ComponentDesigner.GetService(Type) Metoda
Definice
Důležité
Některé informace platí pro předběžně vydaný produkt, který se může zásadně změnit, než ho výrobce nebo autor vydá. Microsoft neposkytuje žádné záruky, výslovné ani předpokládané, týkající se zde uváděných informací.
Pokusí se načíst zadaný typ služby z webu režimu návrhu komponenty návrháře.
protected:
virtual System::Object ^ GetService(Type ^ serviceType);
protected virtual object GetService (Type serviceType);
protected virtual object? GetService (Type serviceType);
abstract member GetService : Type -> obj
override this.GetService : Type -> obj
Protected Overridable Function GetService (serviceType As Type) As Object
Parametry
- serviceType
- Type
Typ služby, která se má vyžadovat.
Návraty
Objekt implementovaný požadovanou službu nebo null
pokud službu nelze vyřešit.
Příklady
Následující příklad kódu ukazuje použití GetService metody pro přístup ke službám návrháře.
// This utility method connects the designer to various
// services it will use.
private void InitializeServices()
{
// Acquire a reference to DesignerActionService.
this.actionService =
GetService(typeof(DesignerActionService))
as DesignerActionService;
// Acquire a reference to DesignerActionUIService.
this.actionUiService =
GetService(typeof(DesignerActionUIService))
as DesignerActionUIService;
// Acquire a reference to IComponentChangeService.
this.changeService =
GetService(typeof(IComponentChangeService))
as IComponentChangeService;
// Hook the IComponentChangeService events.
if (this.changeService != null)
{
this.changeService.ComponentChanged +=
new ComponentChangedEventHandler(
ChangeService_ComponentChanged);
this.changeService.ComponentAdded +=
new ComponentEventHandler(
ChangeService_ComponentAdded);
this.changeService.ComponentRemoved +=
new ComponentEventHandler(
changeService_ComponentRemoved);
}
// Acquire a reference to ISelectionService.
this.selectionService =
GetService(typeof(ISelectionService))
as ISelectionService;
// Hook the SelectionChanged event.
if (this.selectionService != null)
{
this.selectionService.SelectionChanged +=
new EventHandler(selectionService_SelectionChanged);
}
// Acquire a reference to IDesignerEventService.
this.eventService =
GetService(typeof(IDesignerEventService))
as IDesignerEventService;
if (this.eventService != null)
{
this.eventService.ActiveDesignerChanged +=
new ActiveDesignerEventHandler(
eventService_ActiveDesignerChanged);
}
// Acquire a reference to IDesignerHost.
this.host =
GetService(typeof(IDesignerHost))
as IDesignerHost;
// Acquire a reference to IDesignerOptionService.
this.optionService =
GetService(typeof(IDesignerOptionService))
as IDesignerOptionService;
// Acquire a reference to IEventBindingService.
this.eventBindingService =
GetService(typeof(IEventBindingService))
as IEventBindingService;
// Acquire a reference to IExtenderListService.
this.listService =
GetService(typeof(IExtenderListService))
as IExtenderListService;
// Acquire a reference to IReferenceService.
this.referenceService =
GetService(typeof(IReferenceService))
as IReferenceService;
// Acquire a reference to ITypeResolutionService.
this.typeResService =
GetService(typeof(ITypeResolutionService))
as ITypeResolutionService;
// Acquire a reference to IComponentDiscoveryService.
this.componentDiscoveryService =
GetService(typeof(IComponentDiscoveryService))
as IComponentDiscoveryService;
// Acquire a reference to IToolboxService.
this.toolboxService =
GetService(typeof(IToolboxService))
as IToolboxService;
// Acquire a reference to UndoEngine.
this.undoEng =
GetService(typeof(UndoEngine))
as UndoEngine;
if (this.undoEng != null)
{
MessageBox.Show("UndoEngine");
}
}
' This utility method connects the designer to various
' services it will use.
Private Sub InitializeServices()
' Acquire a reference to DesignerActionService.
Me.actionService = GetService(GetType(DesignerActionService))
' Acquire a reference to DesignerActionUIService.
Me.actionUiService = GetService(GetType(DesignerActionUIService))
' Acquire a reference to IComponentChangeService.
Me.changeService = GetService(GetType(IComponentChangeService))
' Hook the IComponentChangeService events.
If (Me.changeService IsNot Nothing) Then
AddHandler Me.changeService.ComponentChanged, AddressOf ChangeService_ComponentChanged
AddHandler Me.changeService.ComponentAdded, AddressOf ChangeService_ComponentAdded
AddHandler Me.changeService.ComponentRemoved, AddressOf changeService_ComponentRemoved
End If
' Acquire a reference to ISelectionService.
Me.selectionService = GetService(GetType(ISelectionService))
' Hook the SelectionChanged event.
If (Me.selectionService IsNot Nothing) Then
AddHandler Me.selectionService.SelectionChanged, AddressOf selectionService_SelectionChanged
End If
' Acquire a reference to IDesignerEventService.
Me.eventService = GetService(GetType(IDesignerEventService))
If (Me.eventService IsNot Nothing) Then
AddHandler Me.eventService.ActiveDesignerChanged, AddressOf eventService_ActiveDesignerChanged
End If
' Acquire a reference to IDesignerHost.
Me.host = GetService(GetType(IDesignerHost))
' Acquire a reference to IDesignerOptionService.
Me.optionService = GetService(GetType(IDesignerOptionService))
' Acquire a reference to IEventBindingService.
Me.eventBindingService = GetService(GetType(IEventBindingService))
' Acquire a reference to IExtenderListService.
Me.listService = GetService(GetType(IExtenderListService))
' Acquire a reference to IReferenceService.
Me.referenceService = GetService(GetType(IReferenceService))
' Acquire a reference to ITypeResolutionService.
Me.typeResService = GetService(GetType(ITypeResolutionService))
' Acquire a reference to IComponentDiscoveryService.
Me.componentDiscoveryService = GetService(GetType(IComponentDiscoveryService))
' Acquire a reference to IToolboxService.
Me.toolboxService = GetService(GetType(IToolboxService))
' Acquire a reference to UndoEngine.
Me.undoEng = GetService(GetType(UndoEngine))
If (Me.undoEng IsNot Nothing) Then
MessageBox.Show("UndoEngine")
End If
End Sub
Poznámky
Výchozí implementace této metody vyžaduje službu z lokality komponenty.
Platí pro
Viz také
Spolupracujte s námi na GitHubu
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