(Button3.PointToScreen(
new Point(Button3.ClientRectangle.Right,
Button3.ClientRectangle.Top)),
Button3.PointToScreen(new Point(Button1.ClientRectangle.Left,
Button3.ClientRectangle.Bottom)), SystemColors.Control);
}
// When the mouse moves from Button3, the reversible lines are erased by
// using the same coordinates as are used in the Button3_MouseHover method.
private void Button3_MouseLeave(object sender, System.EventArgs e)
{
ControlPaint.DrawReversibleLine(Button3.PointToScreen(
new Point(0, 0)), Button3.PointToScreen(
new Point(Button3.ClientRectangle.Right,
Button3.ClientRectangle.Bottom)), SystemColors.Control);
ControlPaint.DrawReversibleLine(Button3.PointToScreen(
new Point(Button3.ClientRectangle.Right,
Button3.ClientRectangle.Top)),
Button3.PointToScreen(new Point(Button3.ClientRectangle.Left,
Button3.ClientRectangle.Bottom)), SystemColors.Control);
}
' When the mouse hovers over Button3, two reversible lines are drawn
' using the corner coordinates of Button3, which are first
' converted to screen coordinates.
Private Sub Button3_MouseHover(ByVal sender As Object, _
ByVal e As System.EventArgs) Handles Button3.MouseHover
ControlPaint.DrawReversibleLine(Button3.PointToScreen(New Point(0, 0)), _
Button3.PointToScreen(New Point(Button3.ClientRectangle.Right, _
Button3.ClientRectangle.Bottom)), SystemColors.Control)
ControlPaint.DrawReversibleLine(Button3.PointToScreen( _
New Point(Button3.ClientRectangle.Right, Button3.ClientRectangle.Top)), _
Button3.PointToScreen(New Point _
(Button1.ClientRectangle.Left, Button3.ClientRectangle.Bottom)), _
SystemColors.Control)
End Sub
' When the mouse moves from Button3, the reversible lines are
' erased by using the same coordinates as are used in the
' Button3_MouseHover method.
Private Sub Button3_MouseLeave(ByVal sender As Object, _
ByVal e As System.EventArgs) Handles Button3.MouseLeave
ControlPaint.DrawReversibleLine(Button3.PointToScreen(New Point(0, 0)), _
Button3.PointToScreen(New Point(Button3.ClientRectangle.Right, _
Button3.ClientRectangle.Bottom)), SystemColors.Control)
ControlPaint.DrawReversibleLine(Button3.PointToScreen( _
New Point(Button3.ClientRectangle.Right, Button3.ClientRectangle.Top)), _
Button3.PointToScreen(New Point(Button3.ClientRectangle.Left, _
Button3.ClientRectangle.Bottom)), SystemColors.Control)
End Sub
備註
參數 backColor
是用來計算線條的填滿色彩,使其一律會在背景顯示。
這個方法的結果可以再次繪製相同的線條來反轉。 使用此方法繪製線條類似于反轉螢幕區域,不同之處在于它為更廣泛的色彩提供更佳的效能。