TextEffect 建構函式
定義
重要
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初始化 TextEffect 類別的新執行個體。
多載
TextEffect() |
初始化 TextEffect 類別的新執行個體。 |
TextEffect(Transform, Brush, Geometry, Int32, Int32) |
指定類別屬性值,初始化 TextEffect 類別的新執行個體。 |
TextEffect()
初始化 TextEffect 類別的新執行個體。
public:
TextEffect();
public TextEffect ();
Public Sub New ()
範例
下列程式碼範例示範如何建立 TextEffect 、設定其屬性,並將它新增至 TextEffectCollection 指定之文字物件的 。
// Create and configure a simple color animation sequence. Timespan is in 1000ns ticks.
ColorAnimation colorAnimation =
new ColorAnimation(Colors.Maroon, Colors.White, new Duration(new TimeSpan(1000000)));
colorAnimation.AutoReverse = true;
colorAnimation.RepeatBehavior = RepeatBehavior.Forever;
// Create a new brush and apply the color animation.
SolidColorBrush solidColorBrush = new SolidColorBrush(Colors.Black);
solidColorBrush.BeginAnimation(SolidColorBrush.ColorProperty, colorAnimation);
// Create a new TextEffect object. Set the foreground to the color-animated brush.
TextEffect textEffect = new TextEffect();
textEffect.Foreground = solidColorBrush;
// Apply the TextEffect to the entire range of characters.
textEffect.PositionStart = 0;
textEffect.PositionCount = int.MaxValue;
// Create a new text Run, and add the TextEffect to the TextEffectCollection of the Run.
Run flickerRun = new Run("Text that flickers...");
flickerRun.TextEffects = new TextEffectCollection();
flickerRun.TextEffects.Add(textEffect);
MyFlowDocument.Blocks.Add(new Paragraph(flickerRun));
' Create and configure a simple color animation sequence. Timespan is in 1000ns ticks.
Dim colorAnimation As New ColorAnimation(Colors.Maroon, Colors.White, New Duration(New TimeSpan(1000000)))
colorAnimation.AutoReverse = True
colorAnimation.RepeatBehavior = RepeatBehavior.Forever
' Create a new brush and apply the color animation.
Dim solidColorBrush As New SolidColorBrush(Colors.Black)
solidColorBrush.BeginAnimation(SolidColorBrush.ColorProperty, colorAnimation)
' Create a new TextEffect object. Set the foreground to the color-animated brush.
Dim textEffect As New TextEffect()
textEffect.Foreground = solidColorBrush
' Apply the TextEffect to the entire range of characters.
textEffect.PositionStart = 0
textEffect.PositionCount = Integer.MaxValue
' Create a new text Run, and add the TextEffect to the TextEffectCollection of the Run.
Dim flickerRun As New Run("Text that flickers...")
flickerRun.TextEffects = New TextEffectCollection()
flickerRun.TextEffects.Add(textEffect)
MyFlowDocument.Blocks.Add(New Paragraph(flickerRun))
適用於
TextEffect(Transform, Brush, Geometry, Int32, Int32)
指定類別屬性值,初始化 TextEffect 類別的新執行個體。
public:
TextEffect(System::Windows::Media::Transform ^ transform, System::Windows::Media::Brush ^ foreground, System::Windows::Media::Geometry ^ clip, int positionStart, int positionCount);
public TextEffect (System.Windows.Media.Transform transform, System.Windows.Media.Brush foreground, System.Windows.Media.Geometry clip, int positionStart, int positionCount);
new System.Windows.Media.TextEffect : System.Windows.Media.Transform * System.Windows.Media.Brush * System.Windows.Media.Geometry * int * int -> System.Windows.Media.TextEffect
Public Sub New (transform As Transform, foreground As Brush, clip As Geometry, positionStart As Integer, positionCount As Integer)
參數
- transform
- Transform
套用至 Transform 的 TextEffect。
- foreground
- Brush
要套用至 Brush 內容的 TextEffect。
- clip
- Geometry
TextEffect 的裁剪區域。
- positionStart
- Int32
文字中要套用 TextEffect 的起始位置。
- positionCount
- Int32
文字中要套用 TextEffect 的位置數目。
範例
下列程式碼範例示範如何呼叫建 TextEffect 構函式。 請注意,在此情況下, transform
和 clip
參數會設定為 null
,因為不需要這些參數值。
// Create a new TextEffect object, setting only the foreground brush, position start, and position count.
TextEffect textEffect = new TextEffect(null, solidColorBrush, null, 0, int.MaxValue);
' Create a new TextEffect object, setting only the foreground brush, position start, and position count.
Dim textEffect As New TextEffect(Nothing, solidColorBrush, Nothing, 0, Integer.MaxValue)