共用方式為


TextEffect 建構函式

定義

初始化 TextEffect 類別的新執行個體。

多載

TextEffect()

初始化 TextEffect 類別的新執行個體。

TextEffect(Transform, Brush, Geometry, Int32, Int32)

指定類別屬性值,初始化 TextEffect 類別的新執行個體。

TextEffect()

初始化 TextEffect 類別的新執行個體。

public:
 TextEffect();
public TextEffect ();
Public Sub New ()

範例

下列程式碼範例示範如何建立 TextEffect 、設定其屬性,並將它新增至 TextEffectCollection 指定之文字物件的 。

// Create and configure a simple color animation sequence.  Timespan is in 1000ns ticks.
ColorAnimation colorAnimation =
    new ColorAnimation(Colors.Maroon, Colors.White, new Duration(new TimeSpan(1000000)));
colorAnimation.AutoReverse = true;
colorAnimation.RepeatBehavior = RepeatBehavior.Forever;

// Create a new brush and apply the color animation.
SolidColorBrush solidColorBrush = new SolidColorBrush(Colors.Black);
solidColorBrush.BeginAnimation(SolidColorBrush.ColorProperty, colorAnimation);

// Create a new TextEffect object. Set the foreground to the color-animated brush.
TextEffect textEffect = new TextEffect();
textEffect.Foreground = solidColorBrush;

// Apply the TextEffect to the entire range of characters.
textEffect.PositionStart = 0;
textEffect.PositionCount = int.MaxValue;

// Create a new text Run, and add the TextEffect to the TextEffectCollection of the Run.
Run flickerRun = new Run("Text that flickers...");
flickerRun.TextEffects = new TextEffectCollection();
flickerRun.TextEffects.Add(textEffect);

MyFlowDocument.Blocks.Add(new Paragraph(flickerRun));
' Create and configure a simple color animation sequence.  Timespan is in 1000ns ticks.
Dim colorAnimation As New ColorAnimation(Colors.Maroon, Colors.White, New Duration(New TimeSpan(1000000)))
colorAnimation.AutoReverse = True
colorAnimation.RepeatBehavior = RepeatBehavior.Forever

' Create a new brush and apply the color animation.
Dim solidColorBrush As New SolidColorBrush(Colors.Black)
solidColorBrush.BeginAnimation(SolidColorBrush.ColorProperty, colorAnimation)

' Create a new TextEffect object. Set the foreground to the color-animated brush.
Dim textEffect As New TextEffect()
textEffect.Foreground = solidColorBrush

' Apply the TextEffect to the entire range of characters.
textEffect.PositionStart = 0
textEffect.PositionCount = Integer.MaxValue

' Create a new text Run, and add the TextEffect to the TextEffectCollection of the Run.
Dim flickerRun As New Run("Text that flickers...")
flickerRun.TextEffects = New TextEffectCollection()
flickerRun.TextEffects.Add(textEffect)

MyFlowDocument.Blocks.Add(New Paragraph(flickerRun))

適用於

TextEffect(Transform, Brush, Geometry, Int32, Int32)

指定類別屬性值,初始化 TextEffect 類別的新執行個體。

public:
 TextEffect(System::Windows::Media::Transform ^ transform, System::Windows::Media::Brush ^ foreground, System::Windows::Media::Geometry ^ clip, int positionStart, int positionCount);
public TextEffect (System.Windows.Media.Transform transform, System.Windows.Media.Brush foreground, System.Windows.Media.Geometry clip, int positionStart, int positionCount);
new System.Windows.Media.TextEffect : System.Windows.Media.Transform * System.Windows.Media.Brush * System.Windows.Media.Geometry * int * int -> System.Windows.Media.TextEffect
Public Sub New (transform As Transform, foreground As Brush, clip As Geometry, positionStart As Integer, positionCount As Integer)

參數

transform
Transform

套用至 TransformTextEffect

foreground
Brush

要套用至 Brush 內容的 TextEffect

clip
Geometry

TextEffect 的裁剪區域。

positionStart
Int32

文字中要套用 TextEffect 的起始位置。

positionCount
Int32

文字中要套用 TextEffect 的位置數目。

範例

下列程式碼範例示範如何呼叫建 TextEffect 構函式。 請注意,在此情況下, transformclip 參數會設定為 null ,因為不需要這些參數值。

// Create a new TextEffect object, setting only the foreground brush, position start, and position count.
TextEffect textEffect = new TextEffect(null, solidColorBrush, null, 0, int.MaxValue);
' Create a new TextEffect object, setting only the foreground brush, position start, and position count.
Dim textEffect As New TextEffect(Nothing, solidColorBrush, Nothing, 0, Integer.MaxValue)

適用於