MTKTextureLoader.FromTexture Method
Definition
Important
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Overloads
FromTexture(MDLTexture, MTKTextureLoaderOptions, MTKTextureLoaderCallback) |
Creates a new Metal texture from the specified |
FromTexture(MDLTexture, MTKTextureLoaderOptions, NSError) |
Creates a new Metal texture from the specified |
FromTexture(MDLTexture, NSDictionary, NSError) |
Creates a new Metal texture from the specified |
FromTexture(MDLTexture, NSDictionary, MTKTextureLoaderCallback) |
Creates a new Metal texture from the specified |
FromTexture(MDLTexture, MTKTextureLoaderOptions, MTKTextureLoaderCallback)
Creates a new Metal texture from the specified texture
.
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 10, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 12, ObjCRuntime.PlatformArchitecture.Arch64, null)]
public void FromTexture (ModelIO.MDLTexture texture, MetalKit.MTKTextureLoaderOptions options, MetalKit.MTKTextureLoaderCallback completionHandler);
member this.FromTexture : ModelIO.MDLTexture * MetalKit.MTKTextureLoaderOptions * MetalKit.MTKTextureLoaderCallback -> unit
Parameters
- texture
- MDLTexture
The texture to load.
- options
- MTKTextureLoaderOptions
Options for loading the texture data.
- completionHandler
- MTKTextureLoaderCallback
A handler to run after the texture is loaded.
- Attributes
Applies to
FromTexture(MDLTexture, MTKTextureLoaderOptions, NSError)
Creates a new Metal texture from the specified texture
.
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 10, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 12, ObjCRuntime.PlatformArchitecture.Arch64, null)]
public Metal.IMTLTexture FromTexture (ModelIO.MDLTexture texture, MetalKit.MTKTextureLoaderOptions options, out Foundation.NSError error);
member this.FromTexture : ModelIO.MDLTexture * MetalKit.MTKTextureLoaderOptions * -> Metal.IMTLTexture
Parameters
- texture
- MDLTexture
The texture to load.
- options
- MTKTextureLoaderOptions
Options for loading the texture data.
- error
- NSError
Contains the error, if one occurred.
Returns
- Attributes
Applies to
FromTexture(MDLTexture, NSDictionary, NSError)
Creates a new Metal texture from the specified texture
.
[Foundation.Export("newTextureWithMDLTexture:options:error:")]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 10, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 12, ObjCRuntime.PlatformArchitecture.Arch64, null)]
public virtual Metal.IMTLTexture FromTexture (ModelIO.MDLTexture texture, Foundation.NSDictionary options, out Foundation.NSError error);
abstract member FromTexture : ModelIO.MDLTexture * Foundation.NSDictionary * -> Metal.IMTLTexture
override this.FromTexture : ModelIO.MDLTexture * Foundation.NSDictionary * -> Metal.IMTLTexture
Parameters
- texture
- MDLTexture
The texture to load.
- error
- NSError
Contains the error, if one occurred.
Returns
- Attributes
Applies to
FromTexture(MDLTexture, NSDictionary, MTKTextureLoaderCallback)
Creates a new Metal texture from the specified texture
.
[Foundation.Export("newTextureWithMDLTexture:options:completionHandler:")]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 10, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 12, ObjCRuntime.PlatformArchitecture.Arch64, null)]
public virtual void FromTexture (ModelIO.MDLTexture texture, Foundation.NSDictionary options, MetalKit.MTKTextureLoaderCallback completionHandler);
abstract member FromTexture : ModelIO.MDLTexture * Foundation.NSDictionary * MetalKit.MTKTextureLoaderCallback -> unit
override this.FromTexture : ModelIO.MDLTexture * Foundation.NSDictionary * MetalKit.MTKTextureLoaderCallback -> unit
Parameters
- texture
- MDLTexture
The texture to load.
- completionHandler
- MTKTextureLoaderCallback
A handler to run after the texture is loaded.
- Attributes