GraphicsPath.AddRectangles Método
Definición
Importante
Parte de la información hace referencia a la versión preliminar del producto, que puede haberse modificado sustancialmente antes de lanzar la versión definitiva. Microsoft no otorga ninguna garantía, explícita o implícita, con respecto a la información proporcionada aquí.
Agrega una serie de rectángulos a esta ruta de acceso.
Sobrecargas
AddRectangles(Rectangle[]) |
Agrega una serie de rectángulos a esta ruta de acceso. |
AddRectangles(RectangleF[]) |
Agrega una serie de rectángulos a esta ruta de acceso. |
AddRectangles(ReadOnlySpan<Rectangle>) | |
AddRectangles(ReadOnlySpan<RectangleF>) |
AddRectangles(Rectangle[])
- Source:
- GraphicsPath.cs
- Source:
- GraphicsPath.cs
- Source:
- GraphicsPath.cs
- Source:
- GraphicsPath.cs
- Source:
- GraphicsPath.cs
Agrega una serie de rectángulos a esta ruta de acceso.
public:
void AddRectangles(cli::array <System::Drawing::Rectangle> ^ rects);
public:
void AddRectangles(... cli::array <System::Drawing::Rectangle> ^ rects);
public void AddRectangles (System.Drawing.Rectangle[] rects);
public void AddRectangles (params System.Drawing.Rectangle[] rects);
member this.AddRectangles : System.Drawing.Rectangle[] -> unit
Public Sub AddRectangles (rects As Rectangle())
Public Sub AddRectangles (ParamArray rects As Rectangle())
Parámetros
- rects
- Rectangle[]
Matriz de estructuras Rectangle que representa los rectángulos que se van a agregar.
Ejemplos
El ejemplo de código siguiente está diseñado para su uso con Windows Forms y requiere PaintEventArgse
, un objeto de evento OnPaint. El código realiza las siguientes acciones:
Crea una ruta de acceso.
Crea una matriz de rectángulos y agrega los rectángulos a la ruta de acceso.
Dibuja la ruta de acceso a la pantalla.
private:
void AddRectanglesExample( PaintEventArgs^ e )
{
// Adds a pattern of rectangles to a GraphicsPath object.
GraphicsPath^ myPath = gcnew GraphicsPath;
array<Rectangle>^ pathRects = {Rectangle(20,20,100,200),Rectangle(40,40,120,220),Rectangle(60,60,240,140)};
myPath->AddRectangles( pathRects );
// Draw the path to the screen.
Pen^ myPen = gcnew Pen( Color::Black,2.0f );
e->Graphics->DrawPath( myPen, myPath );
}
private void AddRectanglesExample(PaintEventArgs e)
{
// Adds a pattern of rectangles to a GraphicsPath object.
GraphicsPath myPath = new GraphicsPath();
Rectangle[] pathRects =
{
new Rectangle(20,20,100,200),
new Rectangle(40,40,120,220),
new Rectangle(60,60,240,140)
};
myPath.AddRectangles(pathRects);
// Draw the path to the screen.
Pen myPen = new Pen(Color.Black, 2);
e.Graphics.DrawPath(myPen, myPath);
}
Public Sub AddRectanglesExample(ByVal e As PaintEventArgs)
' Adds a pattern of rectangles to a GraphicsPath object.
Dim myPath As New GraphicsPath
Dim pathRects As Rectangle() = {New Rectangle(20, 20, 100, 200), _
New Rectangle(40, 40, 120, 220), New Rectangle(60, 60, 240, 140)}
myPath.AddRectangles(pathRects)
' Draw the path to the screen.
Dim myPen As New Pen(Color.Black, 2)
e.Graphics.DrawPath(myPen, myPath)
End Sub
Se aplica a
AddRectangles(RectangleF[])
- Source:
- GraphicsPath.cs
- Source:
- GraphicsPath.cs
- Source:
- GraphicsPath.cs
- Source:
- GraphicsPath.cs
- Source:
- GraphicsPath.cs
Agrega una serie de rectángulos a esta ruta de acceso.
public:
void AddRectangles(cli::array <System::Drawing::RectangleF> ^ rects);
public:
void AddRectangles(... cli::array <System::Drawing::RectangleF> ^ rects);
public void AddRectangles (System.Drawing.RectangleF[] rects);
public void AddRectangles (params System.Drawing.RectangleF[] rects);
member this.AddRectangles : System.Drawing.RectangleF[] -> unit
Public Sub AddRectangles (rects As RectangleF())
Public Sub AddRectangles (ParamArray rects As RectangleF())
Parámetros
- rects
- RectangleF[]
Matriz de estructuras RectangleF que representa los rectángulos que se van a agregar.
Ejemplos
Para obtener un ejemplo, vea AddRectangles(Rectangle[]).
Se aplica a
AddRectangles(ReadOnlySpan<Rectangle>)
- Source:
- GraphicsPath.cs
- Source:
- GraphicsPath.cs
public:
void AddRectangles(ReadOnlySpan<System::Drawing::Rectangle> rects);
public void AddRectangles (scoped ReadOnlySpan<System.Drawing.Rectangle> rects);
member this.AddRectangles : ReadOnlySpan<System.Drawing.Rectangle> -> unit
Public Sub AddRectangles (rects As ReadOnlySpan(Of Rectangle))
Parámetros
- rects
- ReadOnlySpan<Rectangle>
Se aplica a
AddRectangles(ReadOnlySpan<RectangleF>)
- Source:
- GraphicsPath.cs
- Source:
- GraphicsPath.cs
public:
void AddRectangles(ReadOnlySpan<System::Drawing::RectangleF> rects);
public void AddRectangles (scoped ReadOnlySpan<System.Drawing.RectangleF> rects);
member this.AddRectangles : ReadOnlySpan<System.Drawing.RectangleF> -> unit
Public Sub AddRectangles (rects As ReadOnlySpan(Of RectangleF))
Parámetros
- rects
- ReadOnlySpan<RectangleF>