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GLES20.GlGenRenderbuffers Method

Definition

Overloads

GlGenRenderbuffers(Int32, Int32[], Int32)
GlGenRenderbuffers(Int32, IntBuffer)

GlGenRenderbuffers(Int32, Int32[], Int32)

[Android.Runtime.Register("glGenRenderbuffers", "(I[II)V", "")]
public static void GlGenRenderbuffers (int n, int[]? renderbuffers, int offset);
[<Android.Runtime.Register("glGenRenderbuffers", "(I[II)V", "")>]
static member GlGenRenderbuffers : int * int[] * int -> unit

Parameters

n
Int32
renderbuffers
Int32[]
offset
Int32
Attributes

Remarks

Portions of this page are modifications based on work created and shared by the Android Open Source Project and used according to terms described in the Creative Commons 2.5 Attribution License.

Applies to

GlGenRenderbuffers(Int32, IntBuffer)

[Android.Runtime.Register("glGenRenderbuffers", "(ILjava/nio/IntBuffer;)V", "")]
public static void GlGenRenderbuffers (int n, Java.Nio.IntBuffer? renderbuffers);
[<Android.Runtime.Register("glGenRenderbuffers", "(ILjava/nio/IntBuffer;)V", "")>]
static member GlGenRenderbuffers : int * Java.Nio.IntBuffer -> unit

Parameters

n
Int32
renderbuffers
IntBuffer
Attributes

Remarks

Portions of this page are modifications based on work created and shared by the Android Open Source Project and used according to terms described in the Creative Commons 2.5 Attribution License.

Applies to