XmlChoiceIdentifierAttribute 類別
定義
重要
部分資訊涉及發行前產品,在發行之前可能會有大幅修改。 Microsoft 對此處提供的資訊,不做任何明確或隱含的瑕疵擔保。
指定可以使用列舉進一步偵測成員。
public ref class XmlChoiceIdentifierAttribute : Attribute
[System.AttributeUsage(System.AttributeTargets.Field | System.AttributeTargets.Parameter | System.AttributeTargets.Property | System.AttributeTargets.ReturnValue, AllowMultiple=false)]
public class XmlChoiceIdentifierAttribute : Attribute
[System.AttributeUsage(System.AttributeTargets.Field | System.AttributeTargets.Parameter | System.AttributeTargets.Property | System.AttributeTargets.ReturnValue)]
public class XmlChoiceIdentifierAttribute : Attribute
[<System.AttributeUsage(System.AttributeTargets.Field | System.AttributeTargets.Parameter | System.AttributeTargets.Property | System.AttributeTargets.ReturnValue, AllowMultiple=false)>]
type XmlChoiceIdentifierAttribute = class
inherit Attribute
[<System.AttributeUsage(System.AttributeTargets.Field | System.AttributeTargets.Parameter | System.AttributeTargets.Property | System.AttributeTargets.ReturnValue)>]
type XmlChoiceIdentifierAttribute = class
inherit Attribute
Public Class XmlChoiceIdentifierAttribute
Inherits Attribute
- 繼承
- 屬性
範例
下列範例序列化名為 的 Choices
類別,其中包含兩個欄位和 MyChoice
ManyChoices
。 會 XmlChoiceIdentifierAttribute 套用至每個欄位,指定透過 MemberName 屬性 () 另一個類別成員,以取得或設定可偵測成員值的列舉。 MyChoice
欄位可以設定為單一值,並在欄位中找到 EnumType
對應的列舉成員。 欄位會 ManyChoices
傳回 物件的陣列。 欄位會 ChoiceArray
傳回列舉值的陣列。 針對欄位中的每個陣列成員 ManyChoices
,在欄位所傳回的 ChoiceArray
陣列中找到對應的成員。
#using <System.dll>
#using <System.xml.dll>
using namespace System;
using namespace System::Xml;
using namespace System::Xml::Serialization;
using namespace System::IO;
[XmlType(IncludeInSchema=false)]
public enum class ItemChoiceType
{
None, Word, Number, DecimalNumber
};
public enum class MoreChoices
{
None, Item, Amount, Temp
};
public ref class Choices
{
public:
// The MyChoice field can be set to any one of
// the types below.
[XmlChoiceIdentifier("EnumType")]
[XmlElement("Word",String::typeid)]
[XmlElement("Number",Int32::typeid)]
[XmlElement("DecimalNumber",Double::typeid)]
Object^ MyChoice;
// Don't serialize this field. The EnumType field
// contains the enumeration value that corresponds
// to the MyChoice field value.
[XmlIgnore]
ItemChoiceType EnumType;
// The ManyChoices field can contain an array
// of choices. Each choice must be matched to
// an array item in the ChoiceArray field.
[XmlChoiceIdentifier("ChoiceArray")]
[XmlElement("Item",String::typeid)]
[XmlElement("Amount",Int32::typeid)]
[XmlElement("Temp",Double::typeid)]
array<Object^>^ManyChoices;
// TheChoiceArray field contains the enumeration
// values, one for each item in the ManyChoices array.
[XmlIgnore]
array<MoreChoices>^ChoiceArray;
};
void SerializeObject( String^ filename );
void DeserializeObject( String^ filename );
int main()
{
SerializeObject( "Choices.xml" );
DeserializeObject( "Choices.xml" );
}
void SerializeObject( String^ filename )
{
XmlSerializer^ mySerializer = gcnew XmlSerializer( Choices::typeid );
TextWriter^ writer = gcnew StreamWriter( filename );
Choices^ myChoices = gcnew Choices;
// Set the MyChoice field to a string. Set the
// EnumType to Word.
myChoices->MyChoice = "Book";
myChoices->EnumType = ItemChoiceType::Word;
// Populate an object array with three items, one
// of each enumeration type. Set the array to the
// ManyChoices field.
array<Object^>^strChoices = {"Food",5,98.6};
myChoices->ManyChoices = strChoices;
// For each item in the ManyChoices array, add an
// enumeration value.
array<MoreChoices>^ itmChoices = {MoreChoices::Item,MoreChoices::Amount,MoreChoices::Temp};
myChoices->ChoiceArray = itmChoices;
mySerializer->Serialize( writer, myChoices );
writer->Close();
}
void DeserializeObject( String^ filename )
{
XmlSerializer^ ser = gcnew XmlSerializer( Choices::typeid );
// A FileStream is needed to read the XML document.
FileStream^ fs = gcnew FileStream( filename,FileMode::Open );
Choices^ myChoices = safe_cast<Choices^>(ser->Deserialize( fs ));
fs->Close();
// Disambiguate the MyChoice value using the enumeration.
if ( myChoices->EnumType == ItemChoiceType::Word )
{
Console::WriteLine( "Word: {0}", myChoices->MyChoice->ToString() );
}
else
if ( myChoices->EnumType == ItemChoiceType::Number )
{
Console::WriteLine( "Number: {0}", myChoices->MyChoice->ToString() );
}
else
if ( myChoices->EnumType == ItemChoiceType::DecimalNumber )
{
Console::WriteLine( "DecimalNumber: {0}", myChoices->MyChoice->ToString() );
}
// Disambiguate the ManyChoices values using the enumerations.
for ( int i = 0; i < myChoices->ManyChoices->Length; i++ )
{
if ( myChoices->ChoiceArray[ i ] == MoreChoices::Item )
Console::WriteLine( "Item: {0}", myChoices->ManyChoices[ i ] );
else
if ( myChoices->ChoiceArray[ i ] == MoreChoices::Amount )
Console::WriteLine( "Amount: ", myChoices->ManyChoices[ i ]->ToString() );
if ( myChoices->ChoiceArray[ i ] == MoreChoices::Temp )
Console::WriteLine( "Temp: {0}", myChoices->ManyChoices[ i ]->ToString() );
}
}
using System;
using System.Xml;
using System.Xml.Serialization;
using System.IO;
public class Choices{
// The MyChoice field can be set to any one of
// the types below.
[XmlChoiceIdentifier("EnumType")]
[XmlElement("Word", typeof(string))]
[XmlElement("Number", typeof(int))]
[XmlElement("DecimalNumber", typeof(double))]
public object MyChoice;
// Don't serialize this field. The EnumType field
// contains the enumeration value that corresponds
// to the MyChoice field value.
[XmlIgnore]
public ItemChoiceType EnumType;
// The ManyChoices field can contain an array
// of choices. Each choice must be matched to
// an array item in the ChoiceArray field.
[XmlChoiceIdentifier("ChoiceArray")]
[XmlElement("Item", typeof(string))]
[XmlElement("Amount", typeof(int))]
[XmlElement("Temp", typeof(double))]
public object[] ManyChoices;
// TheChoiceArray field contains the enumeration
// values, one for each item in the ManyChoices array.
[XmlIgnore]
public MoreChoices[] ChoiceArray;
}
[XmlType(IncludeInSchema=false)]
public enum ItemChoiceType{
None,
Word,
Number,
DecimalNumber
}
public enum MoreChoices{
None,
Item,
Amount,
Temp
}
public class Test{
static void Main(){
Test t = new Test();
t.SerializeObject("Choices.xml");
t.DeserializeObject("Choices.xml");
}
private void SerializeObject(string filename){
XmlSerializer mySerializer =
new XmlSerializer(typeof(Choices));
TextWriter writer = new StreamWriter(filename);
Choices myChoices = new Choices();
// Set the MyChoice field to a string. Set the
// EnumType to Word.
myChoices.MyChoice= "Book";
myChoices.EnumType = ItemChoiceType.Word;
// Populate an object array with three items, one
// of each enumeration type. Set the array to the
// ManyChoices field.
object[] strChoices = new object[]{"Food", 5, 98.6};
myChoices.ManyChoices=strChoices;
// For each item in the ManyChoices array, add an
// enumeration value.
MoreChoices[] itmChoices = new MoreChoices[]
{MoreChoices.Item,
MoreChoices.Amount,
MoreChoices.Temp};
myChoices.ChoiceArray=itmChoices;
mySerializer.Serialize(writer, myChoices);
writer.Close();
}
private void DeserializeObject(string filename){
XmlSerializer ser = new XmlSerializer(typeof(Choices));
// A FileStream is needed to read the XML document.
FileStream fs = new FileStream(filename, FileMode.Open);
Choices myChoices = (Choices)
ser.Deserialize(fs);
fs.Close();
// Disambiguate the MyChoice value using the enumeration.
if(myChoices.EnumType == ItemChoiceType.Word){
Console.WriteLine("Word: " +
myChoices.MyChoice.ToString());
}
else if(myChoices.EnumType == ItemChoiceType.Number){
Console.WriteLine("Number: " +
myChoices.MyChoice.ToString());
}
else if(myChoices.EnumType == ItemChoiceType.DecimalNumber){
Console.WriteLine("DecimalNumber: " +
myChoices.MyChoice.ToString());
}
// Disambiguate the ManyChoices values using the enumerations.
for(int i = 0; i<myChoices.ManyChoices.Length; i++){
if(myChoices.ChoiceArray[i] == MoreChoices.Item)
Console.WriteLine("Item: " + (string) myChoices.ManyChoices[i]);
else if(myChoices.ChoiceArray[i] == MoreChoices.Amount)
Console.WriteLine("Amount: " + myChoices.ManyChoices[i].ToString());
if(myChoices.ChoiceArray[i] == MoreChoices.Temp)
Console.WriteLine("Temp: " + (string) myChoices.ManyChoices[i].ToString());
}
}
}
Imports System.Xml
Imports System.Xml.Serialization
Imports System.IO
Public Class Choices
' The MyChoice field can be set to any one of
' the types below.
<XmlChoiceIdentifier("EnumType"), _
XmlElement("Word", GetType(String)), _
XmlElement("Number", GetType(Integer)), _
XmlElement("DecimalNumber", GetType(double))> _
Public MyChoice As Object
' Don't serialize this field. The EnumType field
' contains the enumeration value that corresponds
' to the MyChoice field value.
<XmlIgnore> _
Public EnumType As ItemChoiceType
'The ManyChoices field can contain an array
' of choices. Each choice must be matched to
' an array item in the ChoiceArray field.
<XmlChoiceIdentifier("ChoiceArray"), _
XmlElement("Item", GetType(string)), _
XmlElement("Amount", GetType(Integer)), _
XmlElement("Temp", GetType(double))> _
Public ManyChoices() As Object
' TheChoiceArray field contains the enumeration
' values, one for each item in the ManyChoices array.
<XmlIgnore> _
Public ChoiceArray() As MoreChoices
End Class
<XmlType(IncludeInSchema:=false)> _
Public Enum ItemChoiceType
None
Word
Number
DecimalNumber
End Enum
<XmlType(IncludeInSchema:=false)> _
Public Enum MoreChoices
None
Item
Amount
Temp
End Enum
Public Class Test
Shared Sub Main()
Dim t As Test = New Test()
t.SerializeObject("Choices.xml")
t.DeserializeObject("Choices.xml")
End Sub
private Sub SerializeObject(filename As string)
Dim mySerializer As XmlSerializer = _
New XmlSerializer(GetType(Choices))
Dim writer As TextWriter = New StreamWriter(filename)
Dim myChoices As Choices = New Choices()
' Set the MyChoice field to a string. Set the
' EnumType to Word.
myChoices.MyChoice= "Book"
myChoices.EnumType = ItemChoiceType.Word
' Populate an object array with three items, one
' of each enumeration type. Set the array to the
' ManyChoices field.
Dim strChoices () As Object = New object(){"Food", 5, 98.6}
myChoices.ManyChoices=strChoices
' For each item in the ManyChoices array, add an
' enumeration value.
Dim itmChoices () As MoreChoices = New MoreChoices() _
{MoreChoices.Item, _
MoreChoices.Amount, _
MoreChoices.Temp}
myChoices.ChoiceArray=itmChoices
mySerializer.Serialize(writer, myChoices)
writer.Close()
End Sub
private Sub DeserializeObject(filename As string)
Dim ser As XmlSerializer = New XmlSerializer(GetType(Choices))
' A FileStream is needed to read the XML document.
Dim fs As FileStream = New FileStream(filename, FileMode.Open)
Dim myChoices As Choices = CType(ser.Deserialize(fs), Choices)
fs.Close()
' Disambiguate the MyChoice value Imports the enumeration.
if myChoices.EnumType = ItemChoiceType.Word Then
Console.WriteLine("Word: " & _
myChoices.MyChoice.ToString())
else if myChoices.EnumType = ItemChoiceType.Number Then
Console.WriteLine("Number: " & _
myChoices.MyChoice.ToString())
else if myChoices.EnumType = ItemChoiceType.DecimalNumber Then
Console.WriteLine("DecimalNumber: " & _
myChoices.MyChoice.ToString())
End If
' Disambiguate the ManyChoices values Imports the enumerations.
Dim i As Integer
for i = 0 to myChoices.ManyChoices.Length -1
if myChoices.ChoiceArray(i) = MoreChoices.Item Then
Console.WriteLine("Item: " + _
myChoices.ManyChoices(i).ToString())
else if myChoices.ChoiceArray(i) = MoreChoices.Amount Then
Console.WriteLine("Amount: " + _
myChoices.ManyChoices(i).ToString())
else if (myChoices.ChoiceArray(i) = MoreChoices.Temp)
Console.WriteLine("Temp: " + _
myChoices.ManyChoices(i).ToString())
End If
Next i
End Sub
End Class
備註
名為 xsi:choice
的 XML 架構專案定義是用來定義只能在實例中包含一個子系的複雜專案, (maxoccurs = 1) 。 該子系可以是數種類型之一,而且它可以有數個名稱之一。 每個名稱都與特定類型相關聯;不過,數個名稱可以與相同的類型相關聯。 因此,這類專案的實例是不連續的。 例如,請考慮下列架構片段,該片段會定義名為 MyChoice
的不連續專案。
<xsd:complexType name="MyChoice">
<xsd:sequence>
<xsd:choice minOccurs="0" maxOccurs="1">
<xsd:element minOccurs="1" maxOccurs="1" name="ChoiceOne" type="xsd:string" />
<xsd:element minOccurs="1" maxOccurs="1" name="ChoiceTwo" type="xsd:string" />
</xsd:choice>
</xsd:sequence>
</xsd:complexType>
XmlChoiceIdentifierAttribute可讓您將特殊列舉值指派給成員的每個實例。 您必須自行建立列舉,或可由 XML 架構定義工具 (Xsd.exe 產生,) 。 下列 C# 程式碼示範 如何將 XmlChoiceIdentifierAttribute 套用至 Item
欄位; MemberName 屬性會識別包含進一步用來偵測選擇之列舉的欄位。
public class Choices{
[XmlChoiceIdentifier("ItemType")]
[XmlChoiceIdentifier("ChoiceOne")]
[XmlChoiceIdentifier("ChoiceTwo")]
public string MyChoice;
// Do not serialize this next field:
[XmlIgnore]
public ItemChoiceType ItemType;
}
// Do not include this enumeration in the XML schema.
[XmlType(IncludeInSchema = false)]
public enum ItemChoiceType{
ChoiceOne,
ChoiceTwo,
}
當此程式碼就緒時,您可以將欄位設定 ItemType
為適當的列舉,以序列化和還原序列化此類別。 例如,若要序列化 Choice
類別,C# 程式碼如下所示。
Choices mc = new Choices();
mc.MyChoice = "Item Choice One";
mc.ItemType = ItemChoiceType.ChoiceOne;
還原序列化時,C# 程式碼如下所示:
MyChoice mc = (MyChoice) myXmlSerializer.Deserialize(myReader);
if(mc.ItemType == ItemChoiceType.ChoiceOne)
{
// Handle choice one.
}
if(mc.ItemType == ItemChoiceType.ChoiceTwo)
{
// Handle choice two.
}
if(mc.ItemType != null)
{
throw CreateUnknownTypeException(mc.Item);
}
使用 時 XmlChoiceIdentifierAttribute 有第二個案例。 在下列架構中,成員是傳回專案陣列的欄位, (maxOccurs=「unbounded」) 。 陣列可以包含第一個選項 (「D-a-t-a」) 的物件,以及第二個選項的物件, (「MoreData」) 。
<xsd:complexType name="MyChoice">
<xsd:sequence>
<xsd:choice minOccurs="0" maxOccurs="unbounded">
<xsd:element minOccurs="1" maxOccurs="1" name="D-a-t-a" type="xsd:string" />
<xsd:element minOccurs="1" maxOccurs="1" name="MoreData" type="xsd:string" />
</xsd:choice>
</xsd:sequence>
</xsd:complexType>
產生的類別接著會使用 欄位傳回專案的陣列。 對於陣列中的每個專案,也必須找到對應的 ItemChoiceType
列舉。 相符的列舉包含在 欄位所傳回的陣列中 ItemsElementName
。
public class MyChoice {
[System.Xml.Serialization.XmlElementAttribute("D-a-t-a", typeof(string), IsNullable=false)]
[System.Xml.Serialization.XmlElementAttribute("MoreData", typeof(string), IsNullable=false)]
[System.Xml.Serialization.XmlChoiceIdentifierAttribute("ItemsElementName")]
public string[] Items;
[System.Xml.Serialization.XmlElementAttribute(IsNullable=false)]
[System.Xml.Serialization.XmlIgnoreAttribute()]
public ItemsChoiceType[] ItemsElementName;
}
[System.Xml.Serialization.XmlTypeAttribute(IncludeInSchema=false)]
public enum ItemsChoiceType {
[System.Xml.Serialization.XmlEnumAttribute("D-a-t-a")]
Data,
MoreData,
}
還原序列化包含一系列選項的物件時,請使用控制項結構 (,例如 if...然後。。。else 結構) ,以判斷如何還原序列化特定值。 在控制項結構中,檢查列舉值,並據以還原序列化值。
建構函式
XmlChoiceIdentifierAttribute() |
初始化 XmlChoiceIdentifierAttribute 類別的新執行個體。 |
XmlChoiceIdentifierAttribute(String) |
初始化 XmlChoiceIdentifierAttribute 類別的新執行個體。 |
屬性
MemberName |
取得或設定欄位的名稱,該欄位傳回偵測型別時使用的列舉型別。 |
TypeId |
在衍生類別中實作時,取得這個 Attribute 的唯一識別碼。 (繼承來源 Attribute) |
方法
Equals(Object) |
傳回值,這個值指出此執行個體是否與指定的物件相等。 (繼承來源 Attribute) |
GetHashCode() |
傳回這個執行個體的雜湊碼。 (繼承來源 Attribute) |
GetType() |
取得目前執行個體的 Type。 (繼承來源 Object) |
IsDefaultAttribute() |
在衍生類別中覆寫時,表示這個執行個體的值是衍生類別的預設值。 (繼承來源 Attribute) |
Match(Object) |
在衍生類別中覆寫時,會傳回值,表示這個執行個體是否等於指定物件。 (繼承來源 Attribute) |
MemberwiseClone() |
建立目前 Object 的淺層複製。 (繼承來源 Object) |
ToString() |
傳回代表目前物件的字串。 (繼承來源 Object) |
明確介面實作
_Attribute.GetIDsOfNames(Guid, IntPtr, UInt32, UInt32, IntPtr) |
將一組名稱對應至一組對應的分派識別項 (Dispatch Identifier)。 (繼承來源 Attribute) |
_Attribute.GetTypeInfo(UInt32, UInt32, IntPtr) |
擷取物件的類型資訊,可以用來取得介面的類型資訊。 (繼承來源 Attribute) |
_Attribute.GetTypeInfoCount(UInt32) |
擷取物件提供的類型資訊介面數目 (0 或 1)。 (繼承來源 Attribute) |
_Attribute.Invoke(UInt32, Guid, UInt32, Int16, IntPtr, IntPtr, IntPtr, IntPtr) |
提供物件所公開的屬性和方法的存取權。 (繼承來源 Attribute) |