XmlSerializer.FromTypes(Type[]) 方法
定義
重要
部分資訊涉及發行前產品,在發行之前可能會有大幅修改。 Microsoft 對此處提供的資訊,不做任何明確或隱含的瑕疵擔保。
傳回由型別陣列建立的 XmlSerializer 物件的陣列。
public:
static cli::array <System::Xml::Serialization::XmlSerializer ^> ^ FromTypes(cli::array <Type ^> ^ types);
public static System.Xml.Serialization.XmlSerializer[] FromTypes (Type[] types);
public static System.Xml.Serialization.XmlSerializer[] FromTypes (Type[]? types);
static member FromTypes : Type[] -> System.Xml.Serialization.XmlSerializer[]
Public Shared Function FromTypes (types As Type()) As XmlSerializer()
參數
傳回
XmlSerializer 物件的陣列。
範例
下列範例會 FromTypes 使用 方法來傳回 物件的陣列 XmlSerializer 。 此程式碼包含三個類別定義,分別用來建立 物件的陣列 Type 。
#using <System.Xml.dll>
#using <System.dll>
using namespace System;
using namespace System::IO;
using namespace System::Xml::Serialization;
/* Three classes are included here. Each one will
be used to create three XmlSerializer objects. */
public ref class Instrument
{
public:
String^ InstrumentName;
};
public ref class Player
{
public:
String^ PlayerName;
};
public ref class Piece
{
public:
String^ PieceName;
};
void GetSerializers()
{
// Create an array of types.
array<Type^>^types = gcnew array<Type^>(3);
types[ 0 ] = Instrument::typeid;
types[ 1 ] = Player::typeid;
types[ 2 ] = Piece::typeid;
// Create an array for XmlSerializer objects.
array<XmlSerializer^>^serializers = gcnew array<XmlSerializer^>(3);
serializers = XmlSerializer::FromTypes( types );
// Create one Instrument and serialize it.
Instrument^ i = gcnew Instrument;
i->InstrumentName = "Piano";
// Create a TextWriter to write with.
TextWriter^ writer = gcnew StreamWriter( "Inst.xml" );
serializers[ 0 ]->Serialize( writer, i );
writer->Close();
}
int main()
{
GetSerializers();
}
using System;
using System.IO;
using System.Xml.Serialization;
/* Three classes are included here. Each one will
be used to create three XmlSerializer objects. */
public class Instrument
{
public string InstrumentName;
}
public class Player
{
public string PlayerName;
}
public class Piece
{
public string PieceName;
}
public class Test
{
public static void Main()
{
Test t = new Test();
t.GetSerializers();
}
public void GetSerializers()
{
// Create an array of types.
Type[]types = new Type[3];
types[0] = typeof(Instrument);
types[1] = typeof(Player);
types[2] = typeof(Piece);
// Create an array for XmlSerializer objects.
XmlSerializer[]serializers= new XmlSerializer[3];
serializers = XmlSerializer.FromTypes(types);
// Create one Instrument and serialize it.
Instrument i = new Instrument();
i.InstrumentName = "Piano";
// Create a TextWriter to write with.
TextWriter writer = new StreamWriter("Inst.xml");
serializers[0].Serialize(writer,i);
writer.Close();
}
}
Imports System.IO
Imports System.Xml.Serialization
' Three classes are included here. Each one will
' be used to create three XmlSerializer objects.
Public Class Instrument
Public InstrumentName As String
End Class
Public Class Player
Public PlayerName As String
End Class
Public Class Piece
Public PieceName As String
End Class
Public Class Test
Public Shared Sub Main()
Dim t As New Test()
t.GetSerializers()
End Sub
Public Sub GetSerializers()
' Create an array of types.
Dim types(3) As Type
types(0) = GetType(Instrument)
types(1) = GetType(Player)
types(2) = GetType(Piece)
' Create an array for XmlSerializer objects.
Dim serializers(3) As XmlSerializer
serializers = XmlSerializer.FromTypes(types)
' Create one Instrument and serialize it.
Dim i As New Instrument()
i.InstrumentName = "Piano"
' Create a TextWriter to write with.
Dim writer As New StreamWriter("Inst.xml")
serializers(0).Serialize(writer, i)
writer.Close()
End Sub
End Class
備註
方法 FromTypes 可讓您有效率地建立物件的陣列 XmlSerializer ,以處理物件的陣列 Type 。 不過,當呼叫端重複呼叫此方法時,建議呼叫端快取傳回的序列化程式。