GL.BindBuffer Method
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Overloads
BindBuffer(BufferTarget, Int32) | |
BindBuffer(BufferTarget, UInt32) | |
BindBuffer(All, Int32) |
Obsolete.
|
BindBuffer(All, UInt32) |
Obsolete.
|
BindBuffer(BufferTarget, Int32)
[OpenTK.AutoGenerated(Category="2.0", EntryPoint="glBindBuffer", Version="2.0")]
public static void BindBuffer (OpenTK.Graphics.ES20.BufferTarget target, int buffer);
static member BindBuffer : OpenTK.Graphics.ES20.BufferTarget * int -> unit
Parameters
- target
- BufferTarget
- buffer
- Int32
- Attributes
Applies to
BindBuffer(BufferTarget, UInt32)
Important
This API is not CLS-compliant.
[OpenTK.AutoGenerated(Category="2.0", EntryPoint="glBindBuffer", Version="2.0")]
[System.CLSCompliant(false)]
public static void BindBuffer (OpenTK.Graphics.ES20.BufferTarget target, uint buffer);
static member BindBuffer : OpenTK.Graphics.ES20.BufferTarget * uint32 -> unit
Parameters
- target
- BufferTarget
- buffer
- UInt32
- Attributes
Applies to
BindBuffer(All, Int32)
Caution
Use the overload with strongly typed enumerations
[OpenTK.AutoGenerated(Category="2.0", EntryPoint="glBindBuffer", Version="2.0")]
[System.Obsolete("Use the overload with strongly typed enumerations")]
public static void BindBuffer (OpenTK.Graphics.ES20.All target, int buffer);
static member BindBuffer : OpenTK.Graphics.ES20.All * int -> unit
Parameters
- target
- All
- buffer
- Int32
- Attributes
Applies to
BindBuffer(All, UInt32)
Caution
Use the overload with strongly typed enumerations
Important
This API is not CLS-compliant.
[OpenTK.AutoGenerated(Category="2.0", EntryPoint="glBindBuffer", Version="2.0")]
[System.CLSCompliant(false)]
[System.Obsolete("Use the overload with strongly typed enumerations")]
public static void BindBuffer (OpenTK.Graphics.ES20.All target, uint buffer);
static member BindBuffer : OpenTK.Graphics.ES20.All * uint32 -> unit
Parameters
- target
- All
- buffer
- UInt32
- Attributes