IMixedRealityInputRecordingService.SaveInputAnimation Method
Definition
Important
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Overloads
SaveInputAnimation(String) |
Save recorded input animation to a file. |
SaveInputAnimation(String, String) |
Save recorded input animation to a file. |
SaveInputAnimation(String)
Save recorded input animation to a file.
public string SaveInputAnimation (string directory = default);
abstract member SaveInputAnimation : string -> string
Public Function SaveInputAnimation (Optional directory As String = Nothing) As String
Parameters
- directory
- String
Directory in which to create the file. If null the persistent data path of the app is used.
Returns
File path where input has been recorded.
Remarks
Filename is determined automatically.
Applies to
SaveInputAnimation(String, String)
Save recorded input animation to a file.
public:
System::String ^ SaveInputAnimation(System::String ^ filename, System::String ^ directory);
public string SaveInputAnimation (string filename, string directory = default);
public string SaveInputAnimation (string filename, string directory);
abstract member SaveInputAnimation : string * string -> string
Public Function SaveInputAnimation (filename As String, Optional directory As String = Nothing) As String
Public Function SaveInputAnimation (filename As String, directory As String) As String
Parameters
- filename
- String
Name of the file to create.
- directory
- String
Directory in which to create the file. If null the persistent data path of the app is used.
Returns
File path where input has been recorded.