XmlAttributes 類別
定義
重要
部分資訊涉及發行前產品,在發行之前可能會有大幅修改。 Microsoft 對此處提供的資訊,不做任何明確或隱含的瑕疵擔保。
表示用來控制 XmlSerializer 序列化與還原序列化物件方式的屬性 (Attribute) 物件集合。
public ref class XmlAttributes
public class XmlAttributes
type XmlAttributes = class
Public Class XmlAttributes
- 繼承
-
XmlAttributes
範例
下列範例會序列化名為 Orchestra
的類別實例,其中包含名為 Instruments
的單一欄位,該欄位會傳回 物件的陣列 Instrument
。 名為 Brass
的第二個類別繼承自 Instrument
類別。 此範例會 XmlAttributes 建立 物件來覆寫 Instrument
欄位--允許欄位接受 Brass
物件,並將 物件新增 XmlAttributes 至 類別的 XmlAttributeOverrides 實例。
#using <System.Xml.dll>
#using <System.dll>
using namespace System;
using namespace System::IO;
using namespace System::Xml::Serialization;
public ref class Instrument
{
public:
String^ Name;
};
public ref class Brass: public Instrument
{
public:
bool IsValved;
};
public ref class Orchestra
{
public:
array<Instrument^>^Instruments;
};
void SerializeObject( String^ filename )
{
/* Each overridden field, property, or type requires
an XmlAttributes object. */
XmlAttributes^ attrs = gcnew XmlAttributes;
/* Create an XmlElementAttribute to override the
field that returns Instrument objects. The overridden field
returns Brass objects instead. */
XmlElementAttribute^ attr = gcnew XmlElementAttribute;
attr->ElementName = "Brass";
attr->Type = Brass::typeid;
// Add the element to the collection of elements.
attrs->XmlElements->Add( attr );
// Create the XmlAttributeOverrides object.
XmlAttributeOverrides^ attrOverrides = gcnew XmlAttributeOverrides;
/* Add the type of the class that contains the overridden
member and the XmlAttributes to override it with to the
XmlAttributeOverrides object. */
attrOverrides->Add( Orchestra::typeid, "Instruments", attrs );
// Create the XmlSerializer using the XmlAttributeOverrides.
XmlSerializer^ s = gcnew XmlSerializer( Orchestra::typeid,attrOverrides );
// Writing the file requires a TextWriter.
TextWriter^ writer = gcnew StreamWriter( filename );
// Create the object that will be serialized.
Orchestra^ band = gcnew Orchestra;
// Create an object of the derived type.
Brass^ i = gcnew Brass;
i->Name = "Trumpet";
i->IsValved = true;
array<Instrument^>^myInstruments = {i};
band->Instruments = myInstruments;
// Serialize the object.
s->Serialize( writer, band );
writer->Close();
}
void DeserializeObject( String^ filename )
{
XmlAttributeOverrides^ attrOverrides = gcnew XmlAttributeOverrides;
XmlAttributes^ attrs = gcnew XmlAttributes;
// Create an XmlElementAttribute to override the Instrument.
XmlElementAttribute^ attr = gcnew XmlElementAttribute;
attr->ElementName = "Brass";
attr->Type = Brass::typeid;
// Add the element to the collection of elements.
attrs->XmlElements->Add( attr );
attrOverrides->Add( Orchestra::typeid, "Instruments", attrs );
// Create the XmlSerializer using the XmlAttributeOverrides.
XmlSerializer^ s = gcnew XmlSerializer( Orchestra::typeid,attrOverrides );
FileStream^ fs = gcnew FileStream( filename,FileMode::Open );
Orchestra^ band = dynamic_cast<Orchestra^>(s->Deserialize( fs ));
Console::WriteLine( "Brass:" );
/* The difference between deserializing the overridden
XML document and serializing it is this: To read the derived
object values, you must declare an object of the derived type
(Brass), and cast the Instrument instance to it. */
Brass^ b;
System::Collections::IEnumerator^ myEnum = band->Instruments->GetEnumerator();
while ( myEnum->MoveNext() )
{
Instrument^ i = safe_cast<Instrument^>(myEnum->Current);
b = dynamic_cast<Brass^>(i);
Console::WriteLine( "{0}\n{1}", b->Name, b->IsValved );
}
}
int main()
{
SerializeObject( "Override.xml" );
DeserializeObject( "Override.xml" );
}
using System;
using System.IO;
using System.Xml.Serialization;
public class Orchestra
{
public Instrument[] Instruments;
}
public class Instrument
{
public string Name;
}
public class Brass:Instrument
{
public bool IsValved;
}
public class Run
{
public static void Main()
{
Run test = new Run();
test.SerializeObject("Override.xml");
test.DeserializeObject("Override.xml");
}
public void SerializeObject(string filename)
{
/* Each overridden field, property, or type requires
an XmlAttributes object. */
XmlAttributes attrs = new XmlAttributes();
/* Create an XmlElementAttribute to override the
field that returns Instrument objects. The overridden field
returns Brass objects instead. */
XmlElementAttribute attr = new XmlElementAttribute();
attr.ElementName = "Brass";
attr.Type = typeof(Brass);
// Add the element to the collection of elements.
attrs.XmlElements.Add(attr);
// Create the XmlAttributeOverrides object.
XmlAttributeOverrides attrOverrides = new XmlAttributeOverrides();
/* Add the type of the class that contains the overridden
member and the XmlAttributes to override it with to the
XmlAttributeOverrides object. */
attrOverrides.Add(typeof(Orchestra), "Instruments", attrs);
// Create the XmlSerializer using the XmlAttributeOverrides.
XmlSerializer s =
new XmlSerializer(typeof(Orchestra), attrOverrides);
// Writing the file requires a TextWriter.
TextWriter writer = new StreamWriter(filename);
// Create the object that will be serialized.
Orchestra band = new Orchestra();
// Create an object of the derived type.
Brass i = new Brass();
i.Name = "Trumpet";
i.IsValved = true;
Instrument[] myInstruments = {i};
band.Instruments = myInstruments;
// Serialize the object.
s.Serialize(writer,band);
writer.Close();
}
public void DeserializeObject(string filename)
{
XmlAttributeOverrides attrOverrides =
new XmlAttributeOverrides();
XmlAttributes attrs = new XmlAttributes();
// Create an XmlElementAttribute to override the Instrument.
XmlElementAttribute attr = new XmlElementAttribute();
attr.ElementName = "Brass";
attr.Type = typeof(Brass);
// Add the element to the collection of elements.
attrs.XmlElements.Add(attr);
attrOverrides.Add(typeof(Orchestra), "Instruments", attrs);
// Create the XmlSerializer using the XmlAttributeOverrides.
XmlSerializer s =
new XmlSerializer(typeof(Orchestra), attrOverrides);
FileStream fs = new FileStream(filename, FileMode.Open);
Orchestra band = (Orchestra) s.Deserialize(fs);
Console.WriteLine("Brass:");
/* The difference between deserializing the overridden
XML document and serializing it is this: To read the derived
object values, you must declare an object of the derived type
(Brass), and cast the Instrument instance to it. */
Brass b;
foreach(Instrument i in band.Instruments)
{
b = (Brass)i;
Console.WriteLine(
b.Name + "\n" +
b.IsValved);
}
}
}
Imports System.IO
Imports System.Xml.Serialization
Public Class Orchestra
Public Instruments() As Instrument
End Class
Public Class Instrument
Public Name As String
End Class
Public Class Brass
Inherits Instrument
Public IsValved As Boolean
End Class
Public Class Run
Public Shared Sub Main()
Dim test As New Run()
test.SerializeObject("Override.xml")
test.DeserializeObject("Override.xml")
End Sub
Public Sub SerializeObject(ByVal filename As String)
' Each overridden field, property, or type requires
' an XmlAttributes object.
Dim attrs As New XmlAttributes()
' Create an XmlElementAttribute to override the
' field that returns Instrument objects. The overridden field
' returns Brass objects instead.
Dim attr As New XmlElementAttribute()
attr.ElementName = "Brass"
attr.Type = GetType(Brass)
' Add the element to the collection of elements.
attrs.XmlElements.Add(attr)
' Create the XmlAttributeOverrides object.
Dim attrOverrides As New XmlAttributeOverrides()
' Add the type of the class that contains the overridden
' member and the XmlAttributes to override it with to the
' XmlAttributeOverrides object.
attrOverrides.Add(GetType(Orchestra), "Instruments", attrs)
' Create the XmlSerializer using the XmlAttributeOverrides.
Dim s As New XmlSerializer(GetType(Orchestra), attrOverrides)
' Writing the file requires a TextWriter.
Dim writer As New StreamWriter(filename)
' Create the object that will be serialized.
Dim band As New Orchestra()
' Create an object of the derived type.
Dim i As New Brass()
i.Name = "Trumpet"
i.IsValved = True
Dim myInstruments() As Instrument = {i}
band.Instruments = myInstruments
' Serialize the object.
s.Serialize(writer, band)
writer.Close()
End Sub
Public Sub DeserializeObject(ByVal filename As String)
Dim attrOverrides As New XmlAttributeOverrides()
Dim attrs As New XmlAttributes()
' Create an XmlElementAttribute to override the Instrument.
Dim attr As New XmlElementAttribute()
attr.ElementName = "Brass"
attr.Type = GetType(Brass)
' Add the element to the collection of elements.
attrs.XmlElements.Add(attr)
attrOverrides.Add(GetType(Orchestra), "Instruments", attrs)
' Create the XmlSerializer using the XmlAttributeOverrides.
Dim s As New XmlSerializer(GetType(Orchestra), attrOverrides)
Dim fs As New FileStream(filename, FileMode.Open)
Dim band As Orchestra = CType(s.Deserialize(fs), Orchestra)
Console.WriteLine("Brass:")
' The difference between deserializing the overridden
' XML document and serializing it is this: To read the derived
' object values, you must declare an object of the derived type
' (Brass), and cast the Instrument instance to it.
Dim b As Brass
Dim i As Instrument
For Each i In band.Instruments
b = CType(i, Brass)
Console.WriteLine(b.Name + ControlChars.Cr + _
b.IsValved.ToString())
Next i
End Sub
End Class
備註
XmlAttributes建立 是覆寫序列化類別實例之預設方式 XmlSerializer 之進程的一部分。 例如,假設您想要序列化從具有無法存取來源之 DLL 建立的物件。 藉由使用 XmlAttributeOverrides ,您可以增強或控制物件的序列化方式。
類別的成員 XmlAttributes 會直接對應至控制序列化的屬性類別系列。 例如, XmlText 屬性必須設定為 XmlTextAttribute ,這可讓您藉由指示 XmlSerializer 將屬性值序列化為 XML 文字,以覆寫欄位或屬性的序列化。 如需控制序列化之屬性的完整清單,請參閱 XmlSerializer 。
如需搭配 類別使用 XmlAttributeOverrides XmlAttributes 的詳細資訊,請參閱 如何:指定 XML 資料流程的替代專案名稱。
建構函式
XmlAttributes() |
初始化 XmlAttributes 類別的新執行個體。 |
XmlAttributes(ICustomAttributeProvider) |
初始化 XmlAttributes 類別的新執行個體,並自訂 XmlSerializer 如何序列化和還原序列化物件。 |
屬性
XmlAnyAttribute |
取得或設定要覆寫的 XmlAnyAttributeAttribute。 |
XmlAnyElements |
取得要覆寫的 XmlAnyElementAttribute 物件的集合。 |
XmlArray |
取得或設定物件,指定 XmlSerializer 如何序列化公用欄位或會傳回陣列的讀取/寫入屬性。 |
XmlArrayItems |
取得或設定物件集合,指定 XmlSerializer 如何序列化項目 (用來插入至公用欄位或讀取/寫入屬性所傳回的陣列)。 |
XmlAttribute |
取得或設定物件,指定 XmlSerializer 如何將公用欄位或公用讀取/寫入屬性序列化為 XML 屬性。 |
XmlChoiceIdentifier |
取得或設定物件,讓您在一組選項間進行區別。 |
XmlDefaultValue |
取得或設定 XML 項目或屬性的預設值。 |
XmlElements |
取得物件的集合,指定 XmlSerializer 如何將公用欄位或讀取/寫入屬性序列化為 XML 項目。 |
XmlEnum |
取得或設定物件,指定 XmlSerializer 如何序列化列舉型別 (Enumeration) 成員。 |
XmlIgnore |
取得或設定數值,指定 XmlSerializer 是否要序列化公用欄位或公用讀取/寫入屬性。 |
Xmlns |
取得或設定數值,指定當物件包含傳回已覆寫 XmlSerializerNamespaces 物件的成員時,是否要保留所有的命名空間宣告。 |
XmlRoot |
取得或設定物件,指定 XmlSerializer 如何將類別序列化為 XML (Root Element)。 |
XmlText |
取得或設定物件,指定 XmlSerializer 將公用欄位或公用讀取/寫入屬性序列化為 XML 文字。 |
XmlType |
取得或設定物件,指定 XmlSerializer 如何序列化套用 XmlTypeAttribute 的類別。 |
方法
Equals(Object) |
判斷指定的物件是否等於目前的物件。 (繼承來源 Object) |
GetHashCode() |
做為預設雜湊函式。 (繼承來源 Object) |
GetType() |
取得目前執行個體的 Type。 (繼承來源 Object) |
MemberwiseClone() |
建立目前 Object 的淺層複製。 (繼承來源 Object) |
ToString() |
傳回代表目前物件的字串。 (繼承來源 Object) |