StreamGeometryContext.QuadraticBezierTo 方法
定義
重要
部分資訊涉及發行前產品,在發行之前可能會有大幅修改。 Microsoft 對此處提供的資訊,不做任何明確或隱含的瑕疵擔保。
繪製二次方貝茲曲線。
public:
abstract void QuadraticBezierTo(System::Windows::Point point1, System::Windows::Point point2, bool isStroked, bool isSmoothJoin);
public abstract void QuadraticBezierTo (System.Windows.Point point1, System.Windows.Point point2, bool isStroked, bool isSmoothJoin);
abstract member QuadraticBezierTo : System.Windows.Point * System.Windows.Point * bool * bool -> unit
Public MustOverride Sub QuadraticBezierTo (point1 As Point, point2 As Point, isStroked As Boolean, isSmoothJoin As Boolean)
參數
- point1
- Point
用來指定曲線圖案的控制點。
- point2
- Point
曲線結尾的目的點。
例外狀況
嘗試加入區段,而不需呼叫 BeginFigure(Point, Boolean, Boolean) 方法來啟動圖表。
範例
下列範例示範如何使用 方法繪製二次方 Bezier 曲線 QuadraticBezierTo 。
using System;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Media;
using System.Windows.Shapes;
namespace SDKSample
{
public partial class StreamGeometryQuadraticBezierToExample : Page
{
public StreamGeometryQuadraticBezierToExample()
{
// Create a path to draw a geometry with.
Path myPath = new Path();
myPath.Stroke = Brushes.Black;
myPath.StrokeThickness = 1;
// Create a StreamGeometry to use to specify myPath.
StreamGeometry geometry = new StreamGeometry();
// Open a StreamGeometryContext that can be used to describe this StreamGeometry
// object's contents.
using (StreamGeometryContext ctx = geometry.Open())
{
// Set the begin point of the shape.
ctx.BeginFigure(new Point(10, 100), true /* is filled */, false /* is closed */);
// Create a Quadratic Bezier curve using the 2 specifed points. The first point
// specifies the control point while the second point specifies the end point
// of the curve.
ctx.QuadraticBezierTo(new Point(100, 0), new Point(200, 200), true /* is stroked */,
false /* is smooth join */);
}
// Freeze the geometry (make it unmodifiable)
// for additional performance benefits.
geometry.Freeze();
// specify the shape (quadratic Bezier curve) of the path using the StreamGeometry.
myPath.Data = geometry;
// Add path shape to the UI.
StackPanel mainPanel = new StackPanel();
mainPanel.Children.Add(myPath);
this.Content = mainPanel;
}
}
}
Imports System.Windows
Imports System.Windows.Controls
Imports System.Windows.Media
Imports System.Windows.Shapes
Namespace SDKSample
Partial Public Class StreamGeometryQuadraticBezierToExample
Inherits Page
Public Sub New()
' Create a path to draw a geometry with.
Dim myPath As New Path()
myPath.Stroke = Brushes.Black
myPath.StrokeThickness = 1
' Create a StreamGeometry to use to specify myPath.
Dim geometry As New StreamGeometry()
' Open a StreamGeometryContext that can be used to describe this StreamGeometry
' object's contents.
Using ctx As StreamGeometryContext = geometry.Open()
' Set the begin point of the shape.
ctx.BeginFigure(New Point(10, 100), True, False) ' is closed - is filled
' Create a Quadratic Bezier curve using the 2 specifed points. The first point
' specifies the control point while the second point specifies the end point
' of the curve.
ctx.QuadraticBezierTo(New Point(100, 0), New Point(200, 200), True, False) ' is smooth join - is stroked
End Using
' Freeze the geometry (make it unmodifiable)
' for additional performance benefits.
geometry.Freeze()
' specify the shape (quadratic Bezier curve) of the path using the StreamGeometry.
myPath.Data = geometry
' Add path shape to the UI.
Dim mainPanel As New StackPanel()
mainPanel.Children.Add(myPath)
Me.Content = mainPanel
End Sub
End Class
End Namespace
備註
不同于使用兩個控制點的三次方 Bezier 曲線,二次方 Bezier 曲線會使用單一控制點。
這個方法會使用上一個區段的終點做為其起點。 如果這是圖中的第一個區段,它會使用 方法所 BeginFigure 指定的點做為其起點。
StreamGeometry如果它包含 Transform 或任何非筆劃或未填滿的區段,則無法序列化 。