MacSpi.EngineUpdate Method
Definition
Important
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Overloads
EngineUpdate(ByteBuffer) |
Processes |
EngineUpdate(SByte) |
Processes the given byte. |
EngineUpdate(Byte[], Int32, Int32) |
Processes the first |
EngineUpdate(ByteBuffer)
Processes input.remaining()
bytes in the ByteBuffer
input
, starting at input.position()
.
[Android.Runtime.Register("engineUpdate", "(Ljava/nio/ByteBuffer;)V", "GetEngineUpdate_Ljava_nio_ByteBuffer_Handler")]
protected virtual void EngineUpdate (Java.Nio.ByteBuffer? input);
[<Android.Runtime.Register("engineUpdate", "(Ljava/nio/ByteBuffer;)V", "GetEngineUpdate_Ljava_nio_ByteBuffer_Handler")>]
abstract member EngineUpdate : Java.Nio.ByteBuffer -> unit
override this.EngineUpdate : Java.Nio.ByteBuffer -> unit
Parameters
- input
- ByteBuffer
the ByteBuffer
- Attributes
Remarks
Processes input.remaining()
bytes in the ByteBuffer input
, starting at input.position()
. Upon return, the buffer's position will be equal to its limit; its limit will not have changed.
Subclasses should consider overriding this method if they can process ByteBuffers more efficiently than byte arrays.
Added in 1.5.
Java documentation for javax.crypto.MacSpi.engineUpdate(java.nio.ByteBuffer)
.
Portions of this page are modifications based on work created and shared by the Android Open Source Project and used according to terms described in the Creative Commons 2.5 Attribution License.
Applies to
EngineUpdate(SByte)
Processes the given byte.
[Android.Runtime.Register("engineUpdate", "(B)V", "GetEngineUpdate_BHandler")]
protected abstract void EngineUpdate (sbyte input);
[<Android.Runtime.Register("engineUpdate", "(B)V", "GetEngineUpdate_BHandler")>]
abstract member EngineUpdate : sbyte -> unit
Parameters
- input
- SByte
the input byte to be processed.
- Attributes
Remarks
Processes the given byte.
Java documentation for javax.crypto.MacSpi.engineUpdate(byte)
.
Portions of this page are modifications based on work created and shared by the Android Open Source Project and used according to terms described in the Creative Commons 2.5 Attribution License.
Applies to
EngineUpdate(Byte[], Int32, Int32)
Processes the first len
bytes in input
,
starting at offset
inclusive.
[Android.Runtime.Register("engineUpdate", "([BII)V", "GetEngineUpdate_arrayBIIHandler")]
protected abstract void EngineUpdate (byte[]? input, int offset, int len);
[<Android.Runtime.Register("engineUpdate", "([BII)V", "GetEngineUpdate_arrayBIIHandler")>]
abstract member EngineUpdate : byte[] * int * int -> unit
Parameters
- input
- Byte[]
the input buffer.
- offset
- Int32
the offset in input
where the input starts.
- len
- Int32
the number of bytes to process.
- Attributes
Remarks
Processes the first len
bytes in input
, starting at offset
inclusive.
Java documentation for javax.crypto.MacSpi.engineUpdate(byte[], int, int)
.
Portions of this page are modifications based on work created and shared by the Android Open Source Project and used according to terms described in the Creative Commons 2.5 Attribution License.