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TreeView.LabelEdit 屬性

定義

取得或設定值,指出是否可編輯樹狀節點的標籤文字。

public:
 property bool LabelEdit { bool get(); void set(bool value); };
public bool LabelEdit { get; set; }
member this.LabelEdit : bool with get, set
Public Property LabelEdit As Boolean

屬性值

如果可以編輯樹狀節點的標籤文字,則為 true,否則為 false。 預設為 false

範例

下列程式碼範例可讓使用者使用 ContextMenu 編輯非根樹狀節點。 當使用者以滑鼠右鍵按一下滑鼠時, TreeNode 該位置的 會決定並儲存在名為 的 mySelectedNode 變數中。 如果選取了非根樹狀節點,則會進入可編輯的狀態,讓使用者編輯節點標籤。 使用者停止編輯樹狀節點標籤之後,會評估並儲存新的標籤文字。 在此範例中,標籤文字中會將數個字元視為無效。 如果其中一個不正確字元位於標籤字串中,或字串是空的,使用者會收到錯誤通知,且標籤會傳回其先前的文字。

   /* Get the tree node under the mouse pointer and 
      save it in the mySelectedNode variable. */
private:
   void treeView1_MouseDown( Object^ /*sender*/, System::Windows::Forms::MouseEventArgs^ e )
   {
      mySelectedNode = treeView1->GetNodeAt( e->X, e->Y );
   }

   void menuItem1_Click( Object^ /*sender*/, System::EventArgs^ /*e*/ )
   {
      if ( mySelectedNode != nullptr && mySelectedNode->Parent != nullptr )
      {
         treeView1->SelectedNode = mySelectedNode;
         treeView1->LabelEdit = true;
         if (  !mySelectedNode->IsEditing )
         {
            mySelectedNode->BeginEdit();
         }
      }
      else
      {
         MessageBox::Show( String::Concat( "No tree node selected or selected node is a root node.\n",
            "Editing of root nodes is not allowed." ), "Invalid selection" );
      }
   }

   void treeView1_AfterLabelEdit( Object^ /*sender*/,
      System::Windows::Forms::NodeLabelEditEventArgs^ e )
   {
      if ( e->Label != nullptr )
      {
         if ( e->Label->Length > 0 )
         {
            array<Char>^ temp0 = {'@','.',',','!'};
            if ( e->Label->IndexOfAny( temp0 ) == -1 )
            {
               
               // Stop editing without canceling the label change.
               e->Node->EndEdit( false );
            }
            else
            {
               /* Cancel the label edit action, inform the user, and 
                  place the node in edit mode again. */
               e->CancelEdit = true;
               MessageBox::Show( String::Concat( "Invalid tree node label.\n",
                  "The invalid characters are: '@','.', ',', '!'" ),
                  "Node Label Edit" );
               e->Node->BeginEdit();
            }
         }
         else
         {
            /* Cancel the label edit action, inform the user, and 
               place the node in edit mode again. */
            e->CancelEdit = true;
            MessageBox::Show( "Invalid tree node label.\nThe label cannot be blank",
               "Node Label Edit" );
            e->Node->BeginEdit();
         }
      }
   }
/* Get the tree node under the mouse pointer and
   save it in the mySelectedNode variable. */
private void treeView1_MouseDown(object sender,
  System.Windows.Forms.MouseEventArgs e)
{
   mySelectedNode = treeView1.GetNodeAt(e.X, e.Y);
}

private void menuItem1_Click(object sender, System.EventArgs e)
{
   if (mySelectedNode != null && mySelectedNode.Parent != null)
   {
      treeView1.SelectedNode = mySelectedNode;
      treeView1.LabelEdit = true;
      if(!mySelectedNode.IsEditing)
      {
         mySelectedNode.BeginEdit();
      }
   }
   else
   {
      MessageBox.Show("No tree node selected or selected node is a root node.\n" +
         "Editing of root nodes is not allowed.", "Invalid selection");
   }
}

private void treeView1_AfterLabelEdit(object sender,
         System.Windows.Forms.NodeLabelEditEventArgs e)
{
   if (e.Label != null)
   {
     if(e.Label.Length > 0)
     {
        if (e.Label.IndexOfAny(new char[]{'@', '.', ',', '!'}) == -1)
        {
           // Stop editing without canceling the label change.
           e.Node.EndEdit(false);
        }
        else
        {
           /* Cancel the label edit action, inform the user, and
              place the node in edit mode again. */
           e.CancelEdit = true;
           MessageBox.Show("Invalid tree node label.\n" +
              "The invalid characters are: '@','.', ',', '!'",
              "Node Label Edit");
           e.Node.BeginEdit();
        }
     }
     else
     {
        /* Cancel the label edit action, inform the user, and
           place the node in edit mode again. */
        e.CancelEdit = true;
        MessageBox.Show("Invalid tree node label.\nThe label cannot be blank",
           "Node Label Edit");
        e.Node.BeginEdit();
     }
   }
}
' Get the tree node under the mouse pointer and
' save it in the mySelectedNode variable. 
Private Sub treeView1_MouseDown(sender As Object, _
  e As System.Windows.Forms.MouseEventArgs)
        
   mySelectedNode = treeView1.GetNodeAt(e.X, e.Y)
End Sub    
    
Private Sub menuItem1_Click(sender As Object, e As System.EventArgs)
   If Not (mySelectedNode Is Nothing) And _
     Not (mySelectedNode.Parent Is Nothing) Then
      treeView1.SelectedNode = mySelectedNode
      treeView1.LabelEdit = True
      If Not mySelectedNode.IsEditing Then
         mySelectedNode.BeginEdit()
      End If
   Else
      MessageBox.Show("No tree node selected or selected node is a root node." & _
        Microsoft.VisualBasic.ControlChars.Cr & _
        "Editing of root nodes is not allowed.", "Invalid selection")
   End If
End Sub    
    
Private Sub treeView1_AfterLabelEdit(sender As Object, _
  e As System.Windows.Forms.NodeLabelEditEventArgs)
   If Not (e.Label Is Nothing) Then
      If e.Label.Length > 0 Then
         If e.Label.IndexOfAny(New Char() {"@"c, "."c, ","c, "!"c}) = -1 Then
            ' Stop editing without canceling the label change.
            e.Node.EndEdit(False)
         Else
            ' Cancel the label edit action, inform the user, and
            ' place the node in edit mode again. 
            e.CancelEdit = True
            MessageBox.Show("Invalid tree node label." & _
              Microsoft.VisualBasic.ControlChars.Cr & _
              "The invalid characters are: '@','.', ',', '!'", _
              "Node Label Edit")
            e.Node.BeginEdit()
         End If
      Else
         ' Cancel the label edit action, inform the user, and
         ' place the node in edit mode again. 
         e.CancelEdit = True
         MessageBox.Show("Invalid tree node label." & _
           Microsoft.VisualBasic.ControlChars.Cr & _
           "The label cannot be blank", "Node Label Edit")
           e.Node.BeginEdit()
      End If
   End If
End Sub

備註

只有在 屬性為 trueLabelEdit ,方法 BeginEdit 才有效。 如果 LabelEditfalse 當您嘗試編輯標籤時,將會擲回例外狀況,且樹狀節點不會進入可編輯的狀態。

適用於

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