共用方式為


QuaternionRotation3D 建構函式

定義

初始化 QuaternionRotation3D 類別的新執行個體。

多載

QuaternionRotation3D()

初始化 QuaternionRotation3D 類別的新執行個體。

QuaternionRotation3D(Quaternion)

使用指定的 QuaternionRotation3D,初始化 Quaternion 類別的新執行個體。

QuaternionRotation3D()

初始化 QuaternionRotation3D 類別的新執行個體。

public:
 QuaternionRotation3D();
public QuaternionRotation3D ();
Public Sub New ()

範例

//Read new settings
try
{
    Double WValue = System.Convert.ToDouble(QuaternionWText.Text);
    Double XValue = System.Convert.ToDouble(QuaternionXText.Text);
    Double YValue = System.Convert.ToDouble(QuaternionYText.Text);
    Double ZValue = System.Convert.ToDouble(QuaternionZText.Text);

    endQuaternion = new Quaternion(XValue, YValue, ZValue, WValue);
}
catch
{
    MessageBox.Show("Set non-null values for the quaternion.");
}

myQuaternionRotation3D = new QuaternionRotation3D(endQuaternion);
myRotateTransform3D.Rotation = myQuaternionRotation3D;

//update matrix display
qrotationMatrix3D = myRotateTransform3D.Value;
'Read new settings
Try
    Dim WValue As Double = Convert.ToDouble(QuaternionWText.Text)
    Dim XValue As Double = Convert.ToDouble(QuaternionXText.Text)
    Dim YValue As Double = Convert.ToDouble(QuaternionYText.Text)
    Dim ZValue As Double = Convert.ToDouble(QuaternionZText.Text)

    endQuaternion = New Quaternion(XValue, YValue, ZValue, WValue)
Catch
    MessageBox.Show("Set non-null values for the quaternion.")
End Try

myQuaternionRotation3D = New QuaternionRotation3D(endQuaternion)
myRotateTransform3D.Rotation = myQuaternionRotation3D

'update matrix display
qrotationMatrix3D = myRotateTransform3D.Value

適用於

QuaternionRotation3D(Quaternion)

使用指定的 QuaternionRotation3D,初始化 Quaternion 類別的新執行個體。

public:
 QuaternionRotation3D(System::Windows::Media::Media3D::Quaternion quaternion);
public QuaternionRotation3D (System.Windows.Media.Media3D.Quaternion quaternion);
new System.Windows.Media.Media3D.QuaternionRotation3D : System.Windows.Media.Media3D.Quaternion -> System.Windows.Media.Media3D.QuaternionRotation3D
Public Sub New (quaternion As Quaternion)

參數

quaternion
Quaternion

四元數,指定要進行插補 (Interpolate) 的旋轉。

範例

//Read new settings
try
{
    Double WValue = System.Convert.ToDouble(QuaternionWText.Text);
    Double XValue = System.Convert.ToDouble(QuaternionXText.Text);
    Double YValue = System.Convert.ToDouble(QuaternionYText.Text);
    Double ZValue = System.Convert.ToDouble(QuaternionZText.Text);

    endQuaternion = new Quaternion(XValue, YValue, ZValue, WValue);
}
catch
{
    MessageBox.Show("Set non-null values for the quaternion.");
}

myQuaternionRotation3D = new QuaternionRotation3D(endQuaternion);
myRotateTransform3D.Rotation = myQuaternionRotation3D;

//update matrix display
qrotationMatrix3D = myRotateTransform3D.Value;
'Read new settings
Try
    Dim WValue As Double = Convert.ToDouble(QuaternionWText.Text)
    Dim XValue As Double = Convert.ToDouble(QuaternionXText.Text)
    Dim YValue As Double = Convert.ToDouble(QuaternionYText.Text)
    Dim ZValue As Double = Convert.ToDouble(QuaternionZText.Text)

    endQuaternion = New Quaternion(XValue, YValue, ZValue, WValue)
Catch
    MessageBox.Show("Set non-null values for the quaternion.")
End Try

myQuaternionRotation3D = New QuaternionRotation3D(endQuaternion)
myRotateTransform3D.Rotation = myQuaternionRotation3D

'update matrix display
qrotationMatrix3D = myRotateTransform3D.Value

適用於