DiscreteObjectKeyFrame Constructors
Definition
Important
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Initializes a new instance of the DiscreteObjectKeyFrame class.
Overloads
DiscreteObjectKeyFrame() |
Initializes a new instance of the DiscreteObjectKeyFrame class. |
DiscreteObjectKeyFrame(Object) |
Initializes a new instance of the DiscreteObjectKeyFrame class with the specified ending value. |
DiscreteObjectKeyFrame(Object, KeyTime) |
Initializes a new instance of the DiscreteObjectKeyFrame class with the specified ending value and key time. |
DiscreteObjectKeyFrame()
Initializes a new instance of the DiscreteObjectKeyFrame class.
public:
DiscreteObjectKeyFrame();
public DiscreteObjectKeyFrame ();
Public Sub New ()
Applies to
DiscreteObjectKeyFrame(Object)
Initializes a new instance of the DiscreteObjectKeyFrame class with the specified ending value.
public:
DiscreteObjectKeyFrame(System::Object ^ value);
public DiscreteObjectKeyFrame (object value);
new System.Windows.Media.Animation.DiscreteObjectKeyFrame : obj -> System.Windows.Media.Animation.DiscreteObjectKeyFrame
Public Sub New (value As Object)
Parameters
- value
- Object
Ending value (also known as "target value") for the key frame.
Applies to
DiscreteObjectKeyFrame(Object, KeyTime)
Initializes a new instance of the DiscreteObjectKeyFrame class with the specified ending value and key time.
public:
DiscreteObjectKeyFrame(System::Object ^ value, System::Windows::Media::Animation::KeyTime keyTime);
public DiscreteObjectKeyFrame (object value, System.Windows.Media.Animation.KeyTime keyTime);
new System.Windows.Media.Animation.DiscreteObjectKeyFrame : obj * System.Windows.Media.Animation.KeyTime -> System.Windows.Media.Animation.DiscreteObjectKeyFrame
Public Sub New (value As Object, keyTime As KeyTime)
Parameters
- value
- Object
Ending value (also known as "target value") for the key frame.
- keyTime
- KeyTime
Key time for the key frame. The key time determines when the target value is reached which is also when the key frame ends.