共用方式為


CompositionDrawingSurface.ScrollWithClip 方法

定義

多載

ScrollWithClip(PointInt32, RectInt32)

使用指定的裁剪矩形捲動繪圖介面。

ScrollWithClip(PointInt32, RectInt32, RectInt32)

使用指定的裁剪矩形捲動繪圖表面。

ScrollWithClip(PointInt32, RectInt32)

使用指定的裁剪矩形捲動繪圖介面。

public:
 virtual void ScrollWithClip(PointInt32 offset, RectInt32 clipRect) = ScrollWithClip;
/// [Windows.Foundation.Metadata.Overload("ScrollWithClip")]
void ScrollWithClip(PointInt32 const& offset, RectInt32 const& clipRect);
[Windows.Foundation.Metadata.Overload("ScrollWithClip")]
public void ScrollWithClip(PointInt32 offset, RectInt32 clipRect);
function scrollWithClip(offset, clipRect)
Public Sub ScrollWithClip (offset As PointInt32, clipRect As RectInt32)

參數

offset
PointInt32

捲動位移。

clipRect
RectInt32

要套用的裁剪矩形。

屬性

Windows 需求

裝置系列
Windows 10 Creators Update (已於 10.0.15063.0 引進)
API contract
Windows.Foundation.UniversalApiContract (已於 v4.0 引進)

適用於

ScrollWithClip(PointInt32, RectInt32, RectInt32)

使用指定的裁剪矩形捲動繪圖表面。

public:
 virtual void ScrollWithClip(PointInt32 offset, RectInt32 clipRect, RectInt32 scrollRect) = ScrollWithClip;
/// [Windows.Foundation.Metadata.Overload("ScrollRectWithClip")]
void ScrollWithClip(PointInt32 const& offset, RectInt32 const& clipRect, RectInt32 const& scrollRect);
[Windows.Foundation.Metadata.Overload("ScrollRectWithClip")]
public void ScrollWithClip(PointInt32 offset, RectInt32 clipRect, RectInt32 scrollRect);
function scrollWithClip(offset, clipRect, scrollRect)
Public Sub ScrollWithClip (offset As PointInt32, clipRect As RectInt32, scrollRect As RectInt32)

參數

offset
PointInt32

捲動位移。

clipRect
RectInt32

要套用的裁剪矩形。

scrollRect
RectInt32

捲動矩形。

屬性

Windows 需求

裝置系列
Windows 10 Creators Update (已於 10.0.15063.0 引進)
API contract
Windows.Foundation.UniversalApiContract (已於 v4.0 引進)

適用於