CD3DX12_PIPELINE_STATE_STREAM_PRIMITIVE_TOPOLOGY結構

協助程序結構,用來將基本拓撲描述描述為適合數據流描述的單一物件。

語法

struct CD3DX12_PIPELINE_STATE_STREAM_PRIMITIVE_TOPOLOGY {
                                                   CD3DX12_PIPELINE_STATE_STREAM_PRIMITIVE_TOPOLOGY;
                                                   CD3DX12_PIPELINE_STATE_STREAM_PRIMITIVE_TOPOLOGY(D3D12_PRIMITIVE_TOPOLOGY_TYPE const &i);
  CD3DX12_PIPELINE_STATE_STREAM_PRIMITIVE_TOPOLOGY operator=(D3D12_PRIMITIVE_TOPOLOGY_TYPE const& i);
                                                   operator D3D12_PRIMITIVE_TOPOLOGY_TYPE() const;
};

成員

CD3DX12_PIPELINE_STATE_STREAM_PRIMITIVE_TOPOLOGY

建立CD3DX12_PIPELINE_STATE_STREAM_PRIMITIVE_TOPOLOGY的新未初始化實例。

CD3DX12_PIPELINE_STATE_STREAM_PRIMITIVE_TOPOLOGY(D3D12_PRIMITIVE_TOPOLOGY_TYPE const &i)

建立CD3DX12_PIPELINE_STATE_STREAM_PRIMITIVE_TOPOLOGY的新實例,並以從 i 複製D3D12_PRIMITIVE_TOPOLOGY_TYPE 結構的 D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_PRIMITIVE_TOPOLOGY子物件類型,以及從 i 複製的子物件類型初始化。

operator=(D3D12_PRIMITIVE_TOPOLOGY_TYPE const& i)

複製指派運算子。

operator D3D12_PRIMITIVE_TOPOLOGY_TYPE() const

隱含轉換成 D3D12_PRIMITIVE_TOPOLOGY_TYPE 結構。

備註

CD3DX12_PIPELINE_STATE_STREAM_PRIMITIVE_TOPOLOGY是CD3DX12_PIPELINE_STATE_STREAM_SUBOBJECT範本的 typedef 特製化,且定義如下:

typedef CD3DX12_PIPELINE_STATE_STREAM_SUBOBJECT<D3D12_PRIMITIVE_TOPOLOGY_TYPE, D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_PRIMITIVE_TOPOLOGY>
    CD3DX12_PIPELINE_STATE_STREAM_PRIMITIVE_TOPOLOGY;
          

需求

需求
頁首
D3dx12.h

另請參閱

D3D12 的協助程序結構

CD3DX12_PIPELINE_STATE_STREAM_SUBOBJECT

D3D12_PIPELINE_STATE_SUBOBJECT_TYPE