ScriptBehaviorDescriptor.Name Property
Definition
Important
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Gets or sets the name of the current ScriptBehaviorDescriptor instance.
public:
property System::String ^ Name { System::String ^ get(); void set(System::String ^ value); };
public string Name { get; set; }
member this.Name : string with get, set
Public Property Name As String
Property Value
The name of the current ScriptBehaviorDescriptor instance, if set; otherwise, a generated name.
Remarks
If the Name property has not been set, getting the property will set it to a generated value that consists of the last segment of the type
argument that is passed to the constructor. For example, if type
is "System.Object", the Name property defaults to "Object".
Applies to
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