Rect.Intersect 方法
定義
重要
部分資訊涉及發行前產品,在發行之前可能會有大幅修改。 Microsoft 對此處提供的資訊,不做任何明確或隱含的瑕疵擔保。
尋找兩個矩形的交集。
多載
Intersect(Rect) |
尋找目前矩形與所指定矩形的交集,並將結果儲存為目前的矩形。 |
Intersect(Rect, Rect) |
傳回兩個指定之矩形的交集。 |
Intersect(Rect)
尋找目前矩形與所指定矩形的交集,並將結果儲存為目前的矩形。
public:
void Intersect(System::Windows::Rect rect);
public void Intersect (System.Windows.Rect rect);
member this.Intersect : System.Windows.Rect -> unit
Public Sub Intersect (rect As Rect)
參數
- rect
- Rect
與目前矩形交集的矩形。
範例
下列範例示範如何使用 Intersect(Rect) 方法來尋找兩個矩形的交集,並將結果儲存為矩形。
private Rect intersectExample1()
{
// Initialize new rectangle.
Rect myRectangle = new Rect();
// The Location property specifies the coordinates of the upper left-hand
// corner of the rectangle.
myRectangle.Location = new Point(10, 5);
// Set the Size property of the rectangle with a width of 200
// and a height of 50.
myRectangle.Size = new Size(200, 50);
// Create second rectangle to compare to the first.
Rect myRectangle2 = new Rect();
myRectangle2.Location = new Point(0, 0);
myRectangle2.Size = new Size(200, 50);
// Intersect method finds the intersection between the current rectangle and the
// specified rectangle, and stores the result as the current rectangle. If no
// intersection exists, the current rectangle becomes the Empty rectangle.
// myRectangle now has a size of 190,45 and location of 10,5.
myRectangle.Intersect(myRectangle2);
// myRectangle has been changed into the intersection area between the old myRectangle
// and myRectangle2 (new size of 190,45 and new location of 10,5).
return myRectangle;
}
備註
如果沒有交集存在,則目前的矩形會 Rect.Empty 變成 。
另請參閱
適用於
Intersect(Rect, Rect)
傳回兩個指定之矩形的交集。
public:
static System::Windows::Rect Intersect(System::Windows::Rect rect1, System::Windows::Rect rect2);
public static System.Windows.Rect Intersect (System.Windows.Rect rect1, System.Windows.Rect rect2);
static member Intersect : System.Windows.Rect * System.Windows.Rect -> System.Windows.Rect
Public Shared Function Intersect (rect1 As Rect, rect2 As Rect) As Rect
參數
- rect1
- Rect
要比較的第一個矩形。
- rect2
- Rect
要比較的第二個矩形。
傳回
兩個矩形的交集,如果沒有交集則為 Empty。
備註
下列範例示範如何使用 Intersect(Rect, Rect) 方法來尋找兩個矩形的交集。
private Rect intersectExample2()
{
// Initialize new rectangle.
Rect myRectangle = new Rect();
// The Location property specifies the coordinates of the upper left-hand
// corner of the rectangle.
myRectangle.Location = new Point(10, 5);
// Set the Size property of the rectangle with a width of 200
// and a height of 50.
myRectangle.Size = new Size(200, 50);
// Create second rectangle to compare to the first.
Rect myRectangle2 = new Rect();
myRectangle2.Location = new Point(0, 0);
myRectangle2.Size = new Size(200, 50);
// Intersect method finds the intersection between the specified rectangles and
// returns the result as a Rect. If there is no intersection then the Empty Rect
// is returned. resultRectangle has a size of 190,45 and location of 10,5.
Rect resultRectangle = Rect.Intersect(myRectangle, myRectangle2);
return resultRectangle;
}