Sprite.Flush Method
[This documentation is for preview only, and is subject to change in later releases. Blank topics are included as placeholders.]
Forces all batched sprites to be submitted to the device.
Namespace: Microsoft.WindowsMobile.DirectX.Direct3D
Assembly: Microsoft.WindowsMobile.DirectX (in Microsoft.WindowsMobile.DirectX.dll)
Syntax
'Declaration
Public Sub Flush
'Usage
Dim instance As Sprite
instance.Flush()
public void Flush()
public:
void Flush()
member Flush : unit -> unit
Exceptions
Exception | Condition |
---|---|
InvalidCallException | The method call is invalid. For example, a method's parameter may contain an invalid value. |
Remarks
Device states remain as they were after the last call to Begin. The list of batched sprites is then cleared.
.NET Framework Security
- Full trust for the immediate caller. This member cannot be used by partially trusted code. For more information, see Using Libraries from Partially Trusted Code.
Platforms
Windows CE, Windows Mobile for Smartphone, Windows Mobile for Pocket PC
The .NET Framework and .NET Compact Framework do not support all versions of every platform. For a list of the supported versions, see .NET Framework System Requirements.
Version Information
.NET Compact Framework
Supported in: 3.5, 2.0