PlayModeTestUtilities.UpdateMotionControllerPose Method
Definition
Important
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public:
static Microsoft::MixedReality::Toolkit::Input::SimulatedMotionControllerData::MotionControllerPoseUpdater ^ UpdateMotionControllerPose(Microsoft::MixedReality::Toolkit::Utilities::Handedness handedness, UnityEngine::Vector3 worldPosition, UnityEngine::Quaternion rotation);
public static Microsoft.MixedReality.Toolkit.Input.SimulatedMotionControllerData.MotionControllerPoseUpdater UpdateMotionControllerPose (Microsoft.MixedReality.Toolkit.Utilities.Handedness handedness, UnityEngine.Vector3 worldPosition, UnityEngine.Quaternion rotation);
static member UpdateMotionControllerPose : Microsoft.MixedReality.Toolkit.Utilities.Handedness * UnityEngine.Vector3 * UnityEngine.Quaternion -> Microsoft.MixedReality.Toolkit.Input.SimulatedMotionControllerData.MotionControllerPoseUpdater
Public Shared Function UpdateMotionControllerPose (handedness As Handedness, worldPosition As Vector3, rotation As Quaternion) As SimulatedMotionControllerData.MotionControllerPoseUpdater
Parameters
- handedness
- Handedness
- worldPosition
- UnityEngine.Vector3
- rotation
- UnityEngine.Quaternion