SoapElementAttribute 類別
定義
重要
部分資訊涉及發行前產品,在發行之前可能會有大幅修改。 Microsoft 對此處提供的資訊,不做任何明確或隱含的瑕疵擔保。
指定公用成員值由 XmlSerializer 序列化為編碼 SOAP XML 項目。
public ref class SoapElementAttribute : Attribute
[System.AttributeUsage(System.AttributeTargets.Field | System.AttributeTargets.Parameter | System.AttributeTargets.Property | System.AttributeTargets.ReturnValue)]
public class SoapElementAttribute : Attribute
[<System.AttributeUsage(System.AttributeTargets.Field | System.AttributeTargets.Parameter | System.AttributeTargets.Property | System.AttributeTargets.ReturnValue)>]
type SoapElementAttribute = class
inherit Attribute
Public Class SoapElementAttribute
Inherits Attribute
- 繼承
- 屬性
範例
下列範例會序列化名為 Transportation
的類別實例,其中包含名為 Vehicle
的欄位。 會 SoapElementAttribute 套用至 欄位。 序列化欄位時,XML 專案名稱為 「Wheel」,而不是 「Vehicle」。 方法 SerializeOverride
會 SoapElementAttribute 建立 ,並將 的 SoapAttributes 屬性設定 SoapElement 為 SoapElementAttribute 。 會 SoapAttributes 加入至 SoapAttributeOverrides ,用來建立 XmlTypeMapping 。 XmlSerializer會使用 XmlTypeMapping 建構 ,而 類別的 Transportation
實例會再次序列化。 SoapElementAttribute因為 是用來覆寫序列化,所以產生的 XML 專案名稱現在是 「Truck」,而不是 「Wheel」。
#using <System.Xml.dll>
#using <System.dll>
using namespace System;
using namespace System::IO;
using namespace System::Xml::Serialization;
using namespace System::Collections;
using namespace System::Xml;
using namespace System::Text;
public ref class Thing
{
public:
[SoapElement(IsNullable=true)]
String^ ThingName;
};
public ref class Transportation
{
public:
// The SoapElementAttribute specifies that the
// generated XML element name will be S"Wheels"
// instead of S"Vehicle".
[SoapElement("Wheels")]
String^ Vehicle;
[SoapElement(DataType="dateTime")]
DateTime CreationDate;
[SoapElement(IsNullable=true)]
Thing^ thing;
};
public ref class Test
{
public:
// Return an XmlSerializer used for overriding.
XmlSerializer^ CreateSoapOverrider()
{
// Create the SoapAttributes and SoapAttributeOverrides objects.
SoapAttributes^ soapAttrs = gcnew SoapAttributes;
SoapAttributeOverrides^ soapOverrides = gcnew SoapAttributeOverrides;
// Create an SoapElementAttribute to the Vehicles property.
SoapElementAttribute^ soapElement1 = gcnew SoapElementAttribute( "Truck" );
// Set the SoapElement to the Object*.
soapAttrs->SoapElement = soapElement1;
// Add the SoapAttributes to the SoapAttributeOverrides,specifying the member to.
soapOverrides->Add( Transportation::typeid, "Vehicle", soapAttrs );
// Create the XmlSerializer, and return it.
XmlTypeMapping^ myTypeMapping = (gcnew SoapReflectionImporter( soapOverrides ))->ImportTypeMapping( Transportation::typeid );
return gcnew XmlSerializer( myTypeMapping );
}
void SerializeOverride( String^ filename )
{
// Create an XmlSerializer instance.
XmlSerializer^ ser = CreateSoapOverrider();
// Create the Object* and serialize it.
Transportation^ myTransportation = gcnew Transportation;
myTransportation->Vehicle = "MyCar";
myTransportation->CreationDate = DateTime::Now;
myTransportation->thing = gcnew Thing;
XmlTextWriter^ writer = gcnew XmlTextWriter( filename,Encoding::UTF8 );
writer->Formatting = Formatting::Indented;
writer->WriteStartElement( "wrapper" );
ser->Serialize( writer, myTransportation );
writer->WriteEndElement();
writer->Close();
}
void SerializeObject( String^ filename )
{
// Create an XmlSerializer instance.
XmlSerializer^ ser = gcnew XmlSerializer( Transportation::typeid );
Transportation^ myTransportation = gcnew Transportation;
myTransportation->Vehicle = "MyCar";
myTransportation->CreationDate = DateTime::Now;
myTransportation->thing = gcnew Thing;
XmlTextWriter^ writer = gcnew XmlTextWriter( filename,Encoding::UTF8 );
writer->Formatting = Formatting::Indented;
writer->WriteStartElement( "wrapper" );
ser->Serialize( writer, myTransportation );
writer->WriteEndElement();
writer->Close();
}
};
int main()
{
Test^ t = gcnew Test;
t->SerializeObject( "SoapElementOriginal.xml" );
t->SerializeOverride( "SoapElementOverride.xml" );
Console::WriteLine( "Finished writing two XML files." );
}
using System;
using System.IO;
using System.Xml.Serialization;
using System.Collections;
using System.Xml;
using System.Text;
public class Transportation
{
// The SoapElementAttribute specifies that the
// generated XML element name will be "Wheels"
// instead of "Vehicle".
[SoapElement("Wheels")]
public string Vehicle;
[SoapElement(DataType = "dateTime")]
public DateTime CreationDate;
[SoapElement(IsNullable = true)]
public Thing thing;
}
public class Thing{
[SoapElement(IsNullable=true)] public string ThingName;
}
public class Test
{
public static void Main()
{
Test t = new Test();
t.SerializeObject("SoapElementOriginal.xml");
t.SerializeOverride("SoapElementOverride.xml");
Console.WriteLine("Finished writing two XML files.");
}
// Return an XmlSerializer used for overriding.
public XmlSerializer CreateSoapOverrider()
{
// Create the SoapAttributes and SoapAttributeOverrides objects.
SoapAttributes soapAttrs = new SoapAttributes();
SoapAttributeOverrides soapOverrides =
new SoapAttributeOverrides();
/* Create an SoapElementAttribute to override
the Vehicles property. */
SoapElementAttribute soapElement1 =
new SoapElementAttribute("Truck");
// Set the SoapElement to the object.
soapAttrs.SoapElement= soapElement1;
/* Add the SoapAttributes to the SoapAttributeOverrides,
specifying the member to override. */
soapOverrides.Add(typeof(Transportation), "Vehicle", soapAttrs);
// Create the XmlSerializer, and return it.
XmlTypeMapping myTypeMapping = (new SoapReflectionImporter
(soapOverrides)).ImportTypeMapping(typeof(Transportation));
return new XmlSerializer(myTypeMapping);
}
public void SerializeOverride(string filename)
{
// Create an XmlSerializer instance.
XmlSerializer ser = CreateSoapOverrider();
// Create the object and serialize it.
Transportation myTransportation =
new Transportation();
myTransportation.Vehicle = "MyCar";
myTransportation.CreationDate=DateTime.Now;
myTransportation.thing = new Thing();
XmlTextWriter writer =
new XmlTextWriter(filename, Encoding.UTF8);
writer.Formatting = Formatting.Indented;
writer.WriteStartElement("wrapper");
ser.Serialize(writer, myTransportation);
writer.WriteEndElement();
writer.Close();
}
public void SerializeObject(string filename){
// Create an XmlSerializer instance.
XmlSerializer ser = new XmlSerializer(typeof(Transportation));
Transportation myTransportation =
new Transportation();
myTransportation.Vehicle = "MyCar";
myTransportation.CreationDate = DateTime.Now;
myTransportation.thing = new Thing();
XmlTextWriter writer =
new XmlTextWriter(filename, Encoding.UTF8);
writer.Formatting = Formatting.Indented;
writer.WriteStartElement("wrapper");
ser.Serialize(writer, myTransportation);
writer.WriteEndElement();
writer.Close();
}
}
Imports System.IO
Imports System.Xml.Serialization
Imports System.Collections
Imports System.Xml
Imports System.Text
Public Class Transportation
' The SoapElementAttribute specifies that the
' generated XML element name will be "Wheels"
' instead of "Vehicle".
<SoapElement("Wheels")> Public Vehicle As String
<SoapElement(DataType:= "dateTime")> _
public CreationDate As DateTime
<SoapElement(IsNullable:= true)> _
public thing As Thing
End Class
Public Class Thing
<SoapElement(IsNullable:=true)> public ThingName As string
End Class
Public Class Test
Shared Sub Main()
Dim t As Test = New Test()
t.SerializeObject("SoapElementOriginalVb.xml")
t.SerializeOverride("SoapElementOverrideVb.xml")
Console.WriteLine("Finished writing two XML files.")
End Sub
' Return an XmlSerializer used for overriding.
Public Function CreateSoapOverrider() As XmlSerializer
' Create the SoapAttributes and SoapAttributeOverrides objects.
Dim soapAttrs As SoapAttributes = New SoapAttributes()
Dim soapOverrides As SoapAttributeOverrides = _
New SoapAttributeOverrides()
' Create a SoapElementAttribute to override
' the Vehicles property.
Dim soapElement1 As SoapElementAttribute = _
New SoapElementAttribute("Truck")
' Set the SoapElement to the object.
soapAttrs.SoapElement= soapElement1
' Add the SoapAttributes to the SoapAttributeOverrides,
' specifying the member to override.
soapOverrides.Add(GetType(Transportation), "Vehicle", soapAttrs)
' Create the XmlSerializer, and return it.
Dim myTypeMapping As XmlTypeMapping = (New _
SoapReflectionImporter (soapOverrides)).ImportTypeMapping _
(GetType(Transportation))
return New XmlSerializer(myTypeMapping)
End Function
Public Sub SerializeOverride(filename As String)
' Create an XmlSerializer instance.
Dim ser As XmlSerializer = CreateSoapOverrider()
' Create the object and serialize it.
Dim myTransportation As Transportation = _
New Transportation()
myTransportation.Vehicle = "MyCar"
myTransportation.CreationDate = DateTime.Now
myTransportation.thing= new Thing()
Dim writer As XmlTextWriter = _
New XmlTextWriter(filename, Encoding.UTF8)
writer.Formatting = Formatting.Indented
writer.WriteStartElement("wrapper")
ser.Serialize(writer, myTransportation)
writer.WriteEndElement()
writer.Close()
End Sub
Public Sub SerializeObject(filename As String)
' Create an XmlSerializer instance.
Dim ser As XmlSerializer = _
New XmlSerializer(GetType(Transportation))
Dim myTransportation As Transportation = _
New Transportation()
myTransportation.Vehicle = "MyCar"
myTransportation.CreationDate=DateTime.Now
myTransportation.thing= new Thing()
Dim writer As XmlTextWriter = _
new XmlTextWriter(filename, Encoding.UTF8)
writer.Formatting = Formatting.Indented
writer.WriteStartElement("wrapper")
ser.Serialize(writer, myTransportation)
writer.WriteEndElement()
writer.Close()
End Sub
End Class
備註
類別 SoapElementAttribute 屬於一系列屬性,可控制如何將 XmlSerializer 物件序列化或還原序列化為編碼的 SOAP XML。 產生的 XML 符合全球資訊網協會檔 Simple Object Access Protocol (SOAP) 1.1的第 5 節。 如需類似屬性的完整清單,請參閱 控制編碼 SOAP 序列化的屬性。
若要將物件序列化為編碼的 SOAP 訊息,您必須使用以 XmlTypeMapping ImportTypeMapping 類別的 方法建立的 SoapReflectionImporter 來建構 XmlSerializer 。
SoapElementAttribute將 套用至公用欄位,以指示 XmlSerializer 將欄位序列化為編碼的 SOAP XML 專案。
如需使用屬性的詳細資訊,請參閱 屬性。
建構函式
SoapElementAttribute() |
初始化 SoapElementAttribute 類別的新執行個體。 |
SoapElementAttribute(String) |
初始化 SoapElementAttribute 類別的新執行個體,並且指定 XML 項目的名稱。 |
屬性
DataType |
取得或設定產生之 XML 項目的 XML 結構描述定義語言 (XSD) 資料型別。 |
ElementName |
取得或設定產生的 XML 項目的名稱。 |
IsNullable |
取得或設定值,指出 XmlSerializer 是否必須要序列化 |
TypeId |
在衍生類別中實作時,取得這個 Attribute 的唯一識別碼。 (繼承來源 Attribute) |
方法
Equals(Object) |
傳回值,這個值指出此執行個體是否與指定的物件相等。 (繼承來源 Attribute) |
GetHashCode() |
傳回這個執行個體的雜湊碼。 (繼承來源 Attribute) |
GetType() |
取得目前執行個體的 Type。 (繼承來源 Object) |
IsDefaultAttribute() |
在衍生類別中覆寫時,表示這個執行個體的值是衍生類別的預設值。 (繼承來源 Attribute) |
Match(Object) |
在衍生類別中覆寫時,會傳回值,表示這個執行個體是否等於指定物件。 (繼承來源 Attribute) |
MemberwiseClone() |
建立目前 Object 的淺層複製。 (繼承來源 Object) |
ToString() |
傳回代表目前物件的字串。 (繼承來源 Object) |
明確介面實作
_Attribute.GetIDsOfNames(Guid, IntPtr, UInt32, UInt32, IntPtr) |
將一組名稱對應至一組對應的分派識別項 (Dispatch Identifier)。 (繼承來源 Attribute) |
_Attribute.GetTypeInfo(UInt32, UInt32, IntPtr) |
擷取物件的類型資訊,可以用來取得介面的類型資訊。 (繼承來源 Attribute) |
_Attribute.GetTypeInfoCount(UInt32) |
擷取物件提供的類型資訊介面數目 (0 或 1)。 (繼承來源 Attribute) |
_Attribute.Invoke(UInt32, Guid, UInt32, Int16, IntPtr, IntPtr, IntPtr, IntPtr) |
提供物件所公開的屬性和方法的存取權。 (繼承來源 Attribute) |