StandbyVirtualMachineState Struct
Definition
Important
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State of standby virtual machines.
public readonly struct StandbyVirtualMachineState : IEquatable<Azure.ResourceManager.StandbyPool.Models.StandbyVirtualMachineState>
type StandbyVirtualMachineState = struct
Public Structure StandbyVirtualMachineState
Implements IEquatable(Of StandbyVirtualMachineState)
- Inheritance
-
StandbyVirtualMachineState
- Implements
Constructors
StandbyVirtualMachineState(String) |
Initializes a new instance of StandbyVirtualMachineState. |
Properties
Deallocated |
The virtual machine has released the lease on the underlying hardware and is powered off. |
Running |
The virtual machine is up and running. |
Methods
Equals(StandbyVirtualMachineState) |
Indicates whether the current object is equal to another object of the same type. |
ToString() |
Returns the fully qualified type name of this instance. |
Operators
Equality(StandbyVirtualMachineState, StandbyVirtualMachineState) |
Determines if two StandbyVirtualMachineState values are the same. |
Implicit(String to StandbyVirtualMachineState) |
Converts a string to a StandbyVirtualMachineState. |
Inequality(StandbyVirtualMachineState, StandbyVirtualMachineState) |
Determines if two StandbyVirtualMachineState values are not the same. |
Applies to
Azure SDK for .NET