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UIKeyboard.Notifications.ObserveWillShow 方法

定義

多載

ObserveWillShow(EventHandler<UIKeyboardEventArgs>)

常數的 WillShowNotification 強型別通知。

ObserveWillShow(NSObject, EventHandler<UIKeyboardEventArgs>)

常數的 WillShowNotification 強型別通知。

ObserveWillShow(EventHandler<UIKeyboardEventArgs>)

常數的 WillShowNotification 強型別通知。

public static Foundation.NSObject ObserveWillShow (EventHandler<UIKit.UIKeyboardEventArgs> handler);
static member ObserveWillShow : EventHandler<UIKit.UIKeyboardEventArgs> -> Foundation.NSObject

參數

handler
EventHandler<UIKeyboardEventArgs>

張貼通知時叫用的方法。

傳回

權杖物件,可用來停止接收通知,方法是處置通知或傳遞至 RemoveObservers(IEnumerable<NSObject>)

備註

下列範例示範如何在程式碼中使用此方法

//
// Lambda style
//

// listening
notification = UIKeyboard.Notifications.ObserveWillShow ((sender, args) => {
    /* Access strongly typed args */
    Console.WriteLine ("Notification: {0}", args.Notification);

    Console.WriteLine ("FrameBegin", args.FrameBegin);
    Console.WriteLine ("FrameEnd", args.FrameEnd);
    Console.WriteLine ("AnimationDuration", args.AnimationDuration);
    Console.WriteLine ("AnimationCurve", args.AnimationCurve);
});

// To stop listening:
notification.Dispose ();

//
//Method style
//
NSObject notification;
void Callback (object sender, UIKit.UIKeyboardEventArgs args)
{
    // Access strongly typed args
    Console.WriteLine ("Notification: {0}", args.Notification);

    Console.WriteLine ("FrameBegin", args.FrameBegin);
    Console.WriteLine ("FrameEnd", args.FrameEnd);
    Console.WriteLine ("AnimationDuration", args.AnimationDuration);
    Console.WriteLine ("AnimationCurve", args.AnimationCurve);
}

void Setup ()
{
    notification = UIKeyboard.Notifications.ObserveWillShow (Callback);
}

void Teardown ()
{
    notification.Dispose ();
}

適用於

ObserveWillShow(NSObject, EventHandler<UIKeyboardEventArgs>)

常數的 WillShowNotification 強型別通知。

public static Foundation.NSObject ObserveWillShow (Foundation.NSObject objectToObserve, EventHandler<UIKit.UIKeyboardEventArgs> handler);
static member ObserveWillShow : Foundation.NSObject * EventHandler<UIKit.UIKeyboardEventArgs> -> Foundation.NSObject

參數

objectToObserve
NSObject

要觀察的物件。

handler
EventHandler<UIKeyboardEventArgs>

張貼通知時叫用的方法。

傳回

權杖物件,可用來停止接收通知,方法是處置通知或傳遞至 RemoveObservers(IEnumerable<NSObject>)

備註

這個方法可用來訂閱 WillShowNotification 通知。

// Listen to all notifications posted for any object
var token = UIKeyboard.Notifications.ObserveWillShow ((notification) => {
	Console.WriteLine ("Observed WillShowNotification!");
};

// Listen to all notifications posted for a single object
var token = UIKeyboard.Notifications.ObserveWillShow (objectToObserve, (notification) => {
	Console.WriteLine ($"Observed WillShowNotification for {nameof (objectToObserve)}!");
};

// Stop listening for notifications
token.Dispose ();

適用於