GL.BindFramebuffer Method
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Overloads
BindFramebuffer(FramebufferTarget, Int32) | |
BindFramebuffer(FramebufferTarget, UInt32) |
BindFramebuffer(FramebufferTarget, Int32)
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glBindFramebuffer", Version="3.0")]
public static void BindFramebuffer (OpenTK.Graphics.ES30.FramebufferTarget target, int framebuffer);
static member BindFramebuffer : OpenTK.Graphics.ES30.FramebufferTarget * int -> unit
Parameters
- target
- FramebufferTarget
- framebuffer
- Int32
- Attributes
Applies to
BindFramebuffer(FramebufferTarget, UInt32)
Important
This API is not CLS-compliant.
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glBindFramebuffer", Version="3.0")]
[System.CLSCompliant(false)]
public static void BindFramebuffer (OpenTK.Graphics.ES30.FramebufferTarget target, uint framebuffer);
static member BindFramebuffer : OpenTK.Graphics.ES30.FramebufferTarget * uint32 -> unit
Parameters
- target
- FramebufferTarget
- framebuffer
- UInt32
- Attributes