GLES11.GlGetMaterialfv Method
Definition
Important
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Overloads
GlGetMaterialfv(Int32, Int32, FloatBuffer) | |
GlGetMaterialfv(Int32, Int32, Single[], Int32) |
GlGetMaterialfv(Int32, Int32, FloatBuffer)
[Android.Runtime.Register("glGetMaterialfv", "(IILjava/nio/FloatBuffer;)V", "")]
public static void GlGetMaterialfv (int face, int pname, Java.Nio.FloatBuffer? params);
[<Android.Runtime.Register("glGetMaterialfv", "(IILjava/nio/FloatBuffer;)V", "")>]
static member GlGetMaterialfv : int * int * Java.Nio.FloatBuffer -> unit
Parameters
- face
- Int32
- pname
- Int32
- params
- FloatBuffer
- Attributes
Remarks
Portions of this page are modifications based on work created and shared by the Android Open Source Project and used according to terms described in the Creative Commons 2.5 Attribution License.
Applies to
GlGetMaterialfv(Int32, Int32, Single[], Int32)
[Android.Runtime.Register("glGetMaterialfv", "(II[FI)V", "")]
public static void GlGetMaterialfv (int face, int pname, float[]? params, int offset);
[<Android.Runtime.Register("glGetMaterialfv", "(II[FI)V", "")>]
static member GlGetMaterialfv : int * int * single[] * int -> unit
Parameters
- face
- Int32
- pname
- Int32
- params
- Single[]
- offset
- Int32
- Attributes
Remarks
Portions of this page are modifications based on work created and shared by the Android Open Source Project and used according to terms described in the Creative Commons 2.5 Attribution License.