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Transforms Class

[This documentation is for preview only, and is subject to change in later releases. Blank topics are included as placeholders.]

Allows applications to specify and obtain matrix transformations, for example, the world, view, and transformation matrices used for Direct3D object rendering.

Namespace:  Microsoft.WindowsMobile.DirectX.Direct3D
Assembly:  Microsoft.WindowsMobile.DirectX (in Microsoft.WindowsMobile.DirectX.dll)

Syntax

'Declaration
Public NotInheritable Class Transforms
'Usage
Dim instance As Transforms
public sealed class Transforms
public ref class Transforms sealed
[<SealedAttribute>]
type Transforms =  class end

Remarks

An instance of this class is accessed by the Transform property of a Device, which is typically used to manipulate matrices.

Inheritance Hierarchy

System.Object
  Microsoft.WindowsMobile.DirectX.Direct3D.Transforms

Thread Safety

Any public static (Shared in Visual Basic) members of this type are thread safe. Any instance members are not guaranteed to be thread safe.

Platforms

Windows CE, Windows Mobile for Smartphone, Windows Mobile for Pocket PC

The .NET Framework and .NET Compact Framework do not support all versions of every platform. For a list of the supported versions, see .NET Framework System Requirements.

Version Information

.NET Compact Framework

Supported in: 3.5, 2.0

See Also

Reference

Transforms Members

Microsoft.WindowsMobile.DirectX.Direct3D Namespace

Other Resources

Mobile Direct3D Programming in the .NET Compact Framework