共用方式為


Printing3DModelTexture 類別

定義

表示用於 3D 模型的紋理。

public ref class Printing3DModelTexture sealed
/// [Windows.Foundation.Metadata.Activatable(65536, Windows.Graphics.Printing3D.Printing3DContract)]
/// [Windows.Foundation.Metadata.ContractVersion(Windows.Graphics.Printing3D.Printing3DContract, 65536)]
/// [Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.Agile)]
/// [Windows.Foundation.Metadata.Threading(Windows.Foundation.Metadata.ThreadingModel.Both)]
class Printing3DModelTexture final
/// [Windows.Foundation.Metadata.ContractVersion(Windows.Graphics.Printing3D.Printing3DContract, 65536)]
/// [Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.Agile)]
/// [Windows.Foundation.Metadata.Threading(Windows.Foundation.Metadata.ThreadingModel.Both)]
/// [Windows.Foundation.Metadata.Activatable(65536, "Windows.Graphics.Printing3D.Printing3DContract")]
class Printing3DModelTexture final
[Windows.Foundation.Metadata.Activatable(65536, typeof(Windows.Graphics.Printing3D.Printing3DContract))]
[Windows.Foundation.Metadata.ContractVersion(typeof(Windows.Graphics.Printing3D.Printing3DContract), 65536)]
[Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.Agile)]
[Windows.Foundation.Metadata.Threading(Windows.Foundation.Metadata.ThreadingModel.Both)]
public sealed class Printing3DModelTexture
[Windows.Foundation.Metadata.ContractVersion(typeof(Windows.Graphics.Printing3D.Printing3DContract), 65536)]
[Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.Agile)]
[Windows.Foundation.Metadata.Threading(Windows.Foundation.Metadata.ThreadingModel.Both)]
[Windows.Foundation.Metadata.Activatable(65536, "Windows.Graphics.Printing3D.Printing3DContract")]
public sealed class Printing3DModelTexture
function Printing3DModelTexture()
Public NotInheritable Class Printing3DModelTexture
繼承
Object Platform::Object IInspectable Printing3DModelTexture
屬性

Windows 需求

裝置系列
Windows Desktop Extension SDK (已於 10.0.10240.0 引進)
API contract
Windows.Graphics.Printing3D.Printing3DContract (已於 v1.0 引進)

建構函式

Printing3DModelTexture()

建立 Printing3DModelTexture 類別的實例。

屬性

TextureResource

取得或設定紋理所使用的紋理資源。

TileStyleU

取得或設定值,指出 U 軸中應該如何進行並排顯示,以填滿整體要求的區域。

TileStyleV

取得或設定值,這個值表示 V 軸中應該如何發生並排顯示,以填滿整體要求的區域。

適用於