ShaderEffect.PixelShaderConstantCallback(Int32) Method
Definition
Important
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Associates a dependency property value with a pixel shader's float constant register.
protected:
static System::Windows::PropertyChangedCallback ^ PixelShaderConstantCallback(int floatRegisterIndex);
protected static System.Windows.PropertyChangedCallback PixelShaderConstantCallback (int floatRegisterIndex);
static member PixelShaderConstantCallback : int -> System.Windows.PropertyChangedCallback
Protected Shared Function PixelShaderConstantCallback (floatRegisterIndex As Integer) As PropertyChangedCallback
Parameters
- floatRegisterIndex
- Int32
The index of the shader register associated with the dependency property.
Returns
A PropertyChangedCallback delegate that associates a dependency property and the shader constant register specified by floatRegisterIndex
.
Exceptions
The dependency property is an unknown type.
floatRegisterIndex
is greater than or equal to 32, or floatRegisterIndex
is less than 0.
Remarks
Use the PixelShaderConstantCallback method when you register a dependency property for a shader constant. The PixelShaderConstantCallback method constructs a PropertyChangedCallback delegate that, when invoked, creates an association between the dependency property and the shader constant register specified by floatRegisterIndex
.
Applies to
See also
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